Rudiments
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00001 // Copyright (c) 2002 David Muse 00002 // See the COPYING file for more information. 00003 00004 #ifndef RUDIMENTS_UNIXCLIENTSOCKET_H 00005 #define RUDIMENTS_UNIXCLIENTSOCKET_H 00006 00007 #include <rudiments/private/unixclientsocketincludes.h> 00008 00009 #ifdef RUDIMENTS_NAMESPACE 00010 namespace rudiments { 00011 #endif 00012 00013 class unixclientsocketprivate; 00014 00025 class RUDIMENTS_DLLSPEC unixclientsocket : public clientsocket, private unixsocketutil { 00026 public: 00027 00029 unixclientsocket(); 00030 00033 unixclientsocket(const unixclientsocket &u); 00034 00037 unixclientsocket &operator=(const unixclientsocket &u); 00038 00040 virtual ~unixclientsocket(); 00041 00042 // This convenience method that calls the initialize() and 00043 // connect() methods of this class. 00044 // 00045 // Returns RESULT_SUCCESS on success and RESULT_ERROR 00046 // on failure. 00047 int32_t connect(const char *filename, 00048 long timeoutsec, 00049 long timeoutusec, 00050 unsigned long retrywait, 00051 unsigned long retrycount); 00052 00053 00054 00059 void initialize(constnamevaluepairs *cd); 00060 00064 void initialize(const char *filename, 00065 long timeoutsec, 00066 long timeoutusec, 00067 unsigned long retrywait, 00068 unsigned long retrycount); 00069 00088 int32_t connect(); 00089 00090 #include <rudiments/private/unixclientsocket.h> 00091 }; 00092 00093 #ifdef RUDIMENTS_NAMESPACE 00094 } 00095 #endif 00096 00097 #endif