In most modes, you can press M-ESC to abort what you are currently doing. This is true for creating objects, editing objects, moving, rotating and scaling. It can even be used to abort Ipe user macros. (Note that M-ESC means to hold the Alt-key and to press ESC.)
The edit key M-e starts up the edit mode for the currently selected object. This function is only available for text and polygonal objects.
Table 2 shows a complete list of keyboard shortcuts (note that following the Emacs convention, C-a means Control-A, and M-a means Alt+a). The functions shown with an asterisk are even available while in the middle of some action (such as creating an object, moving an object etc.).
Ipe makes it easy to remember the keyboard shortcuts, since every time you select an operation from a menu or by entering its keyboard shortcut, the name of the operation and its shortcut (if it has one), is displayed above the canvas.
Table 2 : Keyboard shortcuts for Ipe
C-l *redraw screen C-x C-f find file C-x C-s save drawing C-x C-w write as .. C-x i insert file C-c C-c preview single page C-x C-c quit
C-x u undo C-_ undo g group u un-group f foreground b background M-a select all M-C-a select all objects of given type C-d delete selected objects C-h delete selected objects C-w cut selected objects M-w copy selected objects C-y paste d duplicate selected objects M-e edit object M-p show properties
L left align R right align T top align B bottom align H horizontal centers align V vertical centers align C centers align
n *normal zoom (factor 1.0) = *zoom such that drawing fits @ zoom such that selection fits ? *toggle whether grid is shown C-x C-k kill preview
C-n goto next page C-p goto previous page M-< goto first page M-> goto last page C-o create new page after current
set current object type
l draw lines w draw polygons s draw splines q draw splinegons t draw text c draw circles r draw rectangles m draw markers p draw minipages a draw arcs
toggle snapping to ...
. *to vertices of objects / *to boundary of objects x *to intersection points + *to grid points < and , *autodir snap - *directional snap z *snap self
` *set origin > *set direction M-` *remove origin and axis ~ *set axis C-` *set origin & snapping on C-~ *set axis & snapping on
M-, *zoom out M-. *zoom in o *pan this point to center