NAME
EZ_ShadeModel - select a shading model for coloring primi-
tives
SYNOPSIS
#include <EZ.h>
void EZ_ShadeModel(int model)
ARGUMENTS
model Specifies a shading model. Either EZ_SMOOTH or
EZ_FLAT.
DESCRIPTION
EZ_ShadeModel selects a shading model for rendering primi-
tives. In the EZ_FLAT shading model, each primitive is
colored with a single color across the primitive. In the
EZ_SMOOTH shading model, the colors at the vertices are
linearly interpolated across the primitive.
SEE ALSO
EZ_Color3f(3), EZ_Normal3f(3), EZ_Vertex3f(3), EZ_ColorMaterial(3)