#include <osgUtil/Optimizer>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgDB/Registry>
#include <osgProducer/Viewer>
#include <osg/Geode>
#include <osg/Projection>
#include <osg/MatrixTransform>
#include <osg/ShapeDrawable>
#include <osg/Sequence>
#include <osgText/Font>
#include <osgText/Text>
Include dependency graph for osgtext.cpp:
Functions | |
osg::Group * | createHUDText () |
osg::Group * | create3DText (const osg::Vec3 ¢er, float radius) |
int | main (int argc, char **argv) |
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