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General Social Constants


#$ableToControl   able to control    **GAFs NOT REVIEWED**
A predicate that relates an agent to some cotemporal thing s/he is able to control. More precisely, (#$ableToControl AGENT THING) means that AGENT is in a position of being able to either (i) influence (i.e. prohibit, enable, or constrain) some significant set of behaviors (or actions or functionings) of THING or (ii) influence some significant set of behaviors of other agents with respect to THING. For example, Wilbur Post might be able to control some range of his horse Ed's actions in virtue of having the (physical and legal) power to force Ed to walk down this bridle path, stay in that corral, and so on; and Wilbur might also be able to control Ed in the sense of deciding who has access to him (e.g. deciding who may see Ed and who may ride him). The controlled THING might be a non-living possession of AGENT's or, as in the above example, another _agent_. Since one's ability to control something is rarely comprehensive, (#$ableToControl AGENT THING) can hold despite the fact there are many behaviors/actions/functionings of THING's that are beyond AGENT's control. Thus, although Wilbur might be able to control which paths Ed is ridden on, where he sleeps, and what he eats, Wilbur might not be able to control such things as Ed's breathing rate, tail swishing, or what he does in the privacy of his stall. Note that AGENT's being #$ableToControl THING does not entail that AGENT actually exercises this ability. Note also that AGENT's merely being able to influence _some_ behavior of THING (or some behavior of another agent's with respect to THING) is not sufficient for her being #$ableToControl THING; AGENT must be able to influence a significant set or range of THING's behaviors (or of other agents' behaviors with respect to THING) in order to be able to control THING. (Unavoidably, the notions of being able to do something and of a significant range of a thing's behaviors/actions/functionings are both rather vague.) For describing events in which an agent actually wields control over something, consider using #$ControllingSomething and #$objectControlled.
guid: bd58a36a-9c29-11b1-9dad-c379636f7270
direct instance of: #$CotemporalObjectsSlot
direct specialization of: #$positiveVestedInterest #$ableToAffect
#$SocialBeing   social agents
A specialization of #$IntelligentAgent. Each instance of #$SocialBeing is an intelligent agent whose status as an agent is acknowledged within some social system, and who is capable of playing certain social roles within that system. Note that in many (but not all) cases, a #$SocialBeing will have certain rights and responsibilities associated with his/her/its status within the relevant social system. For agents who are granted rights and responsibilities under some legal system, see the specialization #$LegalAgent. Other notable specializations of #$SocialBeing are #$Person and #$Organization.
guid: bd58a49e-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingObjectType
direct specialization of: #$Agent  #$IntelligentAgent  
direct generalization of: #$MedicalCareProvider #$LegalAgent #$JudicialAgent #$MedicalPatient #$Organization
#$affiliatedWith   affiliate (symmetric binary predicate) (cotemporal predicate) (irreflexive binary predicate)
(#$affiliatedWith AGENT1 AGENT2) means that AGENT1 and AGENT2 are somehow affiliated. This is a broad relation, involving at least the voluntary entry into an understood formal or semi-formal relationship, which entails certain rights and obligations, on the part of at least one of the affiliated agents. For example, the agents might be business partners, kin, employer/employee, parent-company/subsidiary, or organization/member.
guid: c10aea4a-9c29-11b1-9dad-c379636f7270
direct instance of: #$SymmetricBinaryPredicate #$IrreflexiveBinaryPredicate #$CotemporalObjectsSlot
direct specialization of: #$temporallyIntersects
#$acquaintedWith   acquaintance (reflexive binary predicate) (cotemporal predicate) (extensional representation predicate)
This predicate relates an agent to other agents with whom s/he is acquainted. (#$acquaintedWith AGENT1 AGENT2) means that AGENT1 is acquainted with AGENT2 in the sense that AGENT1 has met, has knowingly come into physical contact with, or has knowingly communicated (bi-directionally) with AGENT2. Typically, this means that AGENT1 is aware of some facts about AGENT2 and can recognize AGENT2 by appearance, voice, or some other physical characteristic. Note that #$acquaintedWith is _not_ symmetric: it is possible for AGENT1 to be #$acquaintedWith AGENT2 and not vice versa. This would be the case (e.g.) if AGENT2 is nonsentient (cf. #$SentientAnimal) or comatose, and thus incapable of recognizing AGENT1. Another (arguable) example of asymmetric acquaintance is where AGENT1 is introduced to AGENT2 while (the former is) in disguise and using a faked identity.
guid: bd58beb6-9c29-11b1-9dad-c379636f7270
direct instance of: #$ReflexiveBinaryPredicate #$CotemporalObjectsSlot
direct specialization of: #$temporallyIntersects #$awareOf
#$Workplace   workplaces
#$Workplace is a specialization of #$PhysicalContactLocation. Each instance of #$Workplace is a place where people customarily work. #$Workplace includes as instances offices, restaurant buildings, construction sites, agricultural sites, the #$SpaceNeedle, and so on. Some places may be #$Workplaces only during a small part of their existence (a piece of residential property while the house is being built, for example); some may almost always be #$Workplaces (grocery store buildings, office buildings, smithies, hospitals, and so on.).
guid: bd58899c-9c29-11b1-9dad-c379636f7270
direct instance of: #$ContactLocationType
direct specialization of: #$PhysicalContactLocation  
#$spectators   spectator    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$spectators E AGT) means that in the #$Event E, the #$Agent AGT is an onlooker of E but not actively acting in it in any other way. AGT will observe all or part of E.
guid: bd59088b-9c29-11b1-9dad-c379636f7270
direct instance of: #$AgentiveRole
direct specialization of: #$observers #$preActors
#$beneficiary   beneficiary (actor slot) (role) (extensional representation predicate)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$beneficiary ACT AGT) means that the #$Agent AGT benefits from the performance of the action ACT. Some desire or interest of AGT is served, enabled, helped, or satisfied by the performance of ACT.
guid: bd5890e5-9c29-11b1-9dad-c379636f7270
direct instance of: #$ActorSlot
#$owns   property
A predicate that relates #$Agents to things that they own. (#$owns AGENT OBJECT) means that AGENT has full ownership of OBJECT. Thus, AGENT enjoys #$FullUseRights (q.v.) over OBJECT. OBJECT might be a physical artifact, a parcel of land, an animal, a piece of intellectual property , or anything else that can be owned. Note that, although ownership often involves control, #$owns is _not_ a specialization of #$controls, as there are many exceptions. For example, when the owner of a building leases it to someone, the former gives up almost all control over the buiding for the term of the lease.
guid: bd58d753-9c29-11b1-9dad-c379636f7270
direct instance of: #$AsymmetricBinaryPredicate #$CotemporalObjectsSlot
direct specialization of: #$hasOwnershipIn #$awareOf
#$recipientOfService   recipient of a service    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$recipientOfService EVENT AGENT) means that AGENT is a recipient of the #$ServiceEvent EVENT. Thus, the service in question is done for or performed on AGENT, and AGENT is correspondingly affected by it.
guid: bd58bba7-9c29-11b1-9dad-c379636f7270
direct instance of: #$ActorSlot
direct specialization of: #$preActors #$postActors #$beneficiary
#$providerOfService   service provider
The predicate #$providerOfService is used to relate a service event to the agent that provides it. (#$providerOfService SERVICE AGENT) means that the #$ServiceEvent SERVICE is performed or provided by the #$Agent AGENT. Typically, AGENT acts in order to serve the #$recipientOfService (q.v.) in SERVICE.
guid: bd58ccc8-9c29-11b1-9dad-c379636f7270
direct instance of: #$AgentiveRole
#$socialParticipants   participant    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$socialParticipants SO AGT) means that the #$Agent AGT participates --- in some social role --- in the #$SocialOccurrence SO. In every culture there are many specializations of this #$ActorSlot; some #$SocialOccurrences have very elaborate role structures (e.g., a lawsuit in 1990's America), and some are fairly simple (e.g., rudely bumping into someone.) See #$SocialOccurrence.
guid: bd588014-9c29-11b1-9dad-c379636f7270
direct instance of: #$ActorSlot
direct specialization of: #$deliberateActors
#$participantStatus   participant status    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$participantStatus AGT EV STAT) means that the #$Agent AGT participates in #$Event EV, and has the #$EventParticipantStatus STAT in that #$Event. Examples of such status are #$ConfirmedStatus, #$DeclinedStatus, #$NoShowStatus, etc. The status of the participant can change over time; e.g., when a passenger with an airline reservervation shows up and gets a boarding pass, or when they actually surrender the boarding pass and get on board the aircraft.
guid: bd5884bd-9c29-11b1-9dad-c379636f7270
direct instance of: #$TernaryPredicate

