#include <osgProducer/Viewer>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgUtil/Optimizer>
#include <osg/Geode>
#include <osg/Notify>
#include <osg/MatrixTransform>
#include <osg/Switch>
#include <osg/TexMat>
#include <osg/Texture2D>
Include dependency graph for osgstereoimage.cpp:
Typedefs | |
typedef std::vector< std::string > | FileList |
Functions | |
osg::Geode * | createSectorForImage (osg::Image *image, osg::TexMat *texmat, float s, float t, float radius, float height, float length) |
osg::Switch * | createScene (const FileList &fileList, osg::TexMat *texmatLeft, osg::TexMat *texmatRight, float radius, float height, float length) |
int | main (int argc, char **argv) |
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