robocode.control.snapshot
Class BulletState

java.lang.Object
  extended by java.lang.Enum
      extended by robocode.control.snapshot.BulletState
All Implemented Interfaces:
Serializable, Comparable

public final class BulletState
extends Enum

Defines a bullet state, which can be: just fired, moving somewhere, hitting a victim, hitting another bullet, hitting the wall, exploded, or inactive.

Since:
1.6.2
Author:
Flemming N. Larsen (original)
See Also:
Serialized Form

Field Summary
static BulletState EXPLODED
          The bullet currently represents a robot explosion, i.e. a robot death.
static BulletState FIRED
          The bullet has just been fired this turn and hence just been created.
static BulletState HIT_BULLET
          The bullet has hit another bullet.
static BulletState HIT_VICTIM
          The bullet has hit a robot victim.
static BulletState HIT_WALL
          The bullet has the wall, i.e. one of the four borders of the battlefield.
static BulletState INACTIVE
          The bullet is currently inactive.
static BulletState MOVING
          The bullet is now moving across the battlefield, but has not hit anything yet.
 
Method Summary
 int getValue()
          Returns the state as an integer value.
static BulletState toState(int value)
          Returns a BulletState based on an integer value that represents a BulletState.
static BulletState valueOf(String name)
           
static BulletState[] values()
           
 
Methods inherited from class java.lang.Enum
clone, compareTo, equals, finalize, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
 
Methods inherited from class java.lang.Object
getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

FIRED

public static final BulletState FIRED
The bullet has just been fired this turn and hence just been created. This state only last one turn.


MOVING

public static final BulletState MOVING
The bullet is now moving across the battlefield, but has not hit anything yet.


HIT_VICTIM

public static final BulletState HIT_VICTIM
The bullet has hit a robot victim.


HIT_BULLET

public static final BulletState HIT_BULLET
The bullet has hit another bullet.


HIT_WALL

public static final BulletState HIT_WALL
The bullet has the wall, i.e. one of the four borders of the battlefield.


EXPLODED

public static final BulletState EXPLODED
The bullet currently represents a robot explosion, i.e. a robot death.


INACTIVE

public static final BulletState INACTIVE
The bullet is currently inactive. Hence, it is not active or visible on the battlefield.

Method Detail

values

public static BulletState[] values()

valueOf

public static BulletState valueOf(String name)

getValue

public int getValue()
Returns the state as an integer value.

Returns:
an integer value representing this state.
See Also:
BulletState.toState(int)

toState

public static BulletState toState(int value)
Returns a BulletState based on an integer value that represents a BulletState.

Parameters:
value - the integer value that represents a specific BulletState.
Returns:
a BulletState that corresponds to the specific integer value.
Throws:
IllegalArgumentException - if the specified value does not correspond to a BulletState and hence is invalid.
See Also:
BulletState.getValue()


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