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Manual
Wizard Classes
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Geomancer
A champion of animals and dirt, the Geomancer fights for Mother Nature with a style all his own. He can shake the ground beneath your feet and hurl birds into your face. If you really make him angry; hell morph into a bear, smack you around, and scarf you down! Though not terribly fast, the geomancers power packed attacks make up for it all. When you hear him roar: RUN. Max health = 100 : Max Armor = 135 : Speed = medium low
Earth Weapons and Spells
Alchemy: Earthquake Satchel Wow, the Fire Wizards Fire Satchel has a contender for most deadly alchemy now! A thrown Earthquake Satchel rocks your targets world with massive vibrations and heavy damage! Plus, it lasts a decent length of time. Stay in the epicenter and youll quickly perish. Maximum = 4 Special Skill: Bear Morph Now THIS is impressive. With a roar, the geomancer morphs into a hulking brute of a bear with big claws and bigger teeth. The cost is high, you slowly lose magic to maintain the shape, and you revert to pathetic human form when you run out. But OH can a bear dish out and receive the ABUSE with a vicious bite attack that is sure to make a wizard gib with delight! Well, not really delight, but it will make them gib alright! Bear Max health = 200 : Bear Max Armor = 200 : Speed = very low Cost = 20 to Change into a bear, and 5 every 3 seconds to maintain the Morph. Bear Attack
Combo Spell: Tornado (with Aeromancer) The Geo and Aero wizards get together to form this swirl of air with an attitude! A launched Tornado speeds toward the nearest opponent flinging objects out of its path with gusto. When they get too close the unfortunate mages are pulled into the middle and flung out the top like leaves (too bad they land a lot harder) ; all the while taking damage from the buffeting. A tornado lasts about as long as a Spirit Wizard, though its usually a lot more amusing to watch! Combo Spell: Wally the Wombat (with Healer) Alright, this one would probably win the award for weirdest, funniest, and possibly most useful combo spell. It is as strange as it sounds. When the Healer and Geomancer invoke this incantation, a quick and furry wombat rushes out to take on the world! If he finds a teammate, he helps them out with some needed life and poison cure; if he finds an enemy, hell bounce and spin them to death, complete with humorous little yelps. When he finishes someone hell head for the next nearest target. Wally charges about for a minute or so until he gets killed or magically fades away. Trust me, this little guy is an animal!! |