Rudiments
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00001 // Copyright (c) 1999-2002 David Muse 00002 // See the COPYING file for more information. 00003 00004 #ifndef RUDIMENTS_RANDOMNUMBER_H 00005 #define RUDIMENTS_RANDOMNUMBER_H 00006 00007 #include <rudiments/private/randomnumberincludes.h> 00008 00009 #ifdef RUDIMENTS_NAMESPACE 00010 namespace rudiments { 00011 #endif 00012 00033 class RUDIMENTS_DLLSPEC randomnumber { 00034 public: 00038 static int32_t getSeed(); 00039 00045 static int32_t generateNumber(int32_t seed); 00046 00053 static int32_t generateScaledNumber(int32_t seed, 00054 int32_t lower, 00055 int32_t upper); 00056 00062 static int32_t scaleNumber(int32_t number, 00063 int32_t lower, 00064 int32_t upper); 00065 00073 static int32_t getRandMax(); 00074 00077 static bool needsMutex(); 00078 00082 static void setMutex(mutex *mtx); 00083 }; 00084 00085 #ifdef RUDIMENTS_NAMESPACE 00086 } 00087 #endif 00088 00089 #endif