Variables

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Variable Commands

State Variables

State variables are built in characteristics of turtles and patches.

Turtles have 7 state variables:

xcor
ycor
color
heading
breed
shown?
pendown?

Patches have 3 state variables:

xcor
ycor
patch-color (pc)

The observer has no state variables.

You can have access to a state variable by using its name in an expression. For example:

xcor + 5
heading - 90
if pendown? [fd 1]

All state variables, with the exception of the xcor and ycor of a patch, can be changed using the set command. For example:

set color red
set pc pc + 1

Note that the set command performs the same function whether it is separated by a space from the variable or not.

Creating New Variables

You can create new state variables for turtles, patches, and the observer. Whenever you create a new variable, StarLogo automatically creates a collection of new procedures to facilitate the use of the variable. For example, if you create the variable age for the turtles, then the turtles can use the procedure setage to change the value of the variable, and they can use the procedure age to access the value of the variable.

You create new variables with the commands turtles-own, patches-own, and globals. You can type these commands in either the turtle procedures window or the observer procedures window (but not both), like this:

turtles-own [age speed]
Creates turtle variables age and speed

patches-own [food]
Creates patch variable food

globals [clock]
Creates global variable clock

For turtle variables, the example age is used.  For patch variables, the example food is used.  And, for global variables, the example time is used.  In order to use the commands listed below, you must first create the variables you want.

Variable Suffixes

You can access or set the state variable of another turtle or patch by using -at, -to , or -towards suffixes. For example:

seth towards xcor-of 23 ycor-of 23

This command will set the heading of the caller toward turtle #23.

set heading-at 2 3 90

This command will set the heading of all the turtles +2 patches away in the x direction and +3 units away in the y direction from the caller to 90 degrees.

set pc-towards 270 4 green

This command will set the patch color of the patch 270 degrees from the current heading and 4 patches away from the caller to green.

-of takes a turtle ID number as its argument.

-at takes a dx and a dy as its arguments, which are relative to the position of the caller. The observer is considered living on patch (0,0).

-towards takes an angle in degrees and a distance in turtle steps. The angle is relative to the heading of the caller.

Local Variables

Like globals, local variables are not associated with any specific patch or turtle. However, the exist only within the procedure within which they are declared.

For example:

to check
let [:num who + color]
if :num > who * 2 [setc red]
end


or

to check
let [:num who + color]
ifelse :num > who * 2
[setc red]
[set :num who * color
if :num > who * 2 [setc red]]
end

Parameters

Parameters are like local variables, in that they only exist during the procedure they are associated with. They are "declared" when the caller of procedure gives them a value. You can pass more than one parameter to a procedure by separating the variable names with a space.

For example:

to move :number
fd :number
lt random 360
bk :number
rt random 360
end


to go
move 30
end

Here are a list of commands that affect variables:


A
age

age-at

age-of

age-towards

B / C
clock
D / E / F
food

food-at

food-towards

G / H / I / J / K / L

let

M / N / O / P / Q / R / S

set

setage

setage-at

setage-of

setage-towards

setclock

setfood

setfood-at

setfood-towards

T / U / V / W / X /Y / Z