#include <osgFX/SpecularHighlights>
#include <osgFX/Registry>
#include <osg/TextureCubeMap>
#include <osg/TexGen>
#include <osg/TexEnv>
#include <osg/ColorMatrix>
#include <osgUtil/HighlightMapGenerator>
Include dependency graph for SpecularHighlights.cpp:
Variables | |
int | lightnum_ |
bool | active_ |
int | lightnum_ |
int | unit_ |
osg::Vec4 | color_ |
float | sexp_ |
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