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AMF3 implementation.
AMF3
is the default serialization for ActionScript 3.0 and provides various advantages over
AMF0, which is used for
ActionScript 1.0 and 2.0. It adds support for sending int
and uint
objects as integers and supports data types that
are available only in ActionScript 3.0, such as ByteArray and ArrayCollection.
Since: 0.1.0
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ASTypes All AMF3 data types used in ActionScript 3.0. |
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ObjectEncoding AMF object encodings. |
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DataOutput I am a StringIO type object containing byte data from
the AMF stream.
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DataInput I provide a set of methods for reading binary data with ActionScript 3.0. |
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ByteArray I am a StringIO type object containing byte data from
the AMF stream.
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ClassDefinition I contain meta relating to the class definition. |
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Context I hold the AMF3 context for en/decoding streams. |
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Decoder Decodes an AMF3 data stream. |
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Encoder Encodes an AMF3 data stream. |
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util.BufferedByteStream |
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ACTIONSCRIPT_TYPES =
List of available ActionScript types in AMF3. |
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REFERENCE_BIT = 1 Reference bit. |
Imports: types, datetime, zlib, pyamf, util, set
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A helper function to decode an AMF3 datastream.
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A helper function to encode an element into AMF3 format.
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