=== Swordmasters ===

Description
The Swordmaster is a Warrior who specialises in swords.

The training is so intense and specific that Swordmasters gain huge bonuses
when fighting with their chosen weapon, dependent on their Sword-mastery skill.
In most other respects they perform about as well as a generic Warrior.

Starting Stat Modifiers
Strength         +5
Intelligence     -2
Wisdom           -2
Dexterity        +2
Constitution     +2
Charisma         -1
Bonus Blows       3
Hit Die          +d9
Exp Penalty       0%

Starting Skills:
Skill                   Start Level     Skill Point Gains
Combat                  2.000           [0.900]
  Weaponmastery         1.000           [0.950]
    Sword-mastery       1.000           [0.700]
    Axe-mastery         0.000           [0.300]
    Hafted-mastery      0.000           [0.300]
    Polearm-mastery     0.000           [0.300]
  Archery               1.000           [0.600]
  Antimagic             0.000           [0.550]
Sneakiness              1.000           [0.900]
  Stealth               0.000           [0.400]
  Disarming             1.000           [0.900]
Magic                   1.000           [0.300]
  Magic-Device          1.000           [1.150]
Spirituality            1.000           [0.400]
  Prayer                0.000           [0.500]
Monster-lore            0.000           [0.500]

Innate Abilities:
Ability              Character level
Extra Max Blow(1)           1
Extra Max Blow(2)           1
Spread-blows                25

Starting Equipment
A Swordmaster begins the game with:
    a Ring of Fear Resistance
    a Chain Mail
    a Broad Sword