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- l -
LayoutAsGrid() :
osgimpostor.cpp
lfcr() :
sockstream.cpp
lib3ds_atmosphere_read() :
atmosphere.cpp
lib3ds_atmosphere_write() :
atmosphere.cpp
lib3ds_background_read() :
background.cpp
lib3ds_background_write() :
background.cpp
lib3ds_bool_key_free() :
tracks.cpp
lib3ds_bool_key_new() :
tracks.cpp
lib3ds_bool_track_eval() :
tracks.cpp
lib3ds_bool_track_free_keys() :
tracks.cpp
lib3ds_bool_track_insert() :
tracks.cpp
lib3ds_bool_track_read() :
tracks.cpp
lib3ds_bool_track_remove() :
tracks.cpp
lib3ds_bool_track_write() :
tracks.cpp
lib3ds_byte_read() :
readwrite.cpp
lib3ds_byte_write() :
readwrite.cpp
lib3ds_camera_dump() :
camera.cpp
lib3ds_camera_free() :
camera.cpp
lib3ds_camera_new() :
camera.cpp
lib3ds_camera_read() :
camera.cpp
lib3ds_camera_write() :
camera.cpp
lib3ds_chunk_dump_info() :
chunk.cpp
lib3ds_chunk_enable_dump() :
chunk.cpp
lib3ds_chunk_name() :
chunk.cpp
lib3ds_chunk_read() :
chunk.cpp
lib3ds_chunk_read_end() :
chunk.cpp
lib3ds_chunk_read_next() :
chunk.cpp
lib3ds_chunk_read_reset() :
chunk.cpp
lib3ds_chunk_read_start() :
chunk.cpp
lib3ds_chunk_read_tell() :
chunk.cpp
lib3ds_chunk_unknown() :
chunk.cpp
lib3ds_chunk_write() :
chunk.cpp
lib3ds_chunk_write_end() :
chunk.cpp
lib3ds_chunk_write_start() :
chunk.cpp
lib3ds_dword_read() :
readwrite.cpp
lib3ds_dword_write() :
readwrite.cpp
lib3ds_ease() :
ease.cpp
lib3ds_file_bounding_box() :
file.cpp
lib3ds_file_camera_by_name() :
file.cpp
lib3ds_file_dump_cameras() :
file.cpp
lib3ds_file_dump_instances() :
file.cpp
lib3ds_file_dump_lights() :
file.cpp
lib3ds_file_dump_materials() :
file.cpp
lib3ds_file_dump_meshes() :
file.cpp
lib3ds_file_dump_nodes() :
file.cpp
lib3ds_file_eval() :
file.cpp
lib3ds_file_free() :
file.cpp
lib3ds_file_insert_camera() :
file.cpp
lib3ds_file_insert_light() :
file.cpp
lib3ds_file_insert_material() :
file.cpp
lib3ds_file_insert_mesh() :
file.cpp
lib3ds_file_insert_node() :
file.cpp
lib3ds_file_light_by_name() :
file.cpp
lib3ds_file_load() :
file.cpp
lib3ds_file_material_by_name() :
file.cpp
lib3ds_file_mesh_by_name() :
file.cpp
lib3ds_file_new() :
file.cpp
lib3ds_file_node_by_id() :
file.cpp
lib3ds_file_node_by_name() :
file.cpp
lib3ds_file_read() :
file.cpp
lib3ds_file_remove_camera() :
file.cpp
lib3ds_file_remove_light() :
file.cpp
lib3ds_file_remove_material() :
file.cpp
lib3ds_file_remove_mesh() :
file.cpp
lib3ds_file_remove_node() :
file.cpp
lib3ds_file_save() :
file.cpp
lib3ds_file_write() :
file.cpp
lib3ds_float_cubic() :
lib3ds_float.cpp
lib3ds_float_read() :
readwrite.cpp
lib3ds_float_write() :
readwrite.cpp
lib3ds_intb_read() :
readwrite.cpp
lib3ds_intb_write() :
readwrite.cpp
lib3ds_intd_read() :
readwrite.cpp
lib3ds_intd_write() :
readwrite.cpp
lib3ds_intw_read() :
readwrite.cpp
lib3ds_intw_write() :
readwrite.cpp
lib3ds_light_dump() :
light.cpp
lib3ds_light_free() :
light.cpp
lib3ds_light_new() :
light.cpp
lib3ds_light_read() :
light.cpp
lib3ds_light_write() :
light.cpp
lib3ds_lin1_key_free() :
tracks.cpp
lib3ds_lin1_key_new() :
tracks.cpp
lib3ds_lin1_key_setup() :
tracks.cpp
lib3ds_lin1_track_eval() :
tracks.cpp
lib3ds_lin1_track_free_keys() :
tracks.cpp
