[ Maverik Level 1 functions ]
mav_paletteTextureColourAlphaSet
Summary
Set the alpha component for a colour in a palette texture.
Syntax
void mav_paletteTextureColourAlphaSet(MAV_palette *p, int index, int r, int g, int b, float a);
- MAV_palette *p
Palette to set.
- int index
Index into textures table, in range 0..mav_opt_maxTextures
(default 150).
- int r, int g, int b
RGB of colour to match (each 0-255).
- float a
Alpha value (0.0 - 1.0)
Description
This function is similar to mav_paletteTextureAlphaSet. However,
it only sets the alpha components of those
colours in the texture whose RGB values
exactly match r, g and b.
See also
mav_paletteTextureAlphaSet.
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