propclass/mechsteer.h
00001 /* 00002 Crystal Space Entity Layer 00003 Copyright (C) 2005 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 */ 00019 00020 #ifndef __CEL_PF_MECHANICS_STEER__ 00021 #define __CEL_PF_MECHANICS_STEER__ 00022 00023 #include "cstypes.h" 00024 #include "csutil/scf.h" 00025 00026 #include "propclass/mechcommon.h" 00027 00028 class csVector3; 00029 struct iPcMechanicsObject; 00030 00031 SCF_VERSION (iPcMechanicsSteering, 0, 0, 1); 00032 00037 struct iPcMechanicsSteering : public iBase 00038 { 00042 virtual void SetID (const char* id) = 0; 00043 00047 virtual const char* GetID () = 0; 00048 00049 00053 virtual void SetMechanicsObject (iPcMechanicsObject* mechsys) = 0; 00054 00058 virtual iPcMechanicsObject* GetMechanicsObject () = 0; 00059 00060 00062 //MechanicsSteering properties 00063 00067 virtual void SetPosition (const csVector3 position) = 0; 00068 00072 virtual const csVector3 GetPosition () = 0; 00073 00074 00078 virtual void SetAxis (const csVector3 axis) = 0; 00079 00083 virtual const csVector3 GetAxis () = 0; 00084 00085 00087 //Angle 00088 00092 virtual void SetAngle (percentage angle) = 0; 00093 00097 virtual percentage GetAngle () = 0; 00098 00102 virtual void SetMaxAngle (float maxangle) = 0; 00103 00107 virtual float GetMaxAngle () = 0; 00108 00109 00111 //Turning 00112 00117 virtual void Turn (percentage speed = 0.0) = 0; 00118 00122 virtual void TurnTo (percentage angle, percentage speed = 1.0) = 0; 00123 00127 virtual void SetMaxTurnSpeed (float maxspeed) = 0; 00128 00132 virtual float GetMaxTurnSpeed () = 0; 00133 }; 00134 00135 #endif //__CEL_PF_MECHANICS_STEER__
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