propclass/defcam.h
00001 /* 00002 Crystal Space Entity Layer 00003 Copyright (C) 2001-2005 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CEL_PF_DEFAULT_CAMERA__ 00021 #define __CEL_PF_DEFAULT_CAMERA__ 00022 00023 #include "propclass/camera.h" 00024 00025 struct iCelEntity; 00026 00027 SCF_VERSION (iPcDefaultCamera, 0, 0, 3); 00028 00046 struct iPcDefaultCamera : public iPcCamera 00047 { 00048 public: 00052 enum CameraMode 00053 { 00054 freelook = 0, 00055 firstperson, 00056 thirdperson, 00057 m64_thirdperson, 00058 lara_thirdperson, 00059 00060 actual_data, // The actual camera data 00061 last_actual, // Keep reference to the actual data last frame 00062 transition, 00063 camerror, // Error between actual camera pos and ideal. 00064 00065 CameraMode_count 00066 }; 00067 00073 virtual void SetFollowEntity (iCelEntity* entity) = 0; 00074 00078 virtual bool SetMode (CameraMode m, bool use_cd = true) = 0; 00079 00083 virtual CameraMode GetMode () const = 0; 00084 00088 virtual bool SetModeName (const char* m, bool use_cd = true) = 0; 00089 00093 virtual const char* GetModeName () const = 0; 00094 00099 virtual CameraMode GetNextMode () const = 0; 00100 00104 virtual void SetSpringParameters (float springCoef, 00105 float intertialDampeningCoef, float springLength) = 0; 00106 00112 virtual void SetMinMaxCameraDistance (float minDistance, 00113 float maxDistance) = 0; 00114 00119 virtual void SetTurnSpeed (float turnSpeed) = 0; 00120 00124 virtual void SetSwingCoef (float swingCoef) = 0; 00125 00130 virtual void SetFirstPersonOffset (const csVector3& offset) = 0; 00131 00136 virtual void SetThirdPersonOffset (const csVector3& offset) = 0; 00137 00142 virtual void CenterCamera () = 0; 00143 00147 virtual void SetPitch (float pitch) = 0; 00148 00152 virtual float GetPitch () const = 0; 00153 00158 virtual void SetPitchVelocity (float pitchVel) = 0; 00159 00163 virtual float GetPitchVelocity () const = 0; 00164 00171 virtual void MovePitch (float deltaPitch, int mode = -1) = 0; 00172 00179 virtual void SetYaw (float yaw, int mode = -1) = 0; 00180 00187 virtual void MoveYaw (float deltaYaw, int mode = -1) = 0; 00188 00195 virtual float GetYaw (int mode = -1) const = 0; 00196 00201 virtual void SetYawVelocity (float yawVel) = 0; 00202 00207 virtual float GetYawVelocity () const = 0; 00208 00214 virtual void SetDistance (float distance, int mode=-1) = 0; 00215 }; 00216 00217 #endif // __CEL_PF_DEFAULT_CAMERA_FACTORY__ 00218
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