Backlash
The Backlash block implements a system in which a change in input
causes an equal change in output. However, when the input changes
direction, an initial change in input has no effect on the output.
The amount of side-to-side play in the system is referred to as the
dead-band or gap.
- initial output
The initial output value.
Properties : Type 'vec' of size 1
- gap
The width of the dead-band.
Properties : Type 'vec' of size 1
- use zero-crossing
Select to enable use of zero crossing
detection to detect engagement with lower and upper
thresholds.
Properties : Type 'vec' of size 1
- always active: no
- direct-feedthrough: yes
- zero-crossing: yes
- mode: no
- regular inputs:
- port 1 : size [1,1] / type 1
- regular outputs:
- port 1 : size [1,1] / type 1
- number/sizes of activation inputs: 0
- number/sizes of activation outputs: 0
- continuous-time state: no
- discrete-time state: no
- object discrete-time state: no
- name of computational function: backlash
Ramine Nikoukhah INRIA