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Magic wands and staves
The wands and staves have some magic spells that can be used against monsters.
To zap a wand you should be on the same line (horizontal, vertical or diagonal)
as the monster and use the zap button. Each wand (or staff) have a number
of bolts. If you use all and try to zap it, nothing will happend.
Another way to zap a wand is to throw it (using the throw button) on a monster.
If it hits there is 75% chance that this wand will zap the monster, even
if you have used all the bolts.
- Some wands are bad like the wand of haste monster or the wand of
invisibility but some wands let you survive when you meet a dangerous
monster - for example the wand of slow monster can be used like the
potion of haste self.
- The only way to know how many bolt a wand have is to use a scroll of
identify. You can check what a wand does without using a scroll of identify
by zaping a monster with it and observing the effects. If you know what
a wand does you can call it (using the Call command from the Inventory menu,
or by right-clicking the item in the inventory window and choosing Call from
the popup menu)

A wand or staff |

The zap button |
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