osgGA::AnimationPathManipulator Member List

This is the complete list of members for osgGA::AnimationPathManipulator, including all inherited members.

_animationPathosgGA::AnimationPathManipulator [protected]
_animStartOfTimedPeriodosgGA::AnimationPathManipulator [protected]
_autoComputeHomePositionosgGA::MatrixManipulator [protected]
_coordinateFrameCallbackosgGA::MatrixManipulator [protected]
_dataVarianceosg::Object [protected]
_homeCenterosgGA::MatrixManipulator [protected]
_homeEyeosgGA::MatrixManipulator [protected]
_homeUposgGA::MatrixManipulator [protected]
_isPausedosgGA::AnimationPathManipulator [protected]
_matrixosgGA::AnimationPathManipulator [protected]
_minimumDistanceosgGA::MatrixManipulator [protected]
_numOfFramesSinceStartOfTimedPeriodosgGA::AnimationPathManipulator [protected]
_pauseTimeosgGA::AnimationPathManipulator [protected]
_printOutTiminInfoosgGA::AnimationPathManipulator [protected]
_realStartOfTimedPeriodosgGA::AnimationPathManipulator [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_timeOffsetosgGA::AnimationPathManipulator [protected]
_timeScaleosgGA::AnimationPathManipulator [protected]
_userDataosg::Object [protected]
_validosgGA::AnimationPathManipulator [protected]
accept(GUIEventHandlerVisitor &v)osgGA::MatrixManipulator [inline, virtual]
AnimationPathManipulator(osg::AnimationPath *animationPath=0)osgGA::AnimationPathManipulator
AnimationPathManipulator(const std::string &filename)osgGA::AnimationPathManipulator
className() const osgGA::AnimationPathManipulator [inline, virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeHomePosition()osgGA::MatrixManipulator [inline, virtual]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
DYNAMIC enum valueosg::Object
getAnimationPath()osgGA::AnimationPathManipulator [inline]
getAnimationPath() const osgGA::AnimationPathManipulator [inline]
getAutoComputeHomePosition() const osgGA::MatrixManipulator [inline]
getComposite() const osgGA::GUIEventHandler [inline, virtual]
getComposite()osgGA::GUIEventHandler [inline, virtual]
getCoordinateFrame(const osg::Vec3d &position) const osgGA::MatrixManipulator [inline]
getCoordinateFrameCallback()osgGA::MatrixManipulator [inline]
getCoordinateFrameCallback() const osgGA::MatrixManipulator [inline]
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getFrontVector(const osg::CoordinateFrame &cf) const osgGA::MatrixManipulator [inline]
getFusionDistanceMode() const osgGA::MatrixManipulator [inline, virtual]
getFusionDistanceValue() const osgGA::MatrixManipulator [inline, virtual]
getHomePosition(osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const osgGA::MatrixManipulator [inline, virtual]
getInverseMatrix() const osgGA::AnimationPathManipulator [inline, virtual]
getMatrix() const osgGA::AnimationPathManipulator [inline, virtual]
getMinimumDistance() const osgGA::MatrixManipulator [inline]
getNode() const osgGA::MatrixManipulator [inline, virtual]
getNode()osgGA::MatrixManipulator [inline, virtual]
getPrintOutTimingInfo() const osgGA::AnimationPathManipulator [inline]
getSideVector(const osg::CoordinateFrame &cf) const osgGA::MatrixManipulator [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getUpVector(const osg::CoordinateFrame &cf) const osgGA::MatrixManipulator [inline]
getUsage(osg::ApplicationUsage &usage) const osgGA::AnimationPathManipulator [virtual]
getUserData()osg::Object [inline]
getUserData() const osg::Object [inline]
GUIEventHandler()osgGA::GUIEventHandler [inline]
GUIEventHandler(const GUIEventHandler &, const osg::CopyOp &)osgGA::GUIEventHandler [inline]
handle(const GUIEventAdapter &ea, GUIActionAdapter &us)osgGA::AnimationPathManipulator [virtual]
handleFrame(double time)osgGA::AnimationPathManipulator [protected]
home(const GUIEventAdapter &ea, GUIActionAdapter &