Residence


#$residesInDwelling   resided
A #$CotemporalObjectsSlot and specialization of #$permanentLocationOfObject that relates a person or other sort of animal to a constructed shelter in which s/he/it lives or resides. (#$residesInDwelling RESIDENT SHELTER) means that RESIDENT resides in SHELTER. That is, SHELTER is the place where RESIDENT usually sleeps, spends much of its time, lays its eggs; a place it cleans and maintains and repairs; a place it defends against intrusion; etc. A person or animal might reside in more than one dwelling at a given time. For example, a person might #$residesInDwelling some tent during a camping trip, and at the same time it would still be true that she #$residesInDwelling her apartment or house. Note that the dwelling in which a person #$residesInDwelling is not necessarily her legal domicile, though of course it often will be. Note also that #$residesInDwelling does not subsume parasitical or symbiotic relationships, in which one animal lives in or on another. The more general predicate #$objectFoundInLocation would be the appropriate one, for example, for a case of a flea living on a dog. See also #$occupants and #$residesInRegion.
guid: bd58a332-9c29-11b1-9dad-c379636f7270
direct instance of: #$CotemporalObjectsSlot
direct specialization of: #$permanentLocationOfObject
#$residesInRegion   residence (cotemporal predicate) (extensional representation predicate) (binary predicate)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
This predicate relates a person or other sort of animal to a geographical region in which s/he/it resides. (#$residesInRegion RESIDENT REGION) means that RESIDENT lives or resides primarily in REGION. This obviously does not entail that RESIDENT is physically in REGION at any particular time, since people are often away from their places of residence. Note that a given person/animal (even with respect to a particular time) is normally related by #$residesInRegion to many different regions, where each such region is a sub- or super-region of some of the others. For example, Karen currently resides in Austin, in Texas, in the United States, in North America, and so on. See also #$residesInDwelling, #$hasHabitat, and #$ethnicity.
guid: bd58cead-9c29-11b1-9dad-c379636f7270
direct instance of: #$IndividualLevelPredicate #$CotemporalObjectsSlot
direct specialization of: #$temporallyIntersects #$permanentLocationOfObject
#$HumanOccupationConstructResident   resident of a Human Occupation Construct
A specialization of #$Animal. Each specialization of #$HumanOccupationConstructResident is a type of animal that commonly resides in structures that house people (see the related constant #$HumanOccupationConstruct).
guid: bd58a4df-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingObjectType
direct specialization of: #$Animal  
direct generalization of: #$DomesticPet #$Person

