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java.lang.Objectrobocode._Robot
robocode.Robot
robocode._AdvancedRobot
robocode._AdvancedRadiansRobot
public class _AdvancedRadiansRobot
This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot. You may refer to this class for documentation only.
You should create a AdvancedRobot
instead.
There is no guarantee that this class will exist in future versions of Robocode.
(The Radians methods themselves will continue work, however).
AdvancedRobot
Field Summary |
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Fields inherited from class robocode.Robot |
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out |
Constructor Summary | |
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protected |
_AdvancedRadiansRobot()
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Method Summary | |
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double |
getGunHeadingRadians()
Returns the direction that the robot's gun is facing, in radians. |
double |
getGunTurnRemainingRadians()
Returns the angle remaining in the gun's turn, in radians. |
double |
getHeadingRadians()
Returns the direction that the robot's body is facing, in radians. |
double |
getRadarHeadingRadians()
Returns the direction that the robot's radar is facing, in radians. |
double |
getRadarTurnRemainingRadians()
Returns the angle remaining in the radar's turn, in radians. |
double |
getTurnRemainingRadians()
Returns the angle remaining in the robot's turn, in radians. |
void |
setTurnGunLeftRadians(double radians)
Sets the robot's gun to turn left by radians when the next execution takes place. |
void |
setTurnGunRightRadians(double radians)
Sets the robot's gun to turn right by radians when the next execution takes place. |
void |
setTurnLeftRadians(double radians)
Sets the robot's body to turn left by radians when the next execution takes place. |
void |
setTurnRadarLeftRadians(double radians)
Sets the robot's radar to turn left by radians when the next execution takes place. |
void |
setTurnRadarRightRadians(double radians)
Sets the robot's radar to turn right by radians when the next execution takes place. |
void |
setTurnRightRadians(double radians)
Sets the robot's body to turn right by radians when the next execution takes place. |
void |
turnGunLeftRadians(double radians)
Immediately turns the robot's gun to the left by radians. |
void |
turnGunRightRadians(double radians)
Immediately turns the robot's gun to the right by radians. |
void |
turnLeftRadians(double radians)
Immediately turns the robot's body to the left by radians. |
void |
turnRadarLeftRadians(double radians)
Immediately turns the robot's radar to the left by radians. |
void |
turnRadarRightRadians(double radians)
Immediately turns the robot's radar to the right by radians. |
void |
turnRightRadians(double radians)
Immediately turns the robot's body to the right by radians. |
Methods inherited from class robocode._Robot |
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getBattleNum, getGunCharge, getGunImageName, getLife, getNumBattles, getRadarImageName, getRobotImageName, setGunImageName, setInterruptible, setPeer, setRadarImageName, setRobotImageName, uninitializedException |
Methods inherited from class java.lang.Object |
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clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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protected _AdvancedRadiansRobot()
Method Detail |
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public double getHeadingRadians()
Note that the heading in Robocode is like a compass, where 0 means North, PI / 2 means East, PI means South, and 3 * PI / 4 means West.
public void setTurnLeftRadians(double radians)
This call returns immediately, and will not execute until you call execute() or take an action that executes.
Note that both positive and negative values can be given as input, where negative values means that the robot's body is set to turn right instead of left.
Example:
// Set the robot to turn 180 degrees to the left setTurnLeftRadians(Math.PI); // Set the robot to turn 90 degrees to the right instead of left // (overrides the previous order) setTurnLeftRadians(-Math.PI / 2); ... // Executes the last setTurnLeftRadians() execute();
radians
- the amount of radians to turn the robot's body to the left
If this value is negative, the robot's body is set to turn to the rightpublic void setTurnRightRadians(double radians)
This call returns immediately, and will not execute until you call execute() or take an action that executes.
Note that both positive and negative values can be given as input, where negative values means that the robot's body is set to turn left instead of right.
Example:
// Set the robot to turn 180 degrees to the right setTurnRightRadians(Math.PI); // Set the robot to turn 90 degrees to the left instead of right // (overrides the previous order) setTurnRightRadians(-Math.PI / 2); ... // Executes the last setTurnRightRadians() execute();
radians
- the amount of radians to turn the robot's body to the right
If this value is negative, the robot's body is set to turn to the leftpublic void turnLeftRadians(double radians)
This call executes immediately, and does not return until it is complete, i.e. when the angle remaining in the robot's turn is 0.
Note that both positive and negative values can be given as input, where negative values means that the robot's body is set to turn right instead of left.
Example:
// Turn the robot 180 degrees to the left turnLeftRadians(Math.PI); // Afterwards, turn the robot 90 degrees to the right turnLeftRadians(-Math.PI / 2);
radians
- the amount of radians to turn the robot's body to the left
If this value is negative, the robot's body is set to turn to the rightpublic void turnRightRadians(double radians)
Note that both positive and negative values can be given as input, where negative values means that the robot's body is set to turn left instead of right.
Example:
// Turn the robot 180 degrees to the right turnRightRadians(Math.PI); // Afterwards, turn the robot 90 degrees to the left turnRightRadians(-Math.PI / 2);
radians
- the amount of radians to turn the robot's body to the right
If this value is negative, the robot's body is set to turn to the leftpublic double getGunHeadingRadians()
Note that the heading in Robocode is like a compass, where 0 means North, PI / 2 means East, PI means South, and 3 * PI / 4 means West.
public double getRadarHeadingRadians()
Note that the heading in Robocode is like a compass, where 0 means North, PI / 2 means East, PI means South, and 3 * PI / 4 means West.
public void setTurnGunLeftRadians(double radians)
This call returns immediately, and will not execute until you call execute() or take an action that executes.
Note that both positive and negative values can be given as input, where negative values means that the robot's gun is set to turn right instead of left.