lib3ds_lin1_track_insert() :
tracks.cpp
lib3ds_lin1_track_read() :
tracks.cpp
lib3ds_lin1_track_remove() :
tracks.cpp
lib3ds_lin1_track_setup() :
tracks.cpp
lib3ds_lin1_track_write() :
tracks.cpp
lib3ds_lin3_key_free() :
tracks.cpp
lib3ds_lin3_key_new() :
tracks.cpp
lib3ds_lin3_key_setup() :
tracks.cpp
lib3ds_lin3_track_eval() :
tracks.cpp
lib3ds_lin3_track_free_keys() :
tracks.cpp
lib3ds_lin3_track_insert() :
tracks.cpp
lib3ds_lin3_track_read() :
tracks.cpp
lib3ds_lin3_track_remove() :
tracks.cpp
lib3ds_lin3_track_setup() :
tracks.cpp
lib3ds_lin3_track_write() :
tracks.cpp
lib3ds_material_dump() :
material.cpp
lib3ds_material_free() :
material.cpp
lib3ds_material_new() :
material.cpp
lib3ds_material_read() :
material.cpp
lib3ds_material_write() :
material.cpp
lib3ds_matrix_abs() :
matrix.cpp
lib3ds_matrix_add() :
matrix.cpp
lib3ds_matrix_adjoint() :
matrix.cpp
lib3ds_matrix_camera() :
matrix.cpp
lib3ds_matrix_copy() :
matrix.cpp
lib3ds_matrix_det() :
matrix.cpp
lib3ds_matrix_dump() :
matrix.cpp
lib3ds_matrix_identity() :
matrix.cpp
lib3ds_matrix_inv() :
matrix.cpp
lib3ds_matrix_mul() :
matrix.cpp
lib3ds_matrix_neg() :
matrix.cpp
lib3ds_matrix_rotate() :
matrix.cpp
lib3ds_matrix_rotate_axis() :
matrix.cpp
lib3ds_matrix_rotate_x() :
matrix.cpp
lib3ds_matrix_rotate_y() :
matrix.cpp
lib3ds_matrix_rotate_z() :
matrix.cpp
lib3ds_matrix_scalar() :
matrix.cpp
lib3ds_matrix_scale() :
matrix.cpp
lib3ds_matrix_scale_xyz() :
matrix.cpp
lib3ds_matrix_sub() :
matrix.cpp
lib3ds_matrix_translate() :
matrix.cpp
lib3ds_matrix_translate_xyz() :
matrix.cpp
lib3ds_matrix_transpose() :
matrix.cpp
lib3ds_matrix_zero() :
matrix.cpp
lib3ds_mesh_bounding_box() :
mesh.cpp
lib3ds_mesh_calculate_normals() :
mesh.cpp
lib3ds_mesh_dump() :
mesh.cpp
lib3ds_mesh_free() :
mesh.cpp
lib3ds_mesh_free_face_list() :
mesh.cpp
lib3ds_mesh_free_flag_list() :
mesh.cpp
lib3ds_mesh_free_point_list() :
mesh.cpp
lib3ds_mesh_free_texel_list() :
mesh.cpp
lib3ds_mesh_new() :
mesh.cpp
lib3ds_mesh_new_face_list() :
mesh.cpp
lib3ds_mesh_new_flag_list() :
mesh.cpp
lib3ds_mesh_new_point_list() :
mesh.cpp
lib3ds_mesh_new_texel_list() :
mesh.cpp
lib3ds_mesh_read() :
mesh.cpp
lib3ds_mesh_write() :
mesh.cpp
lib3ds_morph_key_free() :
tracks.cpp
lib3ds_morph_key_new() :
tracks.cpp
lib3ds_morph_track_eval() :
tracks.cpp
lib3ds_morph_track_free_keys() :
tracks.cpp
lib3ds_morph_track_insert() :
tracks.cpp
lib3ds_morph_track_read() :
tracks.cpp
lib3ds_morph_track_remove() :
tracks.cpp
lib3ds_morph_track_write() :
tracks.cpp
lib3ds_node_by_id() :
node.cpp
lib3ds_node_by_name() :
node.cpp
lib3ds_node_dump() :
node.cpp
lib3ds_node_eval() :
node.cpp
lib3ds_node_free() :
node.cpp
lib3ds_node_new_ambient() :
node.cpp
lib3ds_node_new_camera() :
node.cpp
lib3ds_node_new_light() :
node.cpp
lib3ds_node_new_object() :
node.cpp
lib3ds_node_new_spot() :
node.cpp
lib3ds_node_new_target() :
node.cpp
lib3ds_node_read() :
node.cpp
lib3ds_node_write() :
node.cpp
lib3ds_quat_abs() :
quat.cpp
lib3ds_quat_axis_angle() :
quat.cpp
lib3ds_quat_cnj() :
quat.cpp
lib3ds_quat_copy() :
quat.cpp
lib3ds_quat_dot() :
quat.cpp
lib3ds_quat_dump() :
quat.cpp
lib3ds_quat_exp() :
quat.cpp
lib3ds_quat_identity() :
