...1
Oh all right. Maybe one more feature...
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...2
However, you can't create an infinite loop since each task can only be done once.
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...3
It has a magic crystal ball that can see into the future.
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...4
The reason for the default is that useless items obtained in this way probably do have a purpose--you just don't know what it is yet. This is relevant when you're creating a recording from a partially-played game; see Section 4.2.5 for details.
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...5
All the best languages have a goto statement, you know.
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...6
Well, that's the goal anyway. But there are still some very minor differences.
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...tab:styles.7
If you create any generally useful or nice-looking styles, you might want to send me a copy so I can include them with the next version of IFM.
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...8
There's no point in requiring any version less than 5.0, since that's when the require syntax was added.
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