Example:
// Set the gun to turn 180 degrees to the left setTurnGunLeftRadians(Math.PI); // Set the gun to turn 90 degrees to the right instead of left // (overrides the previous order) setTurnGunLeftRadians(-Math.PI / 2); ... // Executes the last setTurnGunLeftRadians() execute();
radians
- the amount of radians to turn the robot's gun to the left
If this value is negative, the robot's gun is set to turn to the rightRobot.setAdjustGunForRobotTurn(boolean)
public void setTurnGunRightRadians(double radians)
This call returns immediately, and will not execute until you call execute() or take an action that executes.
Note that both positive and negative values can be given as input, where negative values means that the robot's gun is set to turn left instead of right.
Example:
// Set the gun to turn 180 degrees to the right setTurnGunRightRadians(Math.PI); // Set the gun to turn 90 degrees to the left instead of right // (overrides the previous order) setTurnGunRightRadians(-Math.PI / 2); ... // Executes the last setTurnGunRightRadians() execute();
radians
- the amount of radians to turn the robot's gun to the right
If this value is negative, the robot's gun is set to turn to the leftRobot.setAdjustGunForRobotTurn(boolean)
public void setTurnRadarLeftRadians(double radians)
This call returns immediately, and will not execute until you call execute() or take an action that executes.
Note that both positive and negative values can be given as input, where negative values means that the robot's radar is set to turn right instead of left.
Example:
// Set the radar to turn 180 degrees to the left setTurnRadarLeftRadians(Math.PI); // Set the radar to turn 90 degrees to the right instead of left // (overrides the previous order) setTurnRadarLeftRadians(-Math.PI / 2); ... // Executes the last setTurnRadarLeftRadians() execute();
radians
- the amount of radians to turn the robot's radar to the left
If this value is negative, the robot's radar is set to turn to the rightRobot.setAdjustRadarForRobotTurn(boolean)
,
Robot.setAdjustRadarForGunTurn(boolean)
public void setTurnRadarRightRadians(double radians)
This call returns immediately, and will not execute until you call execute() or take an action that executes.
Note that both positive and negative values can be given as input, where negative values means that the robot's radar is set to turn left instead of right.
Example:
// Set the radar to turn 180 degrees to the right setTurnRadarRightRadians(Math.PI); // Set the radar to turn 90 degrees to the right instead of right // (overrides the previous order) setTurnRadarRightRadians(-Math.PI / 2); ... // Executes the last setTurnRadarRightRadians() execute();
radians
- the amount of radians to turn the robot's radar to the right
If this value is negative, the robot's radar is set to turn to the leftRobot.setAdjustRadarForRobotTurn(boolean)
,
Robot.setAdjustRadarForGunTurn(boolean)
public void turnGunLeftRadians(double radians)
This call executes immediately, and does not return until it is complete, i.e. when the angle remaining in the gun's turn is 0.
Note that both positive and negative values can be given as input, where negative values means that the robot's gun is set to turn right instead of left.
Example:
// Turn the robot's gun 180 degrees to the left turnGunLeftRadians(Math.PI); // Afterwards, turn the robot's gun 90 degrees to the right turnGunLeftRadians(-Math.PI / 2);
radians
- the amount of radians to turn the robot's gun to the left
If this value is negative, the robot's gun is set to turn to the rightRobot.setAdjustGunForRobotTurn(boolean)
public void turnGunRightRadians(double radians)
Note that both positive and negative values can be given as input, where negative values means that the robot's gun is set to turn left instead of right.
Example:
// Turn the robot's gun 180 degrees to the right turnGunRightRadians(Math.PI); // Afterwards, turn the robot's gun 90 degrees to the left turnGunRightRadians(-Math.PI / 2);
radians
- the amount of radians to turn the robot's gun to the right
If this value is negative, the robot's gun is set to turn to the leftRobot.setAdjustGunForRobotTurn(boolean)
public void turnRadarLeftRadians(double radians)
This call executes immediately, and does not return until it is complete, i.e. when the angle remaining in the radar's turn is 0.
Note that both positive and negative values can be given as input, where negative values means that the robot's radar is set to turn right instead of left.
Example:
// Turn the robot's radar 180 degrees to the left turnRadarLeftRadians(Math.PI); // Afterwards, turn the robot's radar 90 degrees to the right turnRadarLeftRadians(-Math.PI / 2);
radians
- the amount of radians to turn the robot's radar to the left
If this value is negative, the robot's radar is set to turn to the rightRobot.setAdjustRadarForRobotTurn(boolean)
,
Robot.setAdjustRadarForGunTurn(boolean)
public void turnRadarRightRadians(double radians)
Note that both positive and negative values can be given as input, where negative values means that the robot's radar is set to turn left instead of right.
Example:
// Turn the robot's radar 180 degrees to the right turnRadarRightRadians(Math.PI); // Afterwards, turn the robot's radar 90 degrees to the left turnRadarRightRadians(-Math.PI / 2);
radians
- the amount of radians to turn the robot's radar to the right
If this value is negative, the robot's radar is set to turn to the leftRobot.setAdjustRadarForRobotTurn(boolean)
,
Robot.setAdjustRadarForGunTurn(boolean)
public double getGunTurnRemainingRadians()
This call returns both positive and negative values. Positive values means that the gun is currently turning to the right. Negative values means that the gun is currently turning to the left.
public double getRadarTurnRemainingRadians()
This call returns both positive and negative values. Positive values means that the radar is currently turning to the right. Negative values means that the radar is currently turning to the left.
public double getTurnRemainingRadians()
This call returns both positive and negative values. Positive values means that the robot is currently turning to the right. Negative values means that the robot is currently turning to the left.
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