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IpeMark Class Reference
[Ipe Objects]

The mark object. More...

Inherits IpeObject.

List of all members.

Public Types

Public Member Functions


Detailed Description

The mark object.

A mark is a little marker for a "point". Several shapes are available: disks, circles, squares, crosses, etc.


Constructor & Destructor Documentation

IpeMark::IpeMark const IpeAllAttributes attr,
const IpeVector pos
[explicit]
 

Create at position.

IpeMark::IpeMark IpeRepository rep,
const IpeXmlAttributes attr,
IpeString  data
[explicit]
 

Create from XML stream.

IpeMark::IpeMark const IpeMark rhs  ) 
 

Copy constructor.


Member Function Documentation

IpeObject * IpeMark::Clone  )  const [virtual]
 

Clone object.

Implements IpeObject.

IpeMark * IpeMark::AsMark  )  [virtual]
 

Return pointer to this object.

Reimplemented from IpeObject.

void IpeMark::Accept IpeVisitor visitor  )  const [virtual]
 

Call VisitMark of visitor.

Implements IpeObject.

void IpeMark::SaveAsXml IpePainter painter,
IpeStream stream,
IpeString  layer
const [virtual]
 

Save the object in XML format.

Implements IpeObject.

void IpeMark::Draw IpePainter painter  )  const [virtual]
 

Draw marker.

Implements IpeObject.

void IpeMark::AddToBBox IpeRect box,
const IpeMatrix m
const [virtual]
 

Extend box to include the object transformed by m.

For Ipe objects in a page, don't call this directly. The IpePgObject caches the bounding box, so it is far more efficient to call IpePgObject::BBox.

If called with an empty box, the result of this function is a tight bounding box for the object, with a little leeway in case the boundary is determined by a spline (it has to be approximated to perform this operation).

Implements IpeObject.

double IpeMark::Distance const IpeVector v,
const IpeMatrix m,
double  bound
const [virtual]
 

Return distance of transformed object to point v. If larger than bound, can just return bound.

Implements IpeObject.

void IpeMark::SnapVtx const IpeVector mouse,
const IpeMatrix m,
IpeVector pos,
double &  bound
const [virtual]
 

Compute possible vertex snapping position for transformed object.

Looks only for positions closer than bound. If successful, modify pos and bound.

Implements IpeObject.

void IpeMark::NotifyStyle const IpeStyleSheet sheet,
IpeAttributeSeq seq
const [virtual]
 

Notify object about a change in the style sheet.

Reimplemented from IpeObject.

IpeVector IpeMark::Position  )  const [inline]
 

Return mark position.

int IpeMark::Shape  )  const [inline]
 

Return mark type.

IpeAttribute IpeMark::Size  )  const [inline]
 

Return mark size.

void IpeMark::SetShape int  shape  ) 
 

Set shape of mark.

void IpeMark::SetSize IpeAttribute  size  ) 
 

Set size of mark.


The documentation for this class was generated from the following files: