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The chapter will show you how to control Understand for C++ from other applications such as editors, compiler environments and debuggers. You may also write your own programs or scripts (running from the command line) that control Understand for C++.
The client program used in previous versions, u_client_c, is replaced entirely. The Understand program itself is now used instead.
This chapter contains the following sections:
Understand Client
Specifying the Project Database
Opening a File
Action Commands
Example Client Commands
Communication Method
Editor Synchronization Example
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