Skill Files

The name of the skill must be the first entry on each line.


Tag Name: ACHECK:x

Variables Used (x): Text (YES, NO, PROFICIENT, DOUBLE, WEIGHT)

What it does:

Example:

ACHECK:YES

Armor check penalty applies to this skill.


Tag Name: CHOOSE:Language(x.y,x.y)

Variables Used (x): Text (Language TYPE, i.e. Spoken, Written, or Read)

Variables Used (y): Text (Language name)

What it does:

Example:

CHOOSE:Language(Read.Draconic,Spoken)

Choose between "Spoken" type languages or "Read" and "Draconic" type languages.


*** New 5.3.3

Tag Name: CLASSES:x

Variables Used (x): Text (Class Name)

Variables Used (x): ALL

What it does:

Makes the given skill a class skill for the listed classes.

Example:

CLASSES:Cleric|Paladin

The listed skill is class skill for "Cleric" or "Paladin" characters.

CLASSES:ALL

The listed skill is class skill for all classes.


Tag Name: EXCLUSIVE:x

Variables Used (x): Boolean (YES or NO)

What it does:

Example:

EXCLUSIVE:YES

This skill may only be taken if it is a class skill.


Tag Name: KEYSTAT:x

Variables Used (x): Text (Abbreviated name of stat from statsandchecks.lst)

What it does:

Example:

KEYSTAT:INT

Sets the Key stat for the skill to Intelligence.


*** Deprecated ***

Tag Name: REQ:x


*** Deprecated - Use BONUS:SKILL|<skillname>|x|PRESKILL:1,<synergyskillname>=y

Tag Name: SYNERGY:x=y=z


Tag Name: TYPE:x.x

Variables Used (x): Text (Skill type)

What it does:

Example:

TYPE:Charisma.Perform

This skill belongs to the "Charisma" and "Perform" types.


Tag Name: USEUNTRAINED:x

Variables Used (x): Boolean (YES or NO)

What it does:

Example:

USEUNTRAINED:NO

This skill may not be used if untrained.


*** New 5.7.7

Tag Name: VISIBLE:x|y

Variables Used (x): Property (YES, ALWAYS, GUI, EXPORT, CSHEET)

Variables Used (y): Optional Property (READONLY)

What it does:

Example:

VISIBLE:ALWAYS

Shows the skill name in PCGen and on the Output sheet.

VISIBLE:GUI

Shows the skill name in PCGen but not on the Output sheet.

VISIBLE:CSHEET

Shows the skill name on the Output sheet but not in PCGen.

VISIBLE:ALWAYS|READONLY

Shows the skill name in PCGen and on the Output sheet but prohibits the user from adding ranks to it.