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Public Types |
typedef std::list< osg::ref_ptr<
osgGA::GUIEventHandler > > | EventHandlerList |
enum | ViewerOptions {
NO_EVENT_HANDLERS = 0,
TRACKBALL_MANIPULATOR = 1,
DRIVE_MANIPULATOR = 2,
FLIGHT_MANIPULATOR = 4,
TERRAIN_MANIPULATOR = 8,
STATE_MANIPULATOR = 32,
HEAD_LIGHT_SOURCE = 64,
SKY_LIGHT_SOURCE = 128,
STATS_MANIPULATOR = 256,
VIEWER_MANIPULATOR = 512,
ESCAPE_SETS_DONE = 1024,
STANDARD_SETTINGS
} |
Public Member Functions |
| Viewer () |
| Viewer (Producer::CameraConfig *cfg) |
| Viewer (const std::string &configFile) |
| Viewer (osg::ArgumentParser &arguments) |
virtual | ~Viewer () |
void | setUpViewer (unsigned int options=STANDARD_SETTINGS) |
void | setDoneAtElapsedTime (double elapsedTime) |
| Set the viewer so it sets done to true once the refrence time equals or exceeds specified elapsed time.
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double | getDoneAtElapsedTime () const |
| Get the elapsed time that will cause done to be set to be true.
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void | setDoneAtElapsedTimeEnabled (bool enabled) |
| Set whether to use a elapsed time to limit the run of the viewer.
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bool | getDoneAtElapsedTimeEnabled () const |
| Get whether to use a elapsed time to limit the run of the viewer.
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void | setDoneAtFrameNumber (unsigned int frameNumber) |
| Set the viewer so it sets done to true once the frame number equals or exceeds specified frame number.
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unsigned int | getDoneAtFrameNumber () const |
| Get the frame number that will cause done to be set to be true.
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void | setDoneAtFrameNumberEnabled (bool enabled) |
| Set whether to use a frame number to limit the run of the viewer.
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bool | getDoneAtFrameNumberEnabled () const |
| Get whether to use a frame number to limit the run of the viewer.
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void | setDone (bool done) |
| Set the done flag signalling that the viewer exit.
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bool | getDone () const |
| Get the done flag which signals that the viewer exit.
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virtual bool | done () const |
| return true if the application is done and should exit.
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void | setWriteImageWhenDone (bool enabled) |
| Set the viewer to take an image snapshot on the last frame() when done is enabled.
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bool | getWriteImageWhenDone () const |
| Set the viewer to take an image snapshot on the last frame() when done is enabled.
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void | setWriteImageFileName (const std::string &filename) |
| Set the filename to write to when the viewer takes an image snapshot on the last frame() when done is enabled.
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const std::string & | getWriteImageFileName () const |
| Set the filename to write to when the viewer takes an image snapshot on the last frame() when done is enabled.
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virtual void | setViewByMatrix (const Producer::Matrix &pm) |
| Override the Producer::CameraGroup::setViewByMatrix to catch all changes to view.
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virtual bool | realize (ThreadingModel thread_model) |
| Set the threading model and then call realize().
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virtual bool | realize () |
| Realize the render surfaces (OpenGL graphics) and various threads, and call any realize callbacks.
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virtual void | update () |
| Updated the scene.
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void | setUpdateVisitor (osg::NodeVisitor *nv) |
| set the update visitor which does the update traversal of the scene graph.
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osg::NodeVisitor * | getUpdateVisitor () |
| get the update visitor.
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const osg::NodeVisitor * | getUpdateVisitor () const |
| get the const update visitor.
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void | computeActiveCoordindateSystemNodePath () |
void | setCoordindateSystemNodePath (const osg::RefNodePath &nodePath) |
void | setCoordindateSystemNodePath (const osg::NodePath &nodePath) |
const osg::RefNodePath & | getCoordindateSystemNodePath () const |
virtual void | frame () |
| Dispatch the cull and draw for each of the Camera's for this frame.
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virtual void | requestRedraw () |
| requestRedraw() requests a single redraw.
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virtual void | requestContinuousUpdate (bool) |
| requestContinousUpdate(bool) is for en/disabling a throw or idle callback to be requested by a GUIEventHandler (typically a MatrixManipulator, though other GUIEventHandler's may also provide functionality).