Fields Of Knowledge


#$languageSpoken   language spoken    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$languageSpoken AGENT NATLANG) means that the #$IntelligentAgent AGENT speaks the natural human language NATLANG at least somewhat fluently. The language must be speakable by humans, as are English, Latin, or Japanese, but not LISP, C or LINCOS. See also #$NaturalLanguage.
guid: bd58b67e-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$knowsAbout #$knowsCommConvention
#$fieldsOfFormalEducation   fields of formal education    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$fieldsOfFormalEducation PERSON FIELD) means that the #$Person PERSON has had formal academic or tutorial education in the #$FieldOfStudy FIELD.
guid: bd58b6ff-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$fieldsOfCompetence
#$fieldsOfCompetence   fields of competence
(#$fieldsOfCompetence PERSON FIELD) means that the #$Person PERSON has actual competence and knowledgability in the #$FieldOfStudy FIELD, or at least is recognized by peers and colleagues in FIELD as being competent in FIELD. See also the related predicates #$expertRegarding and #$domainsOfSpecialization.
guid: bd58b7ba-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$knowsAbout
#$fieldsOfActivity   fields of activity
A specialization of #$fieldsOfCompetence. (#$fieldsOfActivity PERSON FIELD) means that PERSON is or was active in the #$FieldOfStudy FIELD. Usually, PERSON has made, is making, or intends to make some contribution to FIELD. E.g. (#$fieldsOfActivity #$Thales #$MilesianSchool) holds.
guid: bd58fc22-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$fieldsOfCompetence
#$representsAgentToAgent   represents agent to agent    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$representsAgentToAgent AGENT1 AGENT2 AGENT3) means that in in dealings with AGENT3, AGENT1 represents AGENT2. For example, if Joe Terwilliger is a salesman working for IBM, and is their sales rep to NASA, then we could represent that by asserting to Cyc (#$representsAgentToAgent JoeTerwilliger IBM #$NASA).
guid: bd588589-9c29-11b1-9dad-c379636f7270
direct instance of: #$TernaryPredicate

Social Class


#$socialClass-Coll   social class - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$socialClass PRSN CLS) means that in the surrounding culture, the #$Person PRSN has the #$SocialClass-Lifestyle CLS. As the name suggests, this predicate indicates PRSN's approximate social status as determined by his or her style of life -- quality of life, access to material goods and services, and social associations. It may also depend on a cultural non-material system of social rank, based on birth, office, manners, vocal accent or other factors. E.g., (#$socialClass #$DonaldTrump #$UpperClass) was true even when he lost his fortune and was (temporarily) bankrupt; and (#$socialClass #$BillGates #$UpperMiddleClass) was true, at least for a while, after he became a billionaire. This is a good example of a predicate whose precise meaning, and associated heuristic rules, vary quite a bit from context to context, such as from country to country, from century to century, etc.
guid: 6eac420a-7f00-11d6-8000-0001023560cc
direct instance of: #$BinaryPredicate
direct specialization of: #$isa
#$SocialClass-Lifestyle-Coll   socio-economic classes    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of attributes that indicate a person's social class, as determined by the person's general lifestyle, quality of life, and relative access to the (material and security oriented) desiderata of life. It may depend on a cultural non-material system of social rank, based on birth, office, manners, vocal accent or other factors. Members of this collection include #$LowerMiddleClass, #$UpperClass, etc.
guid: 114df21a-74b1-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of:

Competition


#$competingAgents   competitor (actor slot) (role) (extensional representation predicate)
(#$competingAgents COMPETITION AGENT) means that the AGENT is a competitor in the contest or competition COMPETITION, and thus has a chance of being a winner of the competition. This excludes many participants of such events, such as referees, judges, and spectators. If the COMPETITION is a team competition, the individual team members are also excluded.
guid: bd58b70f-9c29-11b1-9dad-c379636f7270
direct instance of: #$AgentiveRole
direct specialization of: #$majorUndertakingsOf #$socialParticipants
#$winner-First   victor (actor slot) (role) (extensional representation predicate)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$winner-First COMPETITN AGNT) means that AGNT is a first place winner of COMPETITN. The #$arg2Format of this predicate is #$SetTheFormat to allow for the uncommon (but far from `very rare') case where there is a tie for first place and two or more agents are awarded that prize. See also #$awardWinners, #$rankInCompetition, and #$competingAgents.
guid: bd58b7d0-9c29-11b1-9dad-c379636f7270
direct instance of: #$ActorSlot
#$eventHonors   honoree (role) (extensional representation predicate)
(#$eventHonors OCCURRENCE AGENT) means that the #$Agent AGENT is honored or commemorated by the #$SocialOccurrence OCCURRENCE. If AGENT is a living #$Person, then (#$eventHonors OCCURRENCE AGENT) usually implies that AGENT is present at OCCURRENCE. Note that this is the appropriate predicate for relating a #$Funeral to the deceased person for whom the #$Funeral is in honor.
guid: bd588dbf-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryRolePredicate
direct specialization of: #$highlyRelevantInEvent

Interests


#$positiveVestedInterest   positive vested interest
(#$positiveVestedInterest AGENT THING) means that the #$Agent AGENT has a positive interest in the #$TemporalThing THING. If THING is an instance of #$SomethingExisting, then (#$positiveVestedInterest AGENT THING) will generally imply that AGENT has a positive interest in the preservation or flourishing of THING, and that AGENT will be adversely affected if THING is not preserved, or does not flourish. If THING is an instance of #$Event, then (#$positiveVestedInterest AGENT THING) will generally imply that AGENT stands to benefit from the outcome of THING. Note that the restriction of THING to #$TemporalThing means that it would be incorrect to use this predicate to say (e.g.) that Douglas Adams has a #$positiveVestedInterest in the number 42. Rather, what he has a vested interest in is public popularity and faddism focusing on that number. A fad is a #$TemporalThing, but the number 42 isn't.
guid: bd58e8f6-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$vestedInterest
#$negativeVestedInterest   negative vested interest    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$negativeVestedInterest AGT OBJ) means #$Agent AGT has a negative interest in the object OBJ or in the good fortune of OBJ, and a positive interest in its misfortune. Generally, AGT will be helped or pleased by the destruction, diminution, weakening, or retarding of OBJ, and will be hurt or displeased if OBJ is preserved or enhanced. See #$positiveVestedInterest.
guid: bd58ff82-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$vestedInterest

