=== Zombie Race === Description Much like Skeletons, Zombies too are undead horrors: they are resistant to life-draining attacks, they become resistant to cold-based attacks (actually earlier than skeletons), resist poison and can see invisible, while being still vulnerable to cuts (unlike skeletons). They also gain very little nutrition from the food of mortals. However, Zombies are, as the name implies, practically mindless. Stat Modifiers Strength +2 Intelligence -6 Wisdom -6 Dexterity +1 Constitution +4 Charisma -5 Hit Dice +3 sides Exp Penalty +45% Racial Skill Modifiers: Skill Start Mod Skill Point Gains Mod Combat Weaponmastery 0.500 [0.000] Sneakiness -0.100 [0.000] Stealth -1.000 [0.000] Disarming -0.200 [0.000] Magic Magic-Device -0.200 [0.000] Spirituality 0.500 [0.000] Starting Equipment A zombie character begins the game with: Some scrolls of satisfy hunger Some torches