RakNet Namespace Reference

Forward declaration. More...


Classes

class  AutoRPC
class  BitStream
class  FunctionThread
class  Functor
class  RakString
 String class Has the following improvements over std::string Reference counting: Suitable to store in lists Varidic assignment operator Doesn't cause linker errors. More...
class  ReplicaManager2
 A management system for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...
struct  SerializationContext
 Contextual information about serialization, passed to some functions in Replica2. More...
class  Replica2
 Base class for game objects that use the ReplicaManager2 system All game objects that want to use the ReplicaManager2 functionality must inherit from Replica2. Generally you will want to implement at a minimum Serialize(), Deserialize(), and SerializeConstruction(). More...
class  Connection_RM2Factory
 Implement this factory class to return instances of your Connection_RM2 derived object. This is used as a class factory and exposes functionality related to the connection and the system. More...
class  Connection_RM2
 This class represents a connection between two instances of ReplicaManager2 Represents a connection. Allocated by user supplied factory interface Connection_RM2Factory Implicitly created as needed Generally you will want to implement at a minimum the Construct() function, used as a factory function to create your game objects. More...
class  StringTable
 Writes a string index, instead of the whole string. More...
class  LobbyClientInterface
 The client-side interface to the lobby system The Lobby client implements functionality commonly found in game lobbies. It is the counterpart to the LobbyServer class. This interface is system independent, but for PC functionality see LobbyClientPC For full documentation on the PC version, see LobbyClientPC.h. More...
class  LobbyClientPC
 PC specific client side code to the lobby system Attach class as a plugin to RakNet as usual. Connect to the lobby server (as usual). Then use provided functions for specific functionality. More...
class  LobbyServer
class  LobbyServerPostgreSQL

Enumerations

enum  RPCErrorCodes {
  RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE, RPC_ERROR_OBJECT_DOES_NOT_EXIST, RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE, RPC_ERROR_FUNCTION_NOT_REGISTERED,
  RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED, RPC_ERROR_CALLING_CPP_AS_C, RPC_ERROR_CALLING_C_AS_CPP, RPC_ERROR_STACK_TOO_SMALL,
  RPC_ERROR_STACK_DESERIALIZATION_FAILED
}
 Error codes returned by a remote system as to why an RPC function call cannot execute. More...
enum  SerializationType {
  SEND_SERIALIZATION_GENERIC_TO_SYSTEM, BROADCAST_SERIALIZATION_GENERIC_TO_SYSTEM, SEND_AUTO_SERIALIZE_TO_SYSTEM, BROADCAST_AUTO_SERIALIZE_TO_SYSTEM,
  RELAY_SERIALIZATION_TO_SYSTEMS, SEND_CONSTRUCTION_SERIALIZATION_AUTO_INITIAL_DOWNLOAD_TO_SYSTEM , SEND_DATA_SERIALIZATION_AUTO_INITIAL_DOWNLOAD_TO_SYSTEM, SEND_DESTRUCTION_GENERIC_TO_SYSTEM,
  SEND_DESTRUCTION_VISIBILITY_RECALCULATION_TO_SYSTEM, BROADCAST_DESTRUCTION_GENERIC_TO_SYSTEM, RELAY_DESTRUCTION_TO_SYSTEMS, SEND_CONSTRUCTION_GENERIC_TO_SYSTEM,
  SEND_CONSTRUCTION_VISIBILITY_RECALCULATION_TO_SYSTEM, BROADCAST_CONSTRUCTION_GENERIC_TO_SYSTEM, SEND_CONSTRUCTION_REQUEST_TO_SERVER, BROADCAST_CONSTRUCTION_REQUEST_ACCEPTED_TO_SYSTEM,
  SEND_CONSTRUCTION_REPLY_ACCEPTED_TO_CLIENT, SEND_CONSTRUCTION_REPLY_DENIED_TO_CLIENT, SEND_VISIBILITY_TRUE_TO_SYSTEM, BROADCAST_VISIBILITY_TRUE_TO_SYSTEM,
  SEND_VISIBILITY_FALSE_TO_SYSTEM, BROADCAST_VISIBILITY_FALSE_TO_SYSTEM, RELAY_VISIBILITY_TRUE_TO_SYSTEMS, RELAY_VISIBILITY_FALSE_TO_SYSTEMS,
  AUTOSERIALIZE_RESYNCH_ONLY, AUTOSERIALIZE_DEFAULT, UNDEFINED_REASON
}
 These are the types of events that can cause network data to be transmitted. More...
enum  BooleanQueryResult { BQR_ALWAYS, BQR_YES, BQR_NO, BQR_NEVER }
 The result of various scope and construction queries. More...

Functions

RakNetTime GetTime (void)
 Returns the value from QueryPerformanceCounter. This is the function RakNet uses to represent time.


Detailed Description

Forward declaration.

Forward declarations.

The namespace RakNet is not consistently used. It's only purpose is to avoid compiler errors for classes whose names are very common. For the most part I've tried to avoid this simply by using names very likely to be unique for my classes.


Enumeration Type Documentation

enum RakNet::RPCErrorCodes

Error codes returned by a remote system as to why an RPC function call cannot execute.

Enumerator:
RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE  AutoRPC::SetNetworkIDManager() was not called, and it must be called to call a C++ object member.
RPC_ERROR_OBJECT_DOES_NOT_EXIST  Cannot execute C++ object member call because the object specified by SetRecipientObject() does not exist on this system.
RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE  Internal error, index optimization for function lookup does not exist.
RPC_ERROR_FUNCTION_NOT_REGISTERED  Named function was not registered with RegisterFunction(). Check your spelling.
RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED  Named function was registered, but later unregistered with UnregisterFunction() and can no longer be called.
RPC_ERROR_CALLING_CPP_AS_C  SetRecipientObject() was not called before Call(), but RegisterFunction() was called with isObjectMember=true If you intended to call a CPP function, call SetRecipientObject() with a valid object first.
RPC_ERROR_CALLING_C_AS_CPP  SetRecipientObject() was called before Call(), but RegisterFunction() was called with isObjectMember=false If you intended to call a C function, call SetRecipientObject(UNASSIGNED_NETWORK_ID) first.
RPC_ERROR_STACK_TOO_SMALL  Internal error, passed stack is bigger than current stack. Check that the version is the same on both systems.
RPC_ERROR_STACK_DESERIALIZATION_FAILED  Internal error, formatting error with how the stack was serialized.


Generated on Mon Mar 31 21:15:54 2008 for RakNet by  doxygen 1.5.4