#include <osgProducer/Viewer>
#include <osgDB/ReadFile>
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/StateSet>
#include <osg/Material>
#include <osg/Texture2D>
#include <osg/TextureRectangle>
#include <osg/TexMat>
#include <osg/CullFace>
#include <osg/ImageStream>
#include <osgGA/TrackballManipulator>
Include dependency graph for osgmovie.cpp:
Functions | |
osg::Geometry * | createTexturedQuadGeometry (const osg::Vec3 &pos, float width, float height, osg::Image *image) |
int | main (int argc, char **argv) |
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