=== Melkor's Priests === Description All gods have priests; but those serving Melkor, the dark enemy, are not like their good counterparts. While usually it takes devotion and awe to be inspired into serving a deity, Melkor's followers revere him because of the power he gives them. Some of them may even be so ambitious as to aspire to take his place upon the black throne of Angband. This he knows very well, but as long as he can use those puny mortals to inspire fear into the followers of the Valar and to bring destruction to Arda, he doesn't mind; he even lends power to the ones more bent on destruction, while sapping their minds to reduce them to unthinking slaves. Starting Stat Modifiers Strength -1 Intelligence -3 Wisdom +3 Dexterity -1 Constitution +0 Charisma +2 Bonus Blows 0 Hit Die +d2 Exp Penalty 20% Starting Skills: Skill Start Level Skill Point Gains Combat 2.000 [0.700] Weaponmastery 1.000 [0.700] Sneakiness 1.000 [0.900] Stealth 0.000 [0.400] Disarming 0.000 [0.900] Magic 1.000 [0.900] Magic-Device 1.000 [1.050] Spell-power 0.000 [0.800] **Udun 0.000 [0.400] Necromancy 0.000 [0.800] Spirituality 1.000 [1.000] Prayer 1.000 [1.400] Monster-lore 0.000 [0.500] Corpse-preservation 1.000 [1.000] **Actually, every character has this level of proficiency with the Udun school, provided they are worshipping Melkor Innate Abilities: Ability Character level Perfect casting 1 Starting Equipment A Priest serving Melkor begins the game with: a Spellbook of Curse a Mace