[ Maverik Level 1 functions ]


mav_paletteTextureEnvPaletteSet

Summary

Set a palette's texture environment function.


Syntax

void mav_paletteTextureEnvPaletteSet(MAV_palette *p, MAV_texEnvFn fn);


Description

This function sets the texture environment function for all the entries in palette p. The texture environment function controls the way textures are rendered (blend, decal, modulate or lit). Note that the setting can be overridden on a per-texture basis using mav_paletteTextureEnvSet.


See also

mav_paletteTextureEnvSet.


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