for V_Sim <xi:include></xi:include>


I. Core
VisuObject — A general object to store the signals
visu_tools — Basic tools and variables that are used all around the program.
visu_commandLine — All methods needed to parse options from the command line.
visu_basic — Main functions of V_Sim (except graphical ones).
visu_elements — defines methods to create and acccess to VisuElement.
visu_nodes — Defines the elementary structure to store informations about an element in a box.
VisuData — Give methods to store and manage data from input file(s).
opengl — This part is responsible for the pseudo3D rendering through OpenGl and gives methods to adapt the view.
visu_rendering — Methods to create and add new rendering methods.
visu_configFile — Defines methods to access (read/write) to config files and to create different entries.
visu_extension — All objects drawn by V_Sim are defined in by a OpenGLExtension object
visu_pairs — V_Sim can draw link between nodes. This part defines a pair object and interface to draw pairs.
visu_dump — Some resources to add the ability to export the rendered data to an other format (usually image format).
visu_pickMesure — Some methods to treat a VisuPick informations.
visu_plugins — Introduces the basic handling of plug-ins.
Core tools
toolColor — Simple handling and storage of RGBA colours.
toolConfigFile — Generic read methods of the configuration files are defined here.
toolElements — introduce physical values for the chemical species.
toolFileFormat — Describes file format objects (name patterns, description, properties...).
toolFortran — Introduces routines to read the binary Fortran data format.
toolMatrix — Defines basic handlings on matrix.
toolOptions — A convienent wrapper around GHashTable that can support types.
toolShade — Shades are color gradients.
Rendering methods
renderingSpin — A module able to represent atoms by their position and spin.
renderingAtomic — A rendering method to draw atoms positioned in a box.
renderingAtomic_d3 — Method to load d3 position file.
renderingAtomic_ascii — Method to load ascii position file.
atomic_xyz — Method to load ascii position file.
OpenGL tools
renderingMode — Controls the way OpenGL renders objects.
light — Controls the use of lights in the rendering window.
text — Enables capabilities to write some text on rendering screen.
view — Defines all necessary informations for the rendering of a view.
interactive — Gives tools to interact with the rendered area.
objectList — Gives storage for ids used by OpenGL lists.
Pairs extensions
cylinder — Gives methods to draw cylinders as OpenGl objects pairing two elements.
wire — Gives methods to draw lines as OpenGl objects pairing two elements.
OpenGL specific extensions
box — Draw a bounding box around nodes.
axes — Defines methods to draw axes.
extInfos — give the capability to draw some information near each node.
Scale — Draw an arrow with a label.
fogAndBGColor — Handle the background colour and the fog.
Extra functionalities
dataFile — Adds a possibility to colorize nodes depending on data read in an input file.
dataNode — Extends capabilities of node properties.
Plane — Adds capabilities to draw and handle planes.
scalarFields — Gives capabilities to load a scalar field.
isolines — handle the drawing and the computation of isolines.
surfaces — Supports loading of .surf files and drawing of surfaces through OpenGL.
surfacesPoints
pot2surf — Creates surfaces from scalar fields.
OS dependancy and rendering window backend
visu_windowInterface
visu_actionInterface — Interface for defining actions and events.
visu_OSInterface
visu_openGL
Methods to export to other formats
dumpToPsAndPdf — add an export capability into PS and PDF files (encapsulating bitmaps).
dumpToTiff — add an export capability into TIFF files.
dumpToGif — add an export capability into GIF files.
dumpThroughGdkPixbuf — add an export capability into PNG and JPG files.
dumpToAscii — add an export capability of current positions.
dumpToSVG — add an export capability into SVG files.
Plug-ins
ETSF file format
ABINIT file format
II. Gtk interface
Main interface
visu_gtk
gtk_main
gtk_interactive
gtk_pick
gtk_move
gtk_about
gtk_save
gtk_pairs
OpenGLWidget — defines an OpenGL capable GtkWidget.
RenderingWindow — Defines a complex widget used to render files and print information.
V_Sim specific widgets
DumpDialog — Defines a widget to export into different file formats.
NumericalEntry — Defines a widget to enter numerical values without any boundary or precision constrains.
OrientationChooser — Defines a dialog widget to choose the camera position.
ToolPanel — Defines a widget that hold a set of V_Sim panel.
ColorComboBox — Defines a specialised GtkComboBox to choose stored colours.
ShadeComboBox — Defines a specialised GtkComboBox to choose pre-built shades.
StippleComboBox — Defines a specialised GtkComboBox to choose patterns for lines.
LineObject — Defines a specialised GtkHBox to choose all characteristic of lines.
Panel add-ons
panelAxes
panelBox
panelFogBgColor — The widget to tune the background and the fog.
gtkAtomic — The gtk interface elements that are specific to the atomic rendering method.
gtkSpin — The gtk interface elements that can interfere with renderingSpin parameters.
panelElements
panelBrowser
panelPlanes
panelDataFile
panelSurfaces — Gtk interface to load isosurfaces.
panelSurfacesTools — Gtk interface to manage isosurfaces
panelMap — The widget to create coloured map.
panelMethod
panelOpenGL
visuConfig
gtk_cylinder
gtk_wire
Index