Life Stages


#$LifeStageType   types of life stage
A collection of collections and a specialization of #$ExistingObjectType. Each instance of #$LifeStageType is a collection all of whose instances are organisms that share a specific variety and level of biological and/or social development. For example, one instance of #$LifeStageType is the collection #$HumanChild, which has as its instances all human children. Other instances of #$LifeStageType include #$Larva, #$FloweryPlant, and (#$BacterialSporeFn #$Anthrax-Bacterium).
guid: bd58fab5-9c29-11b1-9dad-c379636f7270
direct instance of: #$SecondOrderCollection #$AtemporalNecessarilyEssentialCollectionType
direct specialization of: #$ExistingObjectType  
#$AdultFemalePerson   women
The collection of all women; i.e., #$Persons who are adult and female.
guid: bd58b1f1-9c29-11b1-9dad-c379636f7270
direct instance of: #$ExistingObjectType
direct specialization of: #$FemalePerson  #$HumanAdult  
#$HumanInfant   infants    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of #$Persons in the infant stage of life. Functionally, this ends when the infant learns to walk (even just toddle) and/or talk (even a few words)... or, at latest, when the person's age greatly exceeds that at which most people develop those skills. Generally, this means that it spans the period from birth to about 12 - 18 months old. One of the subsets of this collection is #$NewbornBaby.
guid: bd58cba5-9c29-11b1-9dad-c379636f7270
direct instance of: #$PersonTypeByCulture #$LifeStageType
direct specialization of: #$HumanChild  
#$HumanChild   children    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of all #$Persons in the childhood stage of life. Functionally, this ends when the child begins to take responsibility for themselves, work, have children of their own,... or, at latest, when the person's age greatly exceeds that at which most people reach those milestones. Generally, this means that it spans the period from birth to teenage years. This is highly dependent on context, of course; childhood in Shakespeare's culture ended around age 12.
guid: bd58cf30-9c29-11b1-9dad-c379636f7270
direct instance of: #$PersonTypeByCulture #$LifeStageType
direct specialization of: #$Person  
direct generalization of: #$HumanInfant
#$HumanAdult   human adults    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of human beings old enough to participate as independent, mature members of society. Since different societies have different age or maturity requirements for people to be considered adults, different axioms in various society-specific microtheories express these requirements. For most modern, Western, middle-class,... purposes, e.g., the current view is that anyone over 18 is an adult. In many cultures, adulthood occurs when one reaches puberty. Adulthood is #$contiguousAfter childhood; that is, a #$Person is a #$HumanChild for a while, and then is a #$HumanAdult.
guid: bd58b2f9-9c29-11b1-9dad-c379636f7270
direct instance of: #$PersonTypeByCulture #$LifeStageType
direct specialization of: #$AdultAnimal  #$Person  
direct generalization of: #$Politician #$AdultMalePerson #$AdultFemalePerson

Social Events


#$SportsEvent   sports events
A specialization of both #$GameEvent and #$SportsCompetition. Each instance of #$SportsEvent is an entire sports competition at the end of which either a winner is declared or a draw is declared. For instance, an entire sandlot baseball game would be a #$SportsEvent, but the first inning of that game would not, since the first inning is a proper part of the game, and since neither a winner nor a draw is declared at the end of the first inning. Note that several #$SportsEvents can be organized into a #$SportsFormalCompetition (q.v.); for example, the 2001 World Series was a #$SportsFormalCompetition consisting of seven #$SportsEvents. Specializations of #$SportsEvent include #$BaseballGame, #$TennisMatch, and #$FootballGame-American.
guid: bd58f304-9c29-11b1-9dad-c379636f7270
direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
direct specialization of: #$GameEvent  #$SportsCompetition  
#$EntertainmentPerformance   performances    **GAFs NOT REVIEWED**
A specialization of #$EntertainmentEvent. Each instance of this collection is a public or private performance with artistic or entertainment value (#$performedBy instances of #$Artist-Performer) arranged in order for some audience to witness and enjoy it. Examples include #$PlayPerformances, street performances, #$BalletDancePerformances, #$MovieShowings. Note: Movies are included even though the performers aren't performing at the same point in space-time as the performance is occurring. But still photographs are not included, since one would not generally call the viewing of a photograph an instance of #$EntertainmentEvent.
guid: bd58c027-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$DefaultDisjointScriptType
direct specialization of: #$AccessingAnIBT  #$Event-Organized  #$EntertainmentEvent  
#$EntertainmentEvent   entertainment events    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$CulturalEvent and #$ServiceEvent. Each instance of this collection is an activity performed by one or more agents primarily to amuse, entertain or otherwise divert others. Every instance of #$EntertainmentEvent necessarily has among its subevents both an instance of (#$PerformingFn #$EntertainmentEvent) and an instance of (#$AttendingFn #$EntertainmentEvent). It is thus distinguished from #$RecreationalActivity: a #$RecreationalActivity need not involve any #$Entertainers, whereas an instance of #$EntertainmentEvent will always involve both an entertainer, and an entertainee. Note: This collection is more general than #$EntertainmentPerformance, which is a specialization of it. For instance, #$JokeTelling is a specialization of #$EntertainmentEvent, since it involves both an entertainer and an entertainee, Such an event, however, can occur under informal circumstances, and need not be a formal performance. Thus #$JokeTelling is not a spec of #$EntertainmentPerformance.
guid: bd58e10a-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProductType #$TemporalObjectType
direct specialization of: #$CulturalEvent  #$ServiceEvent  
direct generalization of: #$EntertainmentPerformance
#$EntertainmentEventType   types of entertainment event    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The only current (Jan 1996) motivation for this collection is to enforce sibling disjointness between specs of #$EntertainmentEvent. This avoids problems that the old assertion (#$isa #$EntertainmentEvent #$DefaultDisjointScriptType) was creating (e.g. preventing an #$EntertainmentEvent from also being a #$Movement-TranslationProcess (since (#$isa #$Movement-TranslationProcess #$DefaultDisjointScriptType) was also true.)
guid: bd62beae-9c29-11b1-9dad-c379636f7270
direct instance of: #$SiblingDisjointCollectionType #$SecondOrderCollection
direct specialization of: #$ProductType  

