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Defines |
#define | ADD_NAME(name, mode) s_GLNameToGLModeMap[name]=mode; s_GLModeToGLNameMap[mode]=name; |
Typedefs |
typedef std::map< std::string,
StateAttribute::GLMode > | GLNameToGLModeMap |
typedef std::map< StateAttribute::GLMode,
std::string > | GLModeToGLNameMap |
typedef std::set< StateAttribute::GLMode > | TextureGLModeSet |
Functions |
bool | GeoState_readLocalData (Object &obj, Input &fr) |
bool | StateSet_readLocalData (Object &obj, Input &fr) |
bool | StateSet_writeLocalData (const Object &obj, Output &fw) |
bool | StateSet_matchModeStr (const char *str, StateAttribute::GLModeValue &mode) |
const char * | StateSet_getModeStr (StateAttribute::GLModeValue mode) |
bool | StateSet_matchRenderBinModeStr (const char *str, StateSet::RenderBinMode &mode) |
const char * | StateSet_getRenderBinModeStr (StateSet::RenderBinMode mode) |
void | initGLNames () |
template<class T> |
T | mymax (const T &a, const T &b) |
Variables |
RegisterDotOsgWrapperProxy | g_StateSetFuncProxy (new osg::StateSet,"StateSet","Object StateSet",&StateSet_readLocalData,&StateSet_writeLocalData, DotOsgWrapper::READ_AND_WRITE) |
RegisterDotOsgWrapperProxy | g_GeoStateFuncProxy (new osg::StateSet,"GeoState","Object GeoState",&GeoState_readLocalData, NULL, DotOsgWrapper::READ_ONLY) |
GLNameToGLModeMap | s_GLNameToGLModeMap |
GLModeToGLNameMap | s_GLModeToGLNameMap |
TextureGLModeSet | s_TextureGLModeSet |