Reference for Processing (BETA) version 0135+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.
Name | resetMatrix() |
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Examples | ![]() size(100, 100, P3D); noFill(); box(80); printMatrix(); // Prints: // 01.0000 00.0000 00.0000 -50.0000 // 00.0000 01.0000 00.0000 -50.0000 // 00.0000 00.0000 01.0000 -86.6025 // 00.0000 00.0000 00.0000 01.0000 resetMatrix(); box(80); printMatrix(); // Prints: // 1.0000 0.0000 0.0000 0.0000 // 0.0000 1.0000 0.0000 0.0000 // 0.0000 0.0000 1.0000 0.0000 // 0.0000 0.0000 0.0000 1.0000 |
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Description | Replaces the current matrix with the identity matrix. The equivalent function in OpenGL is glLoadIdentity(). | ||
Syntax | resetMatrix() |
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Parameters | |||
Usage | Web & Application | ||
Related | pushMatrix() popMatrix() applyMatrix() printMatrix() |