EZ_Translate


NAME

EZ_Translate - multiply the current matrix by a transla- tion matrix

SYNOPSIS

#include <EZ.h> void EZ_Translate(float x, float y , float z)

ARGUMENTS

x,y,z Specify the coordinates of a point.

DESCRIPTION

EZ_Translate moves the coordinate system origion to the specified point.

SEE ALSO

EZ_Rotate(3), EZ_Scale(3), EZ_MultMatrix(3), EZ_PushMatrix(3) , EZ_LoadMatrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)