Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Lightlight
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 398 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator== ( const LightInfo rhs  )  const

Definition at line 405 of file OgreSceneManager.h.

References light, position, range, and type.

bool Ogre::SceneManager::LightInfo::operator!= ( const LightInfo rhs  )  const

Definition at line 411 of file OgreSceneManager.h.


Member Data Documentation

Light* Ogre::SceneManager::LightInfo::light

Definition at line 400 of file OgreSceneManager.h.

Referenced by operator==().

int Ogre::SceneManager::LightInfo::type

Definition at line 401 of file OgreSceneManager.h.

Referenced by operator==().

Real Ogre::SceneManager::LightInfo::range

Definition at line 402 of file OgreSceneManager.h.

Referenced by operator==().

Vector3 Ogre::SceneManager::LightInfo::position

Definition at line 403 of file OgreSceneManager.h.

Referenced by operator==().


The documentation for this struct was generated from the following file:

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Last modified Sat May 10 16:29:14 2008