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virtual void | requestWarpPointer (float x, float y) |
| requestWarpPointer(int,int) is requesting a repositioning of the mouse pointer to a specified x,y location on the window.
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bool | computePixelCoords (float x, float y, unsigned int cameraNum, float &pixel_x, float &pixel_y) |
| compute, from normalized mouse coords, for sepecified Camera, the pixel coords relative to that Camera's RenderSurface.
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bool | computeNearFarPoints (float x, float y, unsigned int cameraNum, osg::Vec3 &near, osg::Vec3 &far) |
| compute, from normalized mouse coords, for sepecified Camera, the near and far points in worlds coords.
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bool | computeIntersections (float x, float y, unsigned int cameraNum, osg::Node *node, osgUtil::IntersectVisitor::HitList &hits, osg::Node::NodeMask traversalMask=0xffffffff) |
| compute, from normalized mouse coords, for all Cameras, intersections with the specified subgraph.
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bool | computeIntersections (float x, float y, unsigned int cameraNum, osgUtil::IntersectVisitor::HitList &hits, osg::Node::NodeMask traversalMask=0xffffffff) |
| compute, from normalized mouse coords, for sepecified Camera, intersections with the scene.
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bool | computeIntersections (float x, float y, osg::Node *node, osgUtil::IntersectVisitor::HitList &hits, osg::Node::NodeMask traversalMask=0xffffffff) |
| compute, from normalized mouse coords, for all Cameras, intersections with specified subgraph.
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bool | computeIntersections (float x, float y, osgUtil::IntersectVisitor::HitList &hits, osg::Node::NodeMask traversalMask=0xffffffff) |
| compute, from normalized mouse coords, for all Cameras, intersections with the scene.
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void | setKeyboardMouse (Producer::KeyboardMouse *kbm) |
Producer::KeyboardMouse * | getKeyboardMouse () |
const Producer::KeyboardMouse * | getKeyboardMouse () const |
void | setKeyboardMouseCallback (osgProducer::KeyboardMouseCallback *kbmcb) |
osgProducer::KeyboardMouseCallback * | getKeyboardMouseCallback () |
const osgProducer::KeyboardMouseCallback * | getKeyboardMouseCallback () const |
EventHandlerList & | getEventHandlerList () |
const EventHandlerList & | getEventHandlerList () const |
osgGA::KeySwitchMatrixManipulator * | getKeySwitchMatrixManipulator () |
const osgGA::KeySwitchMatrixManipulator * | getKeySwitchMatrixManipulator () const |
unsigned int | addCameraManipulator (osgGA::MatrixManipulator *cm) |
void | selectCameraManipulator (unsigned int no) |
void | setRecordingAnimationPath (bool on) |
bool | getRecordingAnimationPath () const |
void | setAnimationPath (osg::AnimationPath *path) |
osg::AnimationPath * | getAnimationPath () |
const osg::AnimationPath * | getAnimationPath () const |
const double * | getPosition () const |
double | getSpeed () const |
osg::Quat | getOrientation () const |
virtual void | getUsage (osg::ApplicationUsage &usage) const |
| Get the keyboard and mouse usage of this viewer.
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virtual void | updatedSceneData () |
| update internal structures w.r.t updated scene data.
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Protected Attributes |
bool | _setDoneAtElapsedTimeEnabled |
double | _setDoneAtElapsedTime |
bool | _setDoneAtFrameNumberEnabled |
unsigned int | _setDoneAtFrameNumber |
bool | _done |
bool | _writeImageWhenDone |
std::string | _writeImageFileName |
osg::ref_ptr< Producer::KeyboardMouse > | _kbm |
osg::ref_ptr< osgProducer::KeyboardMouseCallback > | _kbmcb |
EventHandlerList | _eventHandlerList |
osg::ref_ptr< osgGA::KeySwitchMatrixManipulator > | _keyswitchManipulator |
osg::ref_ptr< osg::NodeVisitor > | _updateVisitor |
osg::RefNodePath | _coordinateSystemNodePath |
bool | _recordingAnimationPath |
double | _recordingStartTime |
osg::ref_ptr< osg::AnimationPath > | _animationPath |
double | _position [3] |
osg::Quat | _orientation |
double | _speed |