NAME
EZ_ColorMaterial - cause a material color to track the
current color
SYNOPSIS
#include <EZ.h>
void EZ_ColorMaterial(int face, int mode)
ARGUMENTS
face Specifies which orientated polygons should track the
current color. Must be one of EZ_FRONT, EZ_BACK,
EZ_FRONT_AND_BACK.
mode Specifies which material properties should track the
current color. Must be one of EZ_EMISSION, EZ_AMBIENT,
EZ_DIFFUSE, EZ_SPECULAR or EZ_AMBIENT_AND_DIFFUSE.
DESCRIPTION
EZ_ColorMaterial specifies which material property should
track the current color, if EZ_COLOR_MATERIAL is enabled.
Color material is enabled by calling EZ_Enable with mode
EZ_COLOR_MATERIAL.
SEE ALSO
EZ_Color3f(3), EZ_Normal3f(3), EZ_Vertex3f(3), EZ_Materialf(3)