#include <osg/Geode>
#include <osg/ShapeDrawable>
#include <osg/Material>
#include <osg/Texture2D>
#include <osgProducer/Viewer>
#include <osgDB/ReadFile>
#include <osg/Math>
#include "../osghangglide/terrain_coords.h"
Include dependency graph for osgshape.cpp:
Functions | |
osg::Geode * | createShapes (char *img_filename) |
int | main (int argc, char **argv) |
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