quat.cpp
lib3ds_quat_inv() :
quat.cpp
lib3ds_quat_key_free() :
tracks.cpp
lib3ds_quat_key_new() :
tracks.cpp
lib3ds_quat_key_setup() :
tracks.cpp
lib3ds_quat_length() :
quat.cpp
lib3ds_quat_ln() :
quat.cpp
lib3ds_quat_ln_dif() :
quat.cpp
lib3ds_quat_mul() :
quat.cpp
lib3ds_quat_neg() :
quat.cpp
lib3ds_quat_normalize() :
quat.cpp
lib3ds_quat_scalar() :
quat.cpp
lib3ds_quat_slerp() :
quat.cpp
lib3ds_quat_squad() :
quat.cpp
lib3ds_quat_squared() :
quat.cpp
lib3ds_quat_tangent() :
quat.cpp
lib3ds_quat_track_eval() :
tracks.cpp
lib3ds_quat_track_free_keys() :
tracks.cpp
lib3ds_quat_track_insert() :
tracks.cpp
lib3ds_quat_track_read() :
tracks.cpp
lib3ds_quat_track_remove() :
tracks.cpp
lib3ds_quat_track_setup() :
tracks.cpp
lib3ds_quat_track_write() :
tracks.cpp
lib3ds_quat_zero() :
quat.cpp
lib3ds_rgb_read() :
readwrite.cpp
lib3ds_rgb_write() :
readwrite.cpp
lib3ds_shadow_read() :
shadow.cpp
lib3ds_shadow_write() :
shadow.cpp
lib3ds_string_read() :
readwrite.cpp
lib3ds_string_write() :
readwrite.cpp
lib3ds_tcb() :
tcb.cpp
lib3ds_tcb_read() :
tcb.cpp
lib3ds_tcb_write() :
tcb.cpp
lib3ds_vector_add() :
vector.cpp
lib3ds_vector_copy() :
vector.cpp
lib3ds_vector_cross() :
vector.cpp
lib3ds_vector_cubic() :
vector.cpp
lib3ds_vector_dot() :
vector.cpp
lib3ds_vector_dump() :
vector.cpp
lib3ds_vector_length() :
vector.cpp
lib3ds_vector_max() :
vector.cpp
lib3ds_vector_min() :
vector.cpp
lib3ds_vector_neg() :
vector.cpp
lib3ds_vector_normal() :
vector.cpp
lib3ds_vector_normalize() :
vector.cpp
lib3ds_vector_read() :
readwrite.cpp
lib3ds_vector_scalar() :
vector.cpp
lib3ds_vector_squared() :
vector.cpp
lib3ds_vector_sub() :
vector.cpp
lib3ds_vector_transform() :
vector.cpp
lib3ds_vector_write() :
readwrite.cpp
lib3ds_vector_zero() :
vector.cpp
lib3ds_viewport_read() :
viewport.cpp
lib3ds_viewport_set_views() :
viewport.cpp
lib3ds_viewport_write() :
viewport.cpp
lib3ds_word_read() :
readwrite.cpp
lib3ds_word_write() :
readwrite.cpp
Light_readLocalData() :
lugins/osg/Light.cpp
Light_writeLocalData() :
lugins/osg/Light.cpp
LightModel_readLocalData() :
lugins/osg/LightModel.cpp
LightModel_writeLocalData() :
lugins/osg/LightModel.cpp
LightPointNode_Proxy() :
IO_LightPointNode.cpp
LightPointNode_readLocalData() :
IO_LightPointNode.cpp
LightPointNode_writeLocalData() :
IO_LightPointNode.cpp
LightSource_readLocalData() :
lugins/osg/LightSource.cpp
LightSource_writeLocalData() :
lugins/osg/LightSource.cpp
LinearInterpolator_readLocalData() :
IO_LinearInterpolator.cpp
LinearInterpolator_writeLocalData() :
IO_LinearInterpolator.cpp
LineStipple_readLocalData() :
lugins/osg/LineStipple.cpp
LineStipple_writeLocalData() :
lugins/osg/LineStipple.cpp
LineWidth_readLocalData() :
lugins/osg/LineWidth.cpp
LineWidth_writeLocalData() :
lugins/osg/LineWidth.cpp
LoadBufferFromDarwinPath() :
QTtexture.cpp
loadTerrain() :
osgdemeter.cpp
LOD_readLocalData() :
lugins/osg/LOD.cpp
LOD_writeLocalData() :
lugins/osg/LOD.cpp
Luminance() :
DXWriter.cpp
lw_is_lwobject() :
old_lw.cpp
lw_object_free() :
old_lw.cpp
lw_object_radius() :
old_lw.cpp
lw_object_read() :
old_lw.cpp
lw_object_scale() :
old_lw.cpp
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