Methods
close (EventMachine::WebSocket::Connection)
close_websocket (EventMachine::WebSocket::Close75)
close_websocket (EventMachine::WebSocket::Close06)
close_websocket (EventMachine::WebSocket::Close05)
close_websocket (EventMachine::WebSocket::Connection)
close_websocket (EventMachine::WebSocket::Close03)
close_websocket (EventMachine::WebSocket::Handler)
code (EventMachine::WebSocket::WSProtocolError)
code (EventMachine::WebSocket::WSMessageTooBigError)
code (EventMachine::WebSocket::InvalidDataError)
dispatch (EventMachine::WebSocket::Connection)
getbyte (EventMachine::WebSocket::MaskedString)
getbyte (String)
getbytes (EventMachine::WebSocket::MaskedString)
handshake (EventMachine::WebSocket::Handshake76)
handshake (EventMachine::WebSocket::Handshake04)
handshake (EventMachine::WebSocket::Handshake75)
headers (EventMachine::WebSocket::Handshake)
headers_downcased (EventMachine::WebSocket::Handshake)
initialize_framing (EventMachine::WebSocket::Framing76)
initialize_framing (EventMachine::WebSocket::Framing05)
initialize_framing (EventMachine::WebSocket::Framing07)
initialize_framing (EventMachine::WebSocket::Framing03)
klass_factory (EventMachine::WebSocket::Handler)
max_frame_size (EventMachine::WebSocket::Connection)
message (EventMachine::WebSocket::MessageProcessor06)
message (EventMachine::WebSocket::MessageProcessor03)
new (EventMachine::WebSocket::Handshake)
new (EventMachine::WebSocket::Handler)
new (EventMachine::WebSocket::Connection)
onclose (EventMachine::WebSocket::Connection)
onerror (EventMachine::WebSocket::Connection)
onmessage (EventMachine::WebSocket::Connection)
onopen (EventMachine::WebSocket::Connection)
onping (EventMachine::WebSocket::Connection)
onpong (EventMachine::WebSocket::Connection)
origin (EventMachine::WebSocket::Handshake)
path (EventMachine::WebSocket::Handshake)
ping (EventMachine::WebSocket::Connection)
ping (EventMachine::WebSocket::Handler)
pingable? (EventMachine::WebSocket::Handler)
pingable? (EventMachine::WebSocket::MessageProcessor03)
pingable? (EventMachine::WebSocket::MessageProcessor06)
pingable? (EventMachine::WebSocket::Connection)
pong (EventMachine::WebSocket::Connection)
post_init (EventMachine::WebSocket::Connection)
process_data (EventMachine::WebSocket::Framing03)
process_data (EventMachine::WebSocket::Framing07)
process_data (EventMachine::WebSocket::Framing76)
process_data (EventMachine::WebSocket::Framing05)
query (EventMachine::WebSocket::Handshake)
query_string (EventMachine::WebSocket::Handshake)
read_mask (EventMachine::WebSocket::MaskedString)
receive_data (EventMachine::WebSocket::Handler)
receive_data (EventMachine::WebSocket::Connection)
receive_data (EventMachine::WebSocket::Handshake)
run (EventMachine::WebSocket)
secure? (EventMachine::WebSocket::Handshake)
send (EventMachine::WebSocket::Connection)
send_binary (EventMachine::WebSocket::Connection)
send_flash_cross_domain_file (EventMachine::WebSocket::Connection)
send_frame (EventMachine::WebSocket::Framing05)
send_frame (EventMachine::WebSocket::Framing03)
send_frame (EventMachine::WebSocket::Framing07)
send_text (EventMachine::WebSocket::Connection)
send_text_frame (EventMachine::WebSocket::Framing03)
send_text_frame (EventMachine::WebSocket::Framing76)
send_text_frame (EventMachine::WebSocket::Framing07)
send_text_frame (EventMachine::WebSocket::Framing05)
start (EventMachine::WebSocket)
state (EventMachine::WebSocket::Connection)
stop (EventMachine::WebSocket)
supports_close_codes? (EventMachine::WebSocket::Close05)
supports_close_codes? (EventMachine::WebSocket::Close06)
supports_close_codes? (EventMachine::WebSocket::Close03)
supports_close_codes? (EventMachine::WebSocket::Close75)
supports_close_codes? (EventMachine::WebSocket::Connection)
trigger_on_close (EventMachine::WebSocket::Connection)
trigger_on_error (EventMachine::WebSocket::Connection)
trigger_on_message (EventMachine::WebSocket::Connection)
trigger_on_open (EventMachine::WebSocket::Connection)
trigger_on_ping (EventMachine::WebSocket::Connection)
trigger_on_pong (EventMachine::WebSocket::Connection)
unbind (EventMachine::WebSocket::Handler)
unbind (EventMachine::WebSocket::Connection)
unset_mask (EventMachine::WebSocket::MaskedString)