Relationships


#$spouse   spouse (inter-actor predicate) (family relationship) (human relationship)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$spouse PERSON1 PERSON2) means the two #$Persons PERSON1 and PERSON2 are married. Note: in some contexts (cultures), a person is not restricted to having only one cotemporal spouse.
guid: bd58d591-9c29-11b1-9dad-c379636f7270
direct instance of: #$FamilyRelationSlot #$InterActorSlot #$StrictlyFunctionalSlot #$AntiTransitiveBinaryPredicate #$SymmetricBinaryPredicate #$CotemporalObjectsSlot
direct specialization of: #$mate #$cohabitingFamilyMembers #$coreRelatives
#$acquaintances   acquaintances (ternary predicate)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$acquaintances X Y HOW) means that X is acquainted with Y, at least in the way (and/or to the degree) specified by HOW. Note that Y must be an #$Agent, so this is not the predicate to use to express the fact that Fred `is acquainted with' drag racing. Note that, depending on the value for HOW, there may or may not be some way in which Y is acquainted with X.
guid: bd58d56f-9c29-11b1-9dad-c379636f7270
direct instance of: #$TernaryPredicate
#$SimpleContactAcquaintance   simple contact acquaintance    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute which specifies that persons X and Y have met each other at least once, and probably would be able to recall this, and even recognize each other, if they meet again. I.e., (#$acquaintances X Y #$SimpleContactAcquaintance) implies (#$acquaintances Y X #$SimpleContactAcquaintance); that is, if X has met Y, then Y has met X. This assumes that there was a meeting event in which (earlier subabstractions of) X and Y interacted, that both were minimally conscious, etc.
guid: bd58fd8f-9c29-11b1-9dad-c379636f7270
direct instance of: #$HumanRelationshipAttribute #$Individual
#$AcquaintanceAttribute-Coll   acquaintance attribute - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of attributes that specify ways in which (and/or degrees to which) one person is acquainted with another E.g., some instances of this collection are: #$FamousPersonAcquaintance, #$TrueFanAcquaintance, #$IntimateAcquaintance, #$FrequentContactAcquaintance, etc.
guid: 1c0c8c0c-74b1-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of:
#$friends   friend    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$friends X Y) means X and Y are friends; typically they have a close relationship of reciprocal care, concern, respect, enjoyment, and mutual regard based on emotional (and/or ideological and intellectual) compatibility, shared interests, etc. Note: In the cases of assertions of two non-human animals being friends, there may be some anthropomorphism going on.
guid: bd58b64b-9c29-11b1-9dad-c379636f7270
direct instance of: #$InterPersonalRelationSlot #$SymmetricBinaryPredicate #$IrreflexiveBinaryPredicate #$CotemporalObjectsSlot
direct specialization of: #$likesAsFriend
#$boss   boss
(#$boss SUPERVISEE SUPERVISOR) means that SUPERVISOR is an immediate boss or supervisor of SUPERVISEE.
guid: bd58bf7d-9c29-11b1-9dad-c379636f7270
direct instance of: #$InterPersonalRelationSlot #$AntiSymmetricBinaryPredicate #$CotemporalObjectsSlot
direct specialization of: #$acquaintedWith
#$cohabitingFamilyMembers   cohabiting family member (family relationship) (human relationship) (symmetric binary predicate)
A #$FamilyRelationSlot that is a specialization of both #$cohabitants and #$relatives. (#$cohabitingFamilyMembers MEMBER1 MEMBER2) means that MEMBER1 and MEMBER2 are members the same family (see #$Family-SocialEntity) -- such as relatives, spouses, or in-laws -- that live with one another. See also #$FamilyCohabitationUnit. Note that MEMBER1 and MEMBER2 might be #$Animals of any type whatsoever; although in certain contexts (e.g. #$HumanSocialLifeMt) they are presupposed to be #$Persons.
guid: bd58a4bb-9c29-11b1-9dad-c379636f7270
direct instance of: #$FamilyRelationSlot #$CoEquivalenceBinaryPredicate
direct specialization of: #$relatives #$positiveVestedInterest #$cohabitants
#$cohabitants   cohabitation (symmetric binary predicate) (predicate relating existing things) (cotemporal predicate)
A predicate that relates animals that live with each other. (#$cohabitants ANIMAL1 ANIMAL2) means that ANIMAL1 and ANIMAL2 live together in the same house, apartment unit, nest, hive, den, or other dwelling. Cohabitants are usually but not always of the same species. My pet cats are cohabitants of mine, but the ants in my kitchen are not.
guid: bd589224-9c29-11b1-9dad-c379636f7270
direct instance of: #$InterExistingObjectPredicate #$CotemporalObjectsSlot #$CoEquivalenceBinaryPredicate
direct specialization of: #$acquaintedWith
#$likesAsFriend   liking as friend
An instance of both #$InterPersonalRelationSlot and #$LikesPredicate that relates a given agent to another agent s/he feels friendliess toward. (#$likesAsFriend AGENT1 AGENT2) means that AGENT1 enjoys interacting socially with AGENT2. See also #$Friendliness. Note that this does not preclude AGENT1's liking , or being fond of, AGENT2 in other senses (e.g. a romantic sense) as well.
guid: bd58ba6c-9c29-11b1-9dad-c379636f7270
direct instance of: #$InterPersonalRelationSlot
direct specialization of: #$spatiallyRelated #$likesObject #$acquaintedWith
#$loves   love    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$loves AGENT1 AGENT2) means AGENT1 loves AGENT2; AGENT2 has a strong emotional affect on AGENT1 whereby AGENT1 is usually loyal and devoted to and wishes well AGENT2, seeks AGENT2's companionship, and will incur substantial personal cost to help AGENT2. Any #$Agent can love any other #$Agent, though there are specialized types of love which are restricted to two animals, two adult people, a person and a corporation, etc.
guid: bd58b6d3-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
direct specialization of: #$positiveVestedInterest #$likesObject
#$maritalStatus-Coll   marital status - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$maritalStatus PERSON STATUS) means that the #$Person PERSON has the #$MaritalStatusOfPeople STATUS. For example, (#$maritalStatus #$BillClinton #$Married). The marital status of a person depends on whether, and when, that person was married to another person, and how the marriage ended.
guid: 6c47d20e-7f00-11d6-8000-0001023560cc
direct instance of: #$BinaryPredicate
direct specialization of: #$isa
#$MaritalStatusOfPeople-Coll   marital status of people - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The attribute values indicating the #$maritalStatus of a #$Person. Members of this collection include #$Divorced, #$Widowed, #$Single, and #$Married.
guid: 1b6aa9d2-74b1-11d6-8000-00a0c99cc5ae
direct instance of: #$SiblingDisjointCollectionType
direct specialization of: #$Collection  
#$socialStatus   social status (quaternary predicate) (functional predicate) (CycL predicate)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$socialStatus PRSN STAT GROUP DEGREE) means that the #$Person PRSN has the social status type STAT (such qualities as #$Glamor) at the generic strength level DEGREE (e.g., #$High, #$VeryLow, #$Low, etc.), according to the reference population group GROUP. For example, in the context of 1980s America, it was true that (#$socialStatus #$Madonna #$Glamor #$HumanTeenager #$VeryHigh). I.e., Madonna had a `high glamor' status among American teenagers in the 1980's.
guid: bd58f140-9c29-11b1-9dad-c379636f7270
direct instance of: #$FunctionalPredicate #$QuaternaryPredicate
#$SocialStatusAttribute-Coll   social statuses (mathematical concepts)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of #$AttributeValues that pertain to human social status; role or rank (formal or informal) in the surrounding culture. Most assertions should be made in terms of some specialization of this collection (or an instance of some specialization of this collection). Members of this collection include: #$LowerMiddleClass, #$GoodLooking, #$FourthGradeLevel, etc.
guid: 1499bec2-74b1-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of:
#$SocialStatusAttributeType   positions    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
This is a collection of collections. Each #$SocialStatusAttributeType is itself a coherent collection of attributes that pertain to rank/status along some particular `dimension' related somehow to `status in society.' Some sample instances of #$SocialStatusAttributeType are: #$SocialStatusAttribute, #$Glamor, #$SocialPower, #$CredibilityStatus, #$EducationLevelAttribute, etc.
guid: bd58f181-9c29-11b1-9dad-c379636f7270
direct instance of: #$SecondOrderCollection
direct specialization of:
#$SocialAttributeType   social attribute type    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
This is a collection of collections. Each #$SocialAttributeType is itself a coherent collection of attributes that pertain to human behavior. This definition is very broad, and embraces attributes of behavior (personal and social) one might read about in a sociology, psychology, cultural anthropology, economics, political science, or social philosophy course -- in short, in the (human) `behavioral' sciences. A more specialized concept is #$SocialStatusAttributeType, which limits the focus to status-related attributes. This is a supercollection of that, much more general collection which includes, as instances, #$AcquaintanceAttribute, #$InterAgentRelationAttribute, etc., as well as all the instances of #$SocialStatusAttributeType (qv).
guid: bd5889bb-9c29-11b1-9dad-c379636f7270
direct instance of: #$SecondOrderCollection
direct specialization of: #$ObjectType  

