State File Reference

#include <osg/Export>
#include <osg/StateSet>
#include <osg/Matrix>
#include <osg/FrameStamp>
#include <osg/DisplaySettings>
#include <osg/Polytope>
#include <osg/Viewport>
#include <vector>
#include <map>

Include dependency graph for State:

This graph shows which files directly or indirectly include this file:


Namespaces

namespace  osg

Classes

class  osg::State
 State class for managing a state stack. More...
struct  osg::State::ModeStack
struct  osg::State::AttributeStack
struct  osg::State::EnabledArrayPair

Defines

#define OSG_STATE   1
#define GL_TEXTURE0   0x84C0
#define GL_FOG_COORDINATE_ARRAY   0x8457
#define GL_SECONDARY_COLOR_ARRAY   0x845E
#define OSG_GL_DEBUG(message)
 macro for use with osg::StateAttribute::apply methods for detecting and reporting OpenGL error messages.

Define Documentation

#define GL_FOG_COORDINATE_ARRAY   0x8457
 

#define GL_SECONDARY_COLOR_ARRAY   0x845E
 

#define GL_TEXTURE0   0x84C0
 

#define OSG_GL_DEBUG message   ) 
 

Value:

if (state.getFineGrainedErrorDetection()) \
    { \
        GLenum errorNo = glGetError(); \
        if (errorNo!=GL_NO_ERROR) \
        { \
            osg::notify(WARN)<<"Warning: detected OpenGL error '"<<gluErrorString(errorNo)<<" "<<message<<endl; \
        }\
    }
macro for use with osg::StateAttribute::apply methods for detecting and reporting OpenGL error messages.

#define OSG_STATE   1
 


Generated at Wed Mar 8 21:39:34 2006 for the OpenSceneGraph by doxygen 1.4.6.