ezQuake Manual: Configuration manager

This feature and manual page has been inherited from the FuhQuake client made by A Nourai aka 'fuh' (#fuhquake on Quakenet irc).

Commands

cfg_save <filename>

This command will dump all aliases, bindings, plus commands, msg_triggers, teamplay settings and variables to filename.cfg . User made variables (created with set/seta) are saved as well.

Note : configs saved with cfg_save are saved in quake/ezquake/configs/*.cfg

cfg_reset

This command will unbind all keys, delete all aliases, delete all msg_triggers, reset all plus commands, reset all teamplay settings and reset all variables. User made variables (created with set/seta) are deleted.

After resetting all the above, it executes default.cfg and then autoexec.cfg.

cfg_load <filename>
This will firstly do a cfg_reset and then execute filename.cfg.

Variables

cfg_save_unchanged
cfg_save_userinfo

Note : 'cfg_save_userinfo 1' is best for teamfortress so you dont get kicked for changing bottom color.

Note : cfg_save will never save the password variable, even though technically it is a userinfo variable.

cfg_save_aliases
Toggles whether cfg_save saves aliases.
cfg_save_binds (default is 1)
Toggles whether cfg_save saves binds.
cfg_save_cmds (default is 1)
Toggles whether cfg_save saves commands.
cfg_save_cvars (default is 1)
Toggles whether cfg_save saves variables.
cfg_legacy_write (default 0)
cfg_legacy_exec (default 1)
cfg_save_cmdline (default 1)
Writes your command line in configs made with cfg_save (commented out of course).
cfg_save_sysinfo
Not implemented yet.
cfg_backup (default 0)
Backs up your old config before overwriting it with cfg_save.
For example, 'cfg_save foo' will backup foo.cfg to foo.bak and then update foo.cfg .

Last update: 31.12.1969 16:00 PST, made by JohnNy_cz | ezQDocs