PB_SV_AutoSs [0/1]
Set to 1 (default is 0) if you want the PB server to regularly retrieve screen shots from connected players
PB_SV_AutoSsFrom [Seconds]
Minimum number of seconds (default is 60) PB will wait before requesting a screen shot after the previous request from each player
PB_SV_AutoSsTo [Seconds]
Maximum number of seconds (default is 1200 = 20 minutes) PB will wait before requesting a screen shot after the previous request from each player
PB_SV_CQC [0/1]
CQC means Client Query Capability - setting this to 0 (default is 1) means that connected players cannot use PB to check the value of game server cvars (we recommend leaving this set to the default of 1 to promote goodwill); NOTE that PB doesn't let players see the value of any server-side cvars that include the text "password"
PB_SV_CvarChangedPulse [Number]
The number of minutes (default is 99 which means disabled) between automatic sends of the CVARCHANGED command described in the command section above
PB_SV_CvarFreq [Number]
The number of times per minute (default is 6) that each player has one cvar value checked against the current list of cvar ranges on this server
PB_SV_CvarLogging [1/2/3]
Determines the target destination of log output related to player cvar checks; The value of 1 (default) specifies the server console and normal log file, the value of 2 specifies separate log files in the "svlogs" folder with the var file extension, and the value of 3 specifies both
PB_SV_CvarUserPulse [Number]
The number of minutes (default is 99 which means disabled) between automatic sends of the CVARUSER
command described in the command section above
PB_SV_CvarWalk [Number]
The default setting of 0 tells PunkBuster to simply log lists of cvar names returned by the CVARSRCH
, CVARUSER
and CVARCHANGED
commands so that the Admin would have to manually query the individual values if desired; a non-zero setting tells PunkBuster to "walk" through each cvar returned in such a list automatically and log the values of each cvar - the higher the number for this setting, the more cvars PunkBuster walks through during each processing cycle
PB_SV_KickLen [Minutes]
The number of minutes (default is 2) a player will be kept from being able to rejoin after getting kicked by PunkBuster
PB_SV_LogAddr [Address / Internet Hostname]
Holds the address of the machine to which remote logging is sent (default is empty meaning the feature
is not used)
PB_SV_LogCeiling [Number]
The highest serial number (default is 1000) that PunkBuster will use in numbering its log files before starting over at 1
PB_SV_LogNext [Number]
The next serial number that PB will use to name a PB log file; this setting is automatically maintained by PunkBuster and is incremented after each map change by the Game Server as PB opens a new log file
PB_SV_LogPort [Port #]
Holds the listen port of the machine to which remote logging is sent (default is 0 meaning the feature
is not used)
PB_SV_LogPw [Password]
Holds the password required to send logging output to a listening remote logging machine
PB_SV_LogSync [0/1]
When set to 1 (default is 0), PB will name Game log files in accordance with PB log files using the same serial number system; Game log files will still be stored in the same location inside the game directory either way, but will have the same filename as the corresponding PB log file and both will be closed at the end of each map and a new log file will be opened
PB_SV_LogUser [Username]
Holds the username required to send logging output to a listening remote logging machine
PB_SV_MaxConDls [Number]
The maximum number (default is 3) of PB updates that PB will attempt to download at the same time
PB_SV_MaxDlRate [KB/sec]
The (roughly) maximum bandwidth (default is 1 KB/sec) requested per file for PB update downloads
PB_SV_MsgPrefix [New Prefix]
Holds the text that the PunkBuster Server displays in front of every line displayed; the default is "^3PunkBuster Server" (note the ^3 means output in GOLD)
PB_SV_Sleep [Period]
Holds the period of time (milliseconds) that the PunkBuster Server "sleeps" between processing cycles; the default is 250 (1/4 of a second); lower numbers will cause PunkBuster to process more times each second which also may have the effect of marginally increasing the bandwidth used by PunkBuster when communicating with connected PB clients
PB_SV_SsCeiling [Number]
The highest serial number (default is 100) that PB will use in numbering Screenshot (PNG) files obtained from players before starting over at the PB_SV_SsFloor
value
PB_SV_SsCmd [Filename]
The name of the script file (default is "" empty which means "not used") that PB calls after each screen shot PNG image file is received; this can be used by admins to copy or otherwise process screenshot files that are obtained automatically during gameplay
PB_SV_SsDelay [Seconds]
When this is non-zero (default is 0), then each PB client will wait a random number of seconds up to the value of this setting after receiving the request before actually capturing a screen image for sending back to the server
PB_SV_SsFloor [Number]
The lowest serial number (default is 1) that PB will use in numbering Screenshot (PNG) files obtained from players
PB_SV_SsHeight [Pixels]
The requested height (default is 240 pixels) of images captured by PunkBuster Clients for sending to the PB Server
PB_SV_SsNext [Number]
The next serial number that PB will use to name a PNG screen shot image file
PB_SV_SsPath [Path]
If specified (default is "" empty), PB will write captured screen shot images obtained from connected players to this alternate location, this can be a network share or some other location where you would prefer to place screen shot images and the "helper" htm files that go with them
PB_SV_SsSRate [Number]
The sample rate (default is 1) used for capturing screen shots, specifies how many pixels get skipped in the processing of the image to keep file sizes down; if set to 2, then only every 2nd pixel is taken (in both horizontal and vertical directions); if set to 4, then only every 4th pixel is taken
PB_SV_SsWidth [Pixels]
The requested width (default is 320 pixels) of images captured by PunkBuster Clients for sending to the PB Server
PB_SV_SsXPct [Percentage]
The percentage across the screen (default is 50%) where the center of the requested screenshot should be captured from
PB_SV_SsYPct [Percentage]
The percentage down the screen (default is 50%) where the center of the requested screenshot should be captured from