gLife | ||
---|---|---|
<<< Previous | gLife | Next >>> |
gLife generates terrain and animals with initial attributes, which are listed below.
For generating the terrain:
A maximum amount of food found on each section of terrain is set. This maximum is currently 250. The food found there at the start is a random amount between 1 and 250.
The rate that food can regenerate on the terrain is set. The maximum rate would be 5 units a turn.
When creating new animals, a new animal has a variety of characteristics which are currently:
Sex is either male or female: a simple 50:50 chance.
A new animal starts as 1.
Vision is generated but not yet used.
The animal has two food characteristics: its metafood value (its metabolism) and its food storage: foodstore. These are not yet used.
The animal's speed is generated, and determines how many units of space it can move in a turn.
The animal's position on the grid is generated as a X co-ordinate and a Y co-ordinate, and it starts there.
<<< Previous | Home | Next >>> |
Things to fiddle with | Up | Animal rules |