Education


#$EducationLevelAttribute-Coll   education level attribute - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of attributes. Each #$EducationLevelAttribute, when applied to a person, indicates their level of education or current involvement in a course of study; if applied to a course of study, it indicates the level of it. The very same attributes apply in both cases, though; some sample instances of this collection are: #$PhDLevel, #$TwelfthGradeLevel, #$BachelorOfArtsLevel, #$MedicalDegreeLevel, etc.
guid: 182faab0-74b1-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of:
#$schooling   schooling (ternary predicate) (CycL predicate) (relationship)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$schooling PERSN SCHL LVL) means #$Person PERSN has attained formal schooling up to #$EducationLevelAttribute LVL at the #$EducationalOrganization SCHL. See also #$educationLevel, which is similar to this predicate except that it lacks the SCHL argument.
guid: bd589a88-9c29-11b1-9dad-c379636f7270
direct instance of: #$TernaryPredicate
#$StudentStatusAttribute-Coll   student status attribute attributes (mathematical concepts)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A collection of attributes. Each #$StudentStatusAttribute indicates the currency or bureaucratic phase of processing a student's participation in an educational course or institution; elements of this collection include #$Graduate, #$Enrolled, etc.
guid: 3346d5d4-74b2-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of: #$Collection  
#$educationLevel   education level    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$educationLevel PRSN LVL) means #$Person PRSN has had formal schooling up to the highest level #$EducationLevelAttribute LVL at one or more #$EducationalOrganizations. This will refer to a particular #$subAbstractions of a #$Person, not to the person as a whole lifetime #$Entity.
guid: bd58a758-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
#$FieldOfStudy   fields of study    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
A specialization of #$AbstractInformationalThing. Each instance of #$FieldOfStudy is a particular area of study, with its own distinctive set of theories, hypotheses, and problems. Instances of #$FieldOfStudy are typically the subject of teaching and/or research within instances of #$AcademicDepartment (q.v.), although one #$AcademicDepartment may cover several instances of #$FieldOfStudy. Instances of #$FieldOfStudy include #$ArtHistory, #$Physics, and #$ArtificialIntelligence.
guid: bd58b737-9c29-11b1-9dad-c379636f7270
direct instance of: #$ObjectType #$AtemporalNecessarilyEssentialCollectionType
direct specialization of: #$AbstractInformationalThing  
direct generalization of: #$ScientificFieldOfStudy
#$ScientificFieldOfStudy   scientific disciplines
A specialization of #$FieldOfStudy. Each instance of #$ScientificFieldOfStudy is a specialized body of knowledge, theory, hypotheses, observations, and problems, which together constitute the informational content of a systematic endeavor to explain (some part of) the natural world by rational (and frequently, quantifiable) methods, including, but not limited to, induction, falsifiable hypotheses tested by repeatable physical experiments, and deductive proof. Instances of #$ScientificFieldOfStudy include the traditional hard sciences (e.g., #$Physics, #$Chemistry), the life sciences (e.g., #$Biology, #$Genetics, #$Toxicology), and #$Mathematics.
guid: bd58b7fc-9c29-11b1-9dad-c379636f7270
direct instance of: #$ObjectType
direct specialization of: #$FieldOfStudy  
#$Religion   religions    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of all religions or equivalent sets of beliefs that answer the `big questions' about creation, existence, etc. Some elements of this are: #$AnimistReligion, #$Catholicism, #$Buddhism, etc.
guid: bd59021d-9c29-11b1-9dad-c379636f7270
direct instance of: #$BeliefSystemType
direct specialization of: #$ReligiousBeliefs  

Titles And Names


#$Title   titles    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of all titles: proper nouns (noun phrases) that relate to a person's status and/or function/role in an organization. E.g., #$SeniorVicePresident-Title, #$MemberOfTechnicalStaff-Title, #$Reverend-Title, #$Father-Title, #$Miss, etc. Note that this concept is not (closely) related to the title of a book or work of art, nor to the nicknames for a place, etc.
guid: bd58acdd-9c29-11b1-9dad-c379636f7270
direct instance of: #$LinguisticObjectType
direct specialization of: #$LinguisticObject  
#$CourtesyTitle   courtesy titles    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of #$Titles, such as Mr., Ms., Mrs., Miss, Dr., etc., which precede names in Anglo-American addressing custom.
guid: bd58fa97-9c29-11b1-9dad-c379636f7270
direct instance of: #$LinguisticObjectType
direct specialization of: #$Title  
#$titleOfPerson-String   title    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$titleOfPerson-String PERSON STRING) relates the #$Person PERSON to a #$CharacterString, STRING, which is a word for a title (such as ``Dr.'') PERSON has. A person may have more than one title, even cotemporally.
guid: bd66d843-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate
#$firstName   first name (proper name predicate that is excluded from the NP parser) (lexical slot) (general proper name predicate)
