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osg::Point Class Reference

Point - encapsulates the OpenGL point smoothing and size state. More...

Inheritance diagram for osg::Point:

Inheritance graph
[legend]
List of all members.

Public Member Functions

 Point ()
 Point (const Point &point, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
 META_StateAttribute (osg, Point, POINT)
virtual int compare (const StateAttribute &sa) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
virtual bool getModeUsage (ModeUsage &usage) const
 Return the modes associated with this StateAttribute.
void setSize (float size)
float getSize () const
void setFadeThresholdSize (float fadeThresholdSize)
float getFadeThresholdSize () const
void setDistanceAttenuation (const Vec3 &distanceAttenuation)
const Vec3getDistanceAttenuation () const
void setMinSize (float minSize)
float getMinSize () const
void setMaxSize (float maxSize)
float getMaxSize () const
virtual void apply (State &state) const
 apply the OpenGL state attributes.

Static Public Member Functions

static void init_GL_EXT ()

Protected Member Functions

virtual ~Point ()

Protected Attributes

float _size
float _fadeThresholdSize
Vec3 _distanceAttenuation
float _minSize
float _maxSize

Detailed Description

Point - encapsulates the OpenGL point smoothing and size state.


Constructor & Destructor Documentation

Point::Point  ) 
 

osg::Point::Point const Point point,
const CopyOp copyop = CopyOp::SHALLOW_COPY
[inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

Point::~Point  )  [protected, virtual]
 


Member Function Documentation

void Point::apply State state  )  const [virtual]
 

apply the OpenGL state attributes.

The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::Point::compare const StateAttribute sa  )  const [inline, virtual]
 

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

const Vec3& osg::Point::getDistanceAttenuation  )  const [inline]
 

float osg::Point::getFadeThresholdSize  )  const [inline]
 

float osg::Point::getMaxSize  )  const [inline]
 

float osg::Point::getMinSize  )  const [inline]
 

virtual bool osg::Point::getModeUsage ModeUsage &  usage  )  const [inline, virtual]
 

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

float osg::Point::getSize  )  const [inline]
 

void Point::init_GL_EXT  )  [static]
 

osg::Point::META_StateAttribute osg  ,
Point  ,
POINT 
 

void Point::setDistanceAttenuation const Vec3 distanceAttenuation  ) 
 

void Point::setFadeThresholdSize float  fadeThresholdSize  ) 
 

void Point::setMaxSize float  maxSize  ) 
 

void Point::setMinSize float  minSize  ) 
 

void Point::setSize float  size  ) 
 


Member Data Documentation

Vec3 osg::Point::_distanceAttenuation [protected]
 

float osg::Point::_fadeThresholdSize [protected]
 

float osg::Point::_maxSize [protected]
 

float osg::Point::_minSize [protected]
 

float osg::Point::_size [protected]
 


The documentation for this class was generated from the following files:
Generated at Thu Oct 13 09:02:41 2005 for the OpenSceneGraph by doxygen 1.4.1.