Inheritance diagram for osgParticle::FluidFrictionOperator:
Public Member Functions | |
FluidFrictionOperator () | |
FluidFrictionOperator (const FluidFrictionOperator ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
META_Object (osgParticle, FluidFrictionOperator) | |
float | getFluidDensity () const |
Get the density of the fluid. | |
void | setFluidDensity (float d) |
Set the density of the fluid. | |
float | getFluidViscosity () const |
Get the viscosity of the fluid. | |
void | setFluidViscosity (float v) |
Set the viscosity of the fluid. | |
float | getOverrideRadius () const |
Get the overriden radius value. | |
void | setOverrideRadius (float r) |
Set the overriden radius value (pass 0 if you want to use particle's radius). | |
void | setFluidToAir () |
Set the fluid parameters as for air (20°C temperature). | |
void | setFluidToWater () |
Set the fluid parameters as for pure water (20°C temperature). | |
void | operate (Particle *P, double dt) |
Apply the friction forces to a particle. Do not call this method manually. | |
void | beginOperate (Program *prg) |
Perform some initializations. Do not call this method manually. | |
Protected Member Functions | |
virtual | ~FluidFrictionOperator () |
FluidFrictionOperator & | operator= (const FluidFrictionOperator &) |
By using this operator you can let the particles move in a fluid of a given density and viscosity. There are two functions to quickly setup the parameters for pure water and air. You can decide whether to compute the forces using the particle's physical radius or another value, by calling the setOverrideRadius()
method.
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Perform some initializations. Do not call this method manually.
Reimplemented from osgParticle::Operator. |
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Get the density of the fluid.
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Get the viscosity of the fluid.
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Get the overriden radius value.
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Apply the friction forces to a particle. Do not call this method manually.
Implements osgParticle::Operator. |
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Set the density of the fluid.
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Set the fluid parameters as for air (20°C temperature).
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Set the fluid parameters as for pure water (20°C temperature).
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Set the viscosity of the fluid.
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Set the overriden radius value (pass 0 if you want to use particle's radius).
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