Index

Symbols

#set
Reference, Language directive, Set directive
+ER
Reference, Output options, End_Row with value 1
+STP
Reference, Animation options, Frame_Step

A

accuracy
Reference, Fix for normal copying, Fix for normal copying
array
Reference, Spline accessed like array, Spline accessed like array
attach
Reference, Mechanics simulation, Attaching masses

B

bounding
Reference, Bounding used in inside test, Bounding used in inside tests
bugfix
Reference, Fix for normal copying, Fix for normal copying
Reference, Fix for smooth height_field, Fix for smooth height_field
Reference, Fix for splines in function usage, Fix for splines in function usage
Reference, UV mapping in torus object, UV mapping in torus object

C

clock_delta
Reference, Built-in tokens, Additional tokens in function syntax
clock_on
Reference, Built-in tokens, Additional tokens in function syntax
collision
Reference, Mechanics simulation, The collision settings
color
Reference, Glow, Glow
connection
Reference, Mechanics simulation, The topology items
connection_count
Reference, Mechanics simulation, Accessing simulation data

D

damping
Reference, Mechanics simulation, The environment properties, The collision settings
displace
Reference, Displace warp, Displace warp for patterns

E

end_row
Reference, Output options, End_Row with value 1
end_time
Reference, Mechanics simulation, simulation stepping
environment
Reference, Mechanics simulation, The environments
exposure
Reference, Film exposure simulation, Film exposure simulation
exposure_gain
Reference, Film exposure simulation, Film exposure simulation

F

f_triangle
Reference, Internal functions, f_triangle
face
Reference, Mechanics simulation, The topology items
face_count
Reference, Mechanics simulation, Accessing simulation data
fade_power
Reference, Glow, Glow
false
Reference, Built-in tokens, Additional tokens in function syntax
field
Reference, Mechanics simulation, Field forces
final_clock
Reference, Built-in tokens, Additional tokens in function syntax
final_frame
Reference, Built-in tokens, Additional tokens in function syntax
frame_number
Reference, Built-in tokens, Additional tokens in function syntax
frame_step
Reference, Animation options, Frame_Step
Reference, frame_step built-in token, frame_step key-word
friction
Reference, Mechanics simulation, The environment properties, The collision settings
function
Reference, Fix for splines in function usage, Fix for splines in function usage

G

gravity
Reference, Mechanics simulation, gravity
group
Reference, Mechanics simulation, grouping elements

H

h_align_center
Reference, Text enhancements, Text enhancements
h_align_left
Reference, Text enhancements, Text enhancements
h_align_right
Reference, Text enhancements, Text enhancements
height_field
Reference, Fix for smooth height_field, Fix for smooth height_field

I

image_height
Reference, Built-in tokens, Additional tokens in function syntax
image_width
Reference, Built-in tokens, Additional tokens in function syntax
initial_clock
Reference, Built-in tokens, Additional tokens in function syntax
initial_frame
Reference, Built-in tokens, Additional tokens in function syntax
interaction
Reference, Mechanics simulation, Mass interaction

L

listed
Reference, Listed pattern, Listed pattern
load_file
Reference, Mechanics simulation, saving and loading topology data, The simulation data file format
location
Reference, Glow, Glow

M

MechSim_Generate_Box
Include files, mechsim.inc, MechSim_Generate_Box()
MechSim_Generate_Grid
Include files, mechsim.inc, MechSim_Generate_Grid()
MechSim_Generate_Grid_Fn
Include files, mechsim.inc, MechSim_Generate_Grid_Fn()
MechSim_Generate_Grid_Std
Include files, mechsim.inc, MechSim_Generate_Grid_Std()
MechSim_Generate_Line
Include files, mechsim.inc, MechSim_Generate_Line()
MechSim_Generate_Line_Std
Include files, mechsim.inc, MechSim_Generate_Line_Std()
MechSim_Generate_Patch
Include files, mechsim.inc, MechSim_Generate_Patch()
MechSim_Generate_Patch_Std
Include files, mechsim.inc, MechSim_Generate_Patch_Std()
MechSim_Show_All_Objects
Include files, mechsim.inc, MechSim_Show_All_Objects()
MechSim_Show_Objects
Include files, mechsim.inc, MechSim_Show_Objects()
MechSim_Show_Patch
Include files, mechsim.inc, MechSim_Show_Patch()
mass
Reference, Mechanics simulation, The topology items
mass_count
Reference, Mechanics simulation, Accessing simulation data
mechsim
Reference, Mechanics simulation, The simulation settings, Accessing simulation data
message
Reference, Isosurface, Control of max gradient message
method
Reference, Mechanics simulation, method, The environment calculation method

N

n_roots
Reference, Polynomial solver, Polynomial solver in parser
no
Reference, Built-in tokens, Additional tokens in function syntax
noise pigment
Reference, Noise pigment, Noise pigment
normal
Reference, Fix for normal copying, Fix for normal copying
nth_root
Reference, Polynomial solver, Polynomial solver in parser

O

off
Reference, Built-in tokens, Additional tokens in function syntax
on
Reference, Built-in tokens, Additional tokens in function syntax

P

parametric
Reference, UV mapping in parametric object, UV mapping in parametric object

R

radiosity
Reference, cache, Cache file
radius
Reference, Glow, Glow

S

save_file
Reference, Mechanics simulation, saving and loading topology data, The simulation data file format
size
Reference, Glow, Glow
smooth
Reference, Fix for smooth height_field, Fix for smooth height_field
sor_spline
Reference, Splines, spline follows sor
spline
Reference, Fix for splines in function usage, Fix for splines in function usage
Reference, Spline accessed like array, Spline accessed like array
start_time
Reference, Mechanics simulation, simulation stepping
step_count
Reference, Mechanics simulation, simulation stepping
stiffness
Reference, Mechanics simulation, The environment properties, The collision settings

T

time
Reference, Mechanics simulation, simulation stepping
time_step
Reference, Mechanics simulation, simulation stepping
topology
Reference, Mechanics simulation, The topology
torus
Reference, UV mapping in torus object, UV mapping in torus object
true
Reference, Built-in tokens, Additional tokens in function syntax
type
Reference, Displace warp, Displace warp for patterns
Reference, Glow, Glow

U

uv-mapping
Reference, UV mapping in parametric object, UV mapping in parametric object
Reference, UV mapping in torus object, UV mapping in torus object

V

v_align_bottom
Reference, Text enhancements, Text enhancements
v_align_center
Reference, Text enhancements, Text enhancements
v_align_top
Reference, Text enhancements, Text enhancements
version
Reference, Built-in tokens, Additional tokens in function syntax

Y

yes
Reference, Built-in tokens, Additional tokens in function syntax