#include <osgProducer/Viewer>
#include <osg/Group>
#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/Texture2D>
#include <osg/PositionAttitudeTransform>
#include <osg/MatrixTransform>
#include <osg/CoordinateSystemNode>
#include <osgDB/FileUtils>
#include <osgDB/ReadFile>
#include <osgText/Text>
#include <osgTerrain/DataSet>
#include <osgGA/NodeTrackerManipulator>
Include dependency graph for osgsimulation.cpp:
Functions | |
osg::Node * | createEarth () |
int | main (int argc, char **argv) |
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