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java.lang.Objectrobocode.Event
robocode.SkippedTurnEvent
public class SkippedTurnEvent
A SkippedTurnEvent is sent to onSkippedTurn
when your robot is forced to skipping a turn.
You must take an action every turn in order to participate in the game.
For example,
try { Thread.sleep(1000); } catch (InterruptedException e) {}will cause many SkippedTurnEvents, because you are not responding to the game. If you receive 30 SkippedTurnEvents, you will be removed from the round. Instead, you should do something such as:
for (int i = 0; i < 30; i++) { doNothing(); // or perhaps scan(); }This event may also be generated if you are simply doing too much processing between actions, that is using too much processing power for the calculations etc. in your robot.
AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent)
Constructor Summary | |
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SkippedTurnEvent()
Called by the game to create a new SkippedTurnEvent. |
Method Summary |
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Methods inherited from class robocode.Event |
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compareTo, getPriority, getTime, setPriority, setTime |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SkippedTurnEvent()
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