#include <iostream.h>
#include <math.h>
#include "CBoundingBox3D.h"
Functions | |
ostream & | operator<< (ostream &s, const CBoundingBox3D &bbox) |
istream & | operator>> (istream &s, CBoundingBox3D &bbox) |
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Same as above. But more useful for streams. |
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Reads a vector from the given stream. |