#include <osgProducer/Viewer>
#include <osg/Group>
#include <osg/Geode>
#include <osgParticle/Particle>
#include <osgParticle/ParticleSystem>
#include <osgParticle/ParticleSystemUpdater>
#include <osgParticle/ModularEmitter>
#include <osgParticle/ModularProgram>
#include <osgParticle/RandomRateCounter>
#include <osgParticle/SectorPlacer>
#include <osgParticle/RadialShooter>
#include <osgParticle/AccelOperator>
#include <osgParticle/FluidFrictionOperator>
Include dependency graph for osgparticle.cpp:
Functions | |
osgParticle::ParticleSystem * | create_simple_particle_system (osg::Group *root) |
osgParticle::ParticleSystem * | create_complex_particle_system (osg::Group *root) |
void | build_world (osg::Group *root) |
int | main (int argc, char **argv) |
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