OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics systemSource codeContentsIndex
Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression
Portabilityportable
Stabilitystable
Maintainersven.panne@aedion.de
Contents
Functions
Tokens
Description
All raw functions and tokens from the ARB_texture_compression extension, see http://www.opengl.org/registry/specs/ARB/texture_compression.txt.
Synopsis
glCompressedTexImage3D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()
glCompressedTexImage2D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()
glCompressedTexImage1D :: GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()
glCompressedTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()
glCompressedTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()
glCompressedTexSubImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()
glGetCompressedTexImage :: GLenum -> GLint -> Ptr a -> IO ()
gl_COMPRESSED_ALPHA :: GLenum
gl_COMPRESSED_LUMINANCE :: GLenum
gl_COMPRESSED_LUMINANCE_ALPHA :: GLenum
gl_COMPRESSED_INTENSITY :: GLenum
gl_COMPRESSED_RGB :: GLenum
gl_COMPRESSED_RGBA :: GLenum
gl_TEXTURE_COMPRESSION_HINT :: GLenum
gl_TEXTURE_COMPRESSED_IMAGE_SIZE :: GLenum
gl_TEXTURE_COMPRESSED :: GLenum
gl_NUM_COMPRESSED_TEXTURE_FORMATS :: GLenum
gl_COMPRESSED_TEXTURE_FORMATS :: GLenum
Functions
glCompressedTexImage3D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()Source
glCompressedTexImage2D :: GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()Source
glCompressedTexImage1D :: GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> IO ()Source
glCompressedTexSubImage3D :: GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()Source
glCompressedTexSubImage2D :: GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()Source
glCompressedTexSubImage1D :: GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> IO ()Source
glGetCompressedTexImage :: GLenum -> GLint -> Ptr a -> IO ()Source
Tokens
gl_COMPRESSED_ALPHA :: GLenumSource
gl_COMPRESSED_LUMINANCE :: GLenumSource
gl_COMPRESSED_LUMINANCE_ALPHA :: GLenumSource
gl_COMPRESSED_INTENSITY :: GLenumSource
gl_COMPRESSED_RGB :: GLenumSource
gl_COMPRESSED_RGBA :: GLenumSource
gl_TEXTURE_COMPRESSION_HINT :: GLenumSource
gl_TEXTURE_COMPRESSED_IMAGE_SIZE :: GLenumSource
gl_TEXTURE_COMPRESSED :: GLenumSource
gl_NUM_COMPRESSED_TEXTURE_FORMATS :: GLenumSource
gl_COMPRESSED_TEXTURE_FORMATS :: GLenumSource
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