#include <osg/GL>
#include <osgProducer/Viewer>
#include <osg/MatrixTransform>
#include <osg/Billboard>
#include <osg/Geode>
#include <osg/Group>
#include <osg/ShapeDrawable>
#include <osg/Notify>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgSim/LightPointNode>
Include dependency graph for osglightpoint.cpp:
Defines | |
#define | INTERPOLATE(member) lp.member = start.member*rstart + end.member*rend; |
Functions | |
void | addToLightPointNode (osgSim::LightPointNode &lpn, osgSim::LightPoint &start, osgSim::LightPoint &end, unsigned int noSteps) |
osg::Node * | createLightPointsDatabase () |
int | main (int argc, char **argv) |
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