An instance of #$ProperNamePredicate-Strict and a specialization of #$nameString. (#$firstName AGENT NAMESTRING) means that AGENT is known by NAMESTRING as his or her first name. Note that a person rarely has more than one first name, though s/he may have one or more nicknames that acquaintances use interchangeably with, or instead of, her/his actual first name. For example, a person whose first name is `Robert' might have the nicknames `Bob' and `Bobby'. See #$nicknames and #$commonNickname.
guid: bd58c6fa-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProperNamePredicate-ExcludedFromNPParser #$ProperNamePredicate-Strict #$OpenCycNLPredicate
direct specialization of: #$givenNames #$nameString
#$middleName   middle name (proper name predicate that is excluded from the NP parser) (lexical slot) (general proper name predicate)
A specialization of #$nameString (q.v.). (#$middleName PERSON STRING) means that PERSON is known by STRING as his or her middle name. Persons usually have no more than one middle name. STRING is typically a #$HumanGivenNameString, though in some cultures certain people have #$HumanFamilyNameStrings for their middle names. See also #$middleNameInitial.
guid: bd589d41-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProperNamePredicate-ExcludedFromNPParser #$ProperNamePredicate-Strict #$OpenCycNLPredicate
direct specialization of: #$nameString
#$lastName   last name (proper name predicate for np parser) (lexical slot) (general proper name predicate)
An instance of #$ProperNamePredicate-Strict and a specialization of #$nameString. (#$lastName AGENT NAMESTRING) means that AGENT is known by NAMESTRING as his or her last name. Note that a person rarely has more than one last name at any one time. Note also that last names may change as a result of certain actions, such as marriages, deaths, etc., in various cultures. In Western cultures a #$lastName is generally a surname (see #$familyName), while in Eastern cultures a #$lastName is generally a given name (see #$givenNames).
guid: bd58c6b9-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProperNamePredicate-Strict #$OpenCycNLPredicate
direct specialization of: #$nameString #$familyName
#$ProperNameString   titles (structured information sources)
A specialization of #$IDString. Each instance of this collection is a proper name considered as a character string. Instances of #$ProperNameString include city names (e.g. Dallas ), person names (e.g. Douglas -- see #$HumanNameString), brand names (e.g. Jello -- see #$BrandName), company names (e.g. Apple ), book titles, etc. Note that it is also possible to consider proper names not as character strings but as instances of #$LexicalWord -- for that, see #$Name and its specializations (and see #$nameSpelling to relate the two).
guid: bd58e892-9c29-11b1-9dad-c379636f7270
direct instance of: #$TermPhrasesConstraint #$IDStringType
direct specialization of: #$IDString  
direct generalization of: #$Abbreviation #$HumanNameString
#$HumanNameString   human name strings
A specialization of #$ProperNameString. Each instance of this collection is a name which is given to human beings. Two important specializations of this collection are #$HumanGivenNameString and #$HumanFamilyNameString.
guid: bd58e854-9c29-11b1-9dad-c379636f7270
direct instance of: #$IDStringType
direct specialization of: #$ProperNameString  
direct generalization of: #$HumanFamilyNameString #$HumanGivenNameString
#$HumanGivenNameString   given names
A specialization of #$HumanNameString. Each instance of this collection is a character-string (e.g. `Billy' and `Peter') given to people as a first name (or, in most Western countries, as a middle name), usually shortly after birth. It is thus to be distinguished from (though is not disjoint with) #$HumanFamilyNameString. This collection also includes nicknames such as Red or The Refrigerator . See also #$HumanGivenName.
guid: bd58e810-9c29-11b1-9dad-c379636f7270
direct instance of: #$IDStringType
direct specialization of: #$HumanNameString  
#$HumanFamilyNameString   human family name string
A specialization of #$HumanNameString. Each instance of this collection is a character-string (e.g. Smith , Nguyen ) given to people as a 'family' or last name. It is thus to be distinguished from #$HumanGivenNameString. See also #$HumanSurname.
guid: bd58ead2-9c29-11b1-9dad-c379636f7270
direct instance of: #$IDStringType
direct specialization of: #$HumanNameString  
#$salutation   salutation (lexical slot) (language describing predicate) (intangible object describing predicate)    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$salutation PRSN TITLE) means the #$Person PRSN's name may have the #$CourtesyTitle TITLE attached to it, such as: Mr., Ms., Mrs., Miss, Dr., etc., when that person is addressed.
guid: bd59078a-9c29-11b1-9dad-c379636f7270
direct instance of: #$BinaryPredicate #$IntangibleObjectPredicate
#$nameString   name-string    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$nameString TERM STRING) means that the #$ProperNameString STRING names the thing denoted by the #$CycLReifiableDenotationalTerm TERM. Normally, STRING corresponds to a proper name. For a term that has more than one name associated with it, use #$preferredNameString for the name that is to be used in natural language paraphrase. Note that two name strings for a given thing need not have the same sense or intension; thus, for instance, (#$nameString #$MarkTwain SamuelClemens ) holds.
guid: c0fdf7e8-9c29-11b1-9dad-c379636f7270
direct instance of: #$ProperNamePredicate-Strict #$OpenCycNLPredicate
direct specialization of: #$properNameStrings

