OgreGpuProgram.h File Reference

#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreSharedPtr.h"
#include "OgreIteratorWrappers.h"

Go to the source code of this file.

Namespaces

namespace  Ogre

Classes

struct  Ogre::GpuConstantDefinition
 Information about predefined program constants. More...
struct  Ogre::GpuNamedConstants
 Struct collecting together the information for named constants. More...
struct  Ogre::GpuLogicalIndexUse
 Structure recording the use of a physical buffer by a logical parameter index. More...
struct  Ogre::GpuLogicalBufferStruct
 Container struct to allow params to safely & update shared list of logical buffer assignments. More...
class  Ogre::GpuProgramParameters
 Collects together the program parameters used for a GpuProgram. More...
struct  Ogre::GpuProgramParameters::AutoConstantDefinition
 Structure defining an auto constant that's available for use in a parameters object. More...
class  Ogre::GpuProgramParameters::AutoConstantEntry
 Structure recording the use of an automatic parameter. More...
class  Ogre::GpuProgram
 Defines a program which runs on the GPU such as a vertex or fragment program. More...
class  Ogre::GpuProgram::CmdType
 Command object - see ParamCommand. More...
class  Ogre::GpuProgram::CmdSyntax
class  Ogre::GpuProgram::CmdSkeletal
class  Ogre::GpuProgram::CmdMorph
class  Ogre::GpuProgram::CmdPose
class  Ogre::GpuProgram::CmdVTF
class  Ogre::GpuProgramPtr
 Specialisation of SharedPtr to allow SharedPtr to be assigned to GpuProgramPtr. More...

Typedefs

typedef std::map
< String,
GpuConstantDefinition > 
Ogre::GpuConstantDefinitionMap
typedef
ConstMapIterator
< GpuConstantDefinitionMap > 
Ogre::GpuConstantDefinitionIterator
typedef std::map
< size_t,
GpuLogicalIndexUse > 
Ogre::GpuLogicalIndexUseMap
typedef SharedPtr
< GpuProgramParameters > 
Ogre::GpuProgramParametersSharedPtr
 Shared pointer used to hold references to GpuProgramParameters instances.

Enumerations

enum  Ogre::GpuProgramType { Ogre::GPT_VERTEX_PROGRAM, Ogre::GPT_FRAGMENT_PROGRAM }
 Enumerates the types of programs which can run on the GPU. More...
enum  Ogre::GpuConstantType {
  Ogre::GCT_FLOAT1, Ogre::GCT_FLOAT2, Ogre::GCT_FLOAT3, Ogre::GCT_FLOAT4,
  Ogre::GCT_SAMPLER1D, Ogre::GCT_SAMPLER2D, Ogre::GCT_SAMPLER3D, Ogre::GCT_SAMPLERCUBE,
  Ogre::GCT_SAMPLER1DSHADOW, Ogre::GCT_SAMPLER2DSHADOW, Ogre::GCT_MATRIX_2X2, Ogre::GCT_MATRIX_2X3,
  Ogre::GCT_MATRIX_2X4, Ogre::GCT_MATRIX_3X2, Ogre::GCT_MATRIX_3X3, Ogre::GCT_MATRIX_3X4,
  Ogre::GCT_MATRIX_4X2, Ogre::GCT_MATRIX_4X3, Ogre::GCT_MATRIX_4X4, Ogre::GCT_INT1,
  Ogre::GCT_INT2, Ogre::GCT_INT3, Ogre::GCT_INT4, Ogre::GCT_UNKNOWN
}
 Enumeration of the types of constant we may encounter in programs. More...


Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat May 10 16:25:05 2008