Ogre::StaticGeometry::MaterialBucket Class Reference

A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD). More...

#include <OgreStaticGeometry.h>

List of all members.

Public Types

typedef std::vector
< GeometryBucket * > 
GeometryBucketList
 list of Geometry Buckets in this region
typedef
VectorIterator
< GeometryBucketList
GeometryIterator
 Iterator over geometry.

Public Member Functions

 MaterialBucket (LODBucket *parent, const String &materialName)
virtual ~MaterialBucket ()
LODBucketgetParent (void)
const StringgetMaterialName (void) const
 Get the material name.
void assign (QueuedGeometry *qsm)
 Assign geometry to this bucket.
void build (bool stencilShadows)
 Build.
void addRenderables (RenderQueue *queue, uint8 group, Real camSquaredDist)
 Add children to the render queue.
const MaterialPtrgetMaterial (void) const
 Get the material for this bucket.
GeometryIterator getGeometryIterator (void)
 Get an iterator over the contained geometry.
TechniquegetCurrentTechnique (void) const
 Get the current Technique.
void dump (std::ofstream &of) const
 Dump contents for diagnostics.

Protected Types

typedef std::map
< String,
GeometryBucket * > 
CurrentGeometryMap

Protected Member Functions

String getGeometryFormatString (SubMeshLodGeometryLink *geom)
 Get a packed string identifying the geometry format.

Protected Attributes

LODBucketmParent
 Pointer to parent LODBucket.
String mMaterialName
 Material being used.
MaterialPtr mMaterial
 Pointer to material being used.
TechniquemTechnique
 Active technique.
GeometryBucketList mGeometryBucketList
 list of Geometry Buckets in this region
CurrentGeometryMap mCurrentGeometryMap


Detailed Description

A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD).

Definition at line 249 of file OgreStaticGeometry.h.


Member Typedef Documentation

typedef std::vector<GeometryBucket*> Ogre::StaticGeometry::MaterialBucket::GeometryBucketList

list of Geometry Buckets in this region

Definition at line 253 of file OgreStaticGeometry.h.

typedef std::map<String, GeometryBucket*> Ogre::StaticGeometry::MaterialBucket::CurrentGeometryMap [protected]

Definition at line 267 of file OgreStaticGeometry.h.

typedef VectorIterator<GeometryBucketList> Ogre::StaticGeometry::MaterialBucket::GeometryIterator

Iterator over geometry.

Definition at line 288 of file OgreStaticGeometry.h.


Constructor & Destructor Documentation

Ogre::StaticGeometry::MaterialBucket::MaterialBucket ( LODBucket parent,
const String materialName 
)

virtual Ogre::StaticGeometry::MaterialBucket::~MaterialBucket (  )  [virtual]


Member Function Documentation

String Ogre::StaticGeometry::MaterialBucket::getGeometryFormatString ( SubMeshLodGeometryLink geom  )  [protected]

Get a packed string identifying the geometry format.

LODBucket* Ogre::StaticGeometry::MaterialBucket::getParent ( void   ) 

Definition at line 275 of file OgreStaticGeometry.h.

const String& Ogre::StaticGeometry::MaterialBucket::getMaterialName ( void   )  const

Get the material name.

Definition at line 277 of file OgreStaticGeometry.h.

void Ogre::StaticGeometry::MaterialBucket::assign ( QueuedGeometry qsm  ) 

Assign geometry to this bucket.

void Ogre::StaticGeometry::MaterialBucket::build ( bool  stencilShadows  ) 

Build.

void Ogre::StaticGeometry::MaterialBucket::addRenderables ( RenderQueue queue,
uint8  group,
Real  camSquaredDist 
)

Add children to the render queue.

const MaterialPtr& Ogre::StaticGeometry::MaterialBucket::getMaterial ( void   )  const

Get the material for this bucket.

Definition at line 286 of file OgreStaticGeometry.h.

GeometryIterator Ogre::StaticGeometry::MaterialBucket::getGeometryIterator ( void   ) 

Get an iterator over the contained geometry.

Technique* Ogre::StaticGeometry::MaterialBucket::getCurrentTechnique ( void   )  const

Get the current Technique.

Definition at line 292 of file OgreStaticGeometry.h.

void Ogre::StaticGeometry::MaterialBucket::dump ( std::ofstream &  of  )  const

Dump contents for diagnostics.


Member Data Documentation

LODBucket* Ogre::StaticGeometry::MaterialBucket::mParent [protected]

Pointer to parent LODBucket.

Definition at line 256 of file OgreStaticGeometry.h.

String Ogre::StaticGeometry::MaterialBucket::mMaterialName [protected]

Material being used.

Definition at line 258 of file OgreStaticGeometry.h.

MaterialPtr Ogre::StaticGeometry::MaterialBucket::mMaterial [protected]

Pointer to material being used.

Definition at line 260 of file OgreStaticGeometry.h.

Technique* Ogre::StaticGeometry::MaterialBucket::mTechnique [protected]

Active technique.

Definition at line 262 of file OgreStaticGeometry.h.

GeometryBucketList Ogre::StaticGeometry::MaterialBucket::mGeometryBucketList [protected]

list of Geometry Buckets in this region

Definition at line 265 of file OgreStaticGeometry.h.

CurrentGeometryMap Ogre::StaticGeometry::MaterialBucket::mCurrentGeometryMap [protected]

Definition at line 268 of file OgreStaticGeometry.h.


The documentation for this class was generated from the following file:

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Last modified Sat May 10 16:30:18 2008