CSimpleRenderer(QGLViewer *) | CSimpleRenderer | |
getViewer(void) | CSimpleRenderer | [inline] |
m_afSelected | CSimpleRenderer | [private] |
m_cSphereCenter | CSimpleRenderer | [private] |
m_fLeftButtonPressed | CSimpleRenderer | [private] |
m_fMiddleButtonPressed | CSimpleRenderer | [private] |
m_fRightButtonPressed | CSimpleRenderer | [private] |
m_glDispList | CSimpleRenderer | [private] |
m_nMousePosX | CSimpleRenderer | [private] |
m_nMousePosY | CSimpleRenderer | [private] |
m_pViewer | CSimpleRenderer | [private] |
MakeGlList() | CSimpleRenderer | |
processHits(GLint hits, GLuint buffer[]) | CSimpleRenderer | [private] |
renderScene(void) | CSimpleRenderer | [private] |
renderSolidSphere(const CP3D &cCenter, float radius, int n1, int n2, float lw=2.5) | CSimpleRenderer | [private] |
renderWireSphere(const CP3D &cCenter, float radius, int n1, int n2, float lw=2.5) | CSimpleRenderer | [private] |
sltCatchKey(int) | CSimpleRenderer | [private, slot] |
sltInitializeGL() | CSimpleRenderer | [private, slot] |
sltManageMove(QMouseEvent *pqEvent) | CSimpleRenderer | [private, slot] |
sltManageRelease(QMouseEvent *pqEvent) | CSimpleRenderer | [private, slot] |
sltManageSelection(QMouseEvent *pqEvent) | CSimpleRenderer | [private, slot] |
sltPaintGL() | CSimpleRenderer | [private, slot] |
sltResetSelection() | CSimpleRenderer | [private, slot] |
sltResizeGL(int w, int h) | CSimpleRenderer | [private, slot] |
~CSimpleRenderer() | CSimpleRenderer | |