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Yamsweeper is a game to clear the field filled with bombs (mines).
On the left top corner of the main window, the number of mines left is displayed. You can mark hidden mines underneath the panels, then the number is decreased. The number can be minus, but that means you have over-marked.
On the right top corner, the time passed is displayed. The time counts up to 999 seconds.
On center top, there's the symbol of yamsweeper. You can start a new game by clicking this symbol.
A panel is opened with
the left mouse button. If panels not opened are around the panel, and if
they don't have mines underneith and around them, panels are also opened.
This can be happened like chain reaction.
But be carefull; the game is over when you open a mine.
If the panel opened has mines around, you will see a number varies from 1 to 8, which means the number of mines. For example, `1' tells you one of the panels around has a mine. `2' says that two mines are hidden next to.
You can mark suspicious panels by the right button. The right button changes the state of the panel, as:
Normal -> "Bomb" -> "?" -> Back to Normal -> ...
Once you mark a panel (as "Bomb" or "?"), it cannot be opened. You have to click the panel until it becomes to Normal state.
The middle button is assigned a special functionality. You can use the middle button to open the unmarked panels around, under a certain condition.
Click the middle button on a opened panel.
CAUTION: Be aware that yamsweeper doesn't care the correctness of marking. If you make even one incorrect mark, the world will be (*#&$ !
Yamsweeper has a simple menu. From the menu, You can begin a new game, change the size of the window, and quit the game. If you configure Yamsweeper to keep high score, you can see top-tens. To return to the game, just click the high score window.
the window
The author is waiting any kind of report.
Yamsweeper is written by Hirofumi Yamamoto