Ogre::CompositorInstance::RenderSystemOperation Class Reference

Specific render system operation. More...

#include <OgreCompositorInstance.h>

List of all members.

Public Member Functions

virtual ~RenderSystemOperation ()
virtual void execute (SceneManager *sm, RenderSystem *rs)=0
 Set state to SceneManager and RenderSystem.


Detailed Description

Specific render system operation.

A render target operation does special operations between render queues like rendering a quad, clearing the frame buffer or setting stencil state.

Definition at line 80 of file OgreCompositorInstance.h.


Constructor & Destructor Documentation

virtual Ogre::CompositorInstance::RenderSystemOperation::~RenderSystemOperation (  )  [virtual]


Member Function Documentation

virtual void Ogre::CompositorInstance::RenderSystemOperation::execute ( SceneManager sm,
RenderSystem rs 
) [pure virtual]

Set state to SceneManager and RenderSystem.


The documentation for this class was generated from the following file:

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Last modified Sat May 10 16:25:32 2008