Population Classification Terms


#$ethnicity   ethnicity (intensional representation predicate)
(#$ethnicity PERSON GROUPTYPE) means that the instance of #$Person PERSON belongs to the instance of #$EthnicGroupType GROUPTYPE. For example, (#$ethnicity #$JohnWilkesBooth #$CensusGroupOfCaucasians). Note that an instance of #$Person may belong to more than one instance of #$EthnicGroupType.
guid: bd589a59-9c29-11b1-9dad-c379636f7270
direct instance of: #$CollectionPredicate #$BinaryPredicate
direct specialization of: #$isa
#$skinColor-Coll   skin color - coll    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
(#$skinColor PERSON SKINCOL) means #$Person PERSON has the #$HumanSkinColor SKINCOL.
guid: 6faf21d6-7f00-11d6-8000-0001023560cc
direct instance of: #$BinaryPredicate #$StrictlyFunctionalPredicate
direct specialization of: #$isa
#$PersonalityAttribute-Coll   personality attributes    **COMMENT NOT REVIEWED**    **GAFs NOT REVIEWED**
The collection of attributes which describe aspects of a person's personality. E.g., #$Dependability-Personality. Note that #$Gentleness, #$Viciousness, and other emotive traits common to both humans and other animals, appear under #$TemperamentAttribute, which is a superset of #$PersonalityAttribute.
guid: 3ce28256-74b1-11d6-8000-00a0c99cc5ae
direct instance of: #$CollectionType
direct specialization of: #$Collection  
#$PersonTypeByCulture   types of person classified by culture
A collection of collections. Each instance of #$PersonTypeByCulture is the collection of all and only those persons who participate (see #$cultureParticipants) in some particular human culture. Examples include #$FrenchPerson and #$EthnicGroupOfAustralianAborigines.
guid: c0fcd06c-9c29-11b1-9dad-c379636f7270
direct instance of: #$SecondOrderCollection #$AtemporalNecessarilyEssentialCollectionType
direct specialization of: #$ConventionalClassificationType  #$ExistingObjectType  
direct generalization of: #$PersonTypeByEthnicity #$PersonTypeByGeoPoliticalAffiliation
#$PersonTypeByEthnicity   ethnic groups (types of temporally enduring object) (types of temporally stuff-like thing)
A collection of collections and a specialization of #$PersonTypeByCulture. Each instance of #$PersonTypeByEthnicity is a collection of people who participate in a common #$HumanCulture defined on the basis of ethnic origin. Instances of #$PersonTypeByEthnicity include #$EthnicGroupOfVietnamese, #$EthnicGroupOfNativeAmericansOfTheUS, and #$EthnicGroupOfHutu.
guid: bd58dcae-9c29-11b1-9dad-c379636f7270
direct instance of: #$SecondOrderCollection
direct specialization of: #$PersonTypeByCulture  
#$Nationality   nationalities
A collection of collections. Each instance of #$Nationality is the collection of all people residing in some country. Instances include #$UnitedStatesPerson, #$FrenchPerson, and #$AustralianPerson.
guid: bd58961d-9c29-11b1-9dad-c379636f7270
direct instance of: #$SecondOrderCollection
direct specialization of: #$PersonTypeByGeoPoliticalAffiliation  


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