GDCM
2.2.0
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ImageChangeTransferSyntax class Class to change the transfer syntax of an input DICOM. More...
#include <gdcmImageChangeTransferSyntax.h>
Public Member Functions | |
ImageChangeTransferSyntax () | |
~ImageChangeTransferSyntax () | |
bool | Change () |
Change. | |
const TransferSyntax & | GetTransferSyntax () const |
Get Transfer Syntax. | |
void | SetCompressIconImage (bool b) |
void | SetForce (bool f) |
void | SetTransferSyntax (const TransferSyntax &ts) |
Set target Transfer Syntax. | |
void | SetUserCodec (ImageCodec *ic) |
Protected Member Functions | |
bool | TryJPEG2000Codec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryJPEGCodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryJPEGLSCodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryRAWCodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryRLECodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
ImageChangeTransferSyntax class Class to change the transfer syntax of an input DICOM.
If only Force param is set but no input TransferSyntax is set, it is assumed that user only wants to inspect encapsulated stream (advanced dev. option).
When using UserCodec it is very important that the TransferSyntax (as set in SetTransferSyntax) is actually understood by UserCodec (ie. UserCodec->CanCode( TransferSyntax ) ). Otherwise the behavior is to use a default codec.
Change.
const TransferSyntax& gdcm::ImageChangeTransferSyntax::GetTransferSyntax | ( | ) | const [inline] |
Get Transfer Syntax.
void gdcm::ImageChangeTransferSyntax::SetCompressIconImage | ( | bool | b | ) | [inline] |
Decide whether or not to also compress the Icon Image using the same Transfer Syntax Default is to simply decompress icon image
void gdcm::ImageChangeTransferSyntax::SetForce | ( | bool | f | ) | [inline] |
When target Transfer Syntax is identical to input target syntax, no operation is actually done This is an issue when someone wants to recompress using GDCM internal implementation a JPEG (for example) image
void gdcm::ImageChangeTransferSyntax::SetTransferSyntax | ( | const TransferSyntax & | ts | ) | [inline] |
Set target Transfer Syntax.
void gdcm::ImageChangeTransferSyntax::SetUserCodec | ( | ImageCodec * | ic | ) | [inline] |
Allow user to specify exactly which codec to use. this is needed to specify special qualities or compression option.
bool gdcm::ImageChangeTransferSyntax::TryJPEG2000Codec | ( | const DataElement & | pixelde, |
Bitmap const & | input, | ||
Bitmap & | output | ||
) | [protected] |
bool gdcm::ImageChangeTransferSyntax::TryJPEGCodec | ( | const DataElement & | pixelde, |
Bitmap const & | input, | ||
Bitmap & | output | ||
) | [protected] |
bool gdcm::ImageChangeTransferSyntax::TryJPEGLSCodec | ( | const DataElement & | pixelde, |
Bitmap const & | input, | ||
Bitmap & | output | ||
) | [protected] |
bool gdcm::ImageChangeTransferSyntax::TryRAWCodec | ( | const DataElement & | pixelde, |
Bitmap const & | input, | ||
Bitmap & | output | ||
) | [protected] |
bool gdcm::ImageChangeTransferSyntax::TryRLECodec | ( | const DataElement & | pixelde, |
Bitmap const & | input, | ||
Bitmap & | output | ||
) | [protected] |