#include <OgreInstancedGeometry.h>
Public Types | |
enum | TransformSpace { TS_LOCAL, TS_PARENT, TS_WORLD } |
typedef std::vector < GeometryBucket * > | GeometryBucketList |
list of Geometry Buckets that contains the instanced object | |
Public Member Functions | |
InstancedObject (int index) | |
InstancedObject (int index, SkeletonInstance *skeleton, AnimationStateSet *animations) | |
~InstancedObject () | |
void | setPosition (Vector3 position) |
Vector3 & | getPosition (void) |
void | yaw (const Radian &angle) |
void | pitch (const Radian &angle) |
void | roll (const Radian &angle) |
void | rotate (const Quaternion &q) |
void | setScale (const Vector3 &scale) |
void | addBucketToList (GeometryBucket *bucket) |
void | needUpdate () |
GeometryBucketList & | getGeometryBucketList (void) |
void | translate (const Matrix3 &axes, const Vector3 &move) |
void | translate (const Vector3 &d) |
Matrix3 | getLocalAxes (void) const |
void | updateAnimation (void) |
AnimationState * | getAnimationState (const String &name) const |
SkeletonInstance * | getSkeletonInstance (void) |
Protected Attributes | |
GeometryBucketList | mGeometryBucketList |
unsigned short | mIndex |
Matrix4 | mTransformation |
Quaternion | mOrientation |
Vector3 | mScale |
Vector3 | mPosition |
SkeletonInstance * | mSkeletonInstance |
Matrix4 * | mBoneWorldMatrices |
Cached bone matrices, including any world transform. | |
Matrix4 * | mBoneMatrices |
Cached bone matrices in skeleton local space. | |
AnimationStateSet * | mAnimationState |
State of animation for animable meshes. | |
unsigned short | mNumBoneMatrices |
unsigned long | mFrameAnimationLastUpdated |
Records the last frame in which animation was updated. | |
Friends | |
class | GeometryBucket |
Definition at line 243 of file OgreInstancedGeometry.h.
typedef std::vector<GeometryBucket*> Ogre::InstancedGeometry::InstancedObject::GeometryBucketList |
list of Geometry Buckets that contains the instanced object
Definition at line 257 of file OgreInstancedGeometry.h.
TS_LOCAL | Transform is relative to the local space. |
TS_PARENT | Transform is relative to the space of the parent node. |
TS_WORLD | Transform is relative to world space. |
Definition at line 247 of file OgreInstancedGeometry.h.
Ogre::InstancedGeometry::InstancedObject::InstancedObject | ( | int | index | ) |
Ogre::InstancedGeometry::InstancedObject::InstancedObject | ( | int | index, | |
SkeletonInstance * | skeleton, | |||
AnimationStateSet * | animations | |||
) |
Ogre::InstancedGeometry::InstancedObject::~InstancedObject | ( | ) |
void Ogre::InstancedGeometry::InstancedObject::setPosition | ( | Vector3 | position | ) |
Vector3& Ogre::InstancedGeometry::InstancedObject::getPosition | ( | void | ) |
void Ogre::InstancedGeometry::InstancedObject::yaw | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::pitch | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::roll | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::rotate | ( | const Quaternion & | q | ) |
void Ogre::InstancedGeometry::InstancedObject::setScale | ( | const Vector3 & | scale | ) |
void Ogre::InstancedGeometry::InstancedObject::addBucketToList | ( | GeometryBucket * | bucket | ) |
void Ogre::InstancedGeometry::InstancedObject::needUpdate | ( | ) |
GeometryBucketList& Ogre::InstancedGeometry::InstancedObject::getGeometryBucketList | ( | void | ) |
Definition at line 288 of file OgreInstancedGeometry.h.
void Ogre::InstancedGeometry::InstancedObject::translate | ( | const Matrix3 & | axes, | |
const Vector3 & | move | |||
) |
void Ogre::InstancedGeometry::InstancedObject::translate | ( | const Vector3 & | d | ) |
Matrix3 Ogre::InstancedGeometry::InstancedObject::getLocalAxes | ( | void | ) | const |
void Ogre::InstancedGeometry::InstancedObject::updateAnimation | ( | void | ) |
AnimationState* Ogre::InstancedGeometry::InstancedObject::getAnimationState | ( | const String & | name | ) | const |
SkeletonInstance* Ogre::InstancedGeometry::InstancedObject::getSkeletonInstance | ( | void | ) |
Definition at line 294 of file OgreInstancedGeometry.h.
friend class GeometryBucket [friend] |
Definition at line 245 of file OgreInstancedGeometry.h.
Definition at line 259 of file OgreInstancedGeometry.h.
unsigned short Ogre::InstancedGeometry::InstancedObject::mIndex [protected] |
Definition at line 260 of file OgreInstancedGeometry.h.
Definition at line 261 of file OgreInstancedGeometry.h.
Definition at line 262 of file OgreInstancedGeometry.h.
Definition at line 263 of file OgreInstancedGeometry.h.
Definition at line 264 of file OgreInstancedGeometry.h.
Definition at line 265 of file OgreInstancedGeometry.h.
Cached bone matrices, including any world transform.
Definition at line 267 of file OgreInstancedGeometry.h.
Cached bone matrices in skeleton local space.
Definition at line 269 of file OgreInstancedGeometry.h.
unsigned short Ogre::InstancedGeometry::InstancedObject::mNumBoneMatrices [protected] |
Definition at line 272 of file OgreInstancedGeometry.h.
unsigned long Ogre::InstancedGeometry::InstancedObject::mFrameAnimationLastUpdated [protected] |
Records the last frame in which animation was updated.
Definition at line 274 of file OgreInstancedGeometry.h.
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sat May 10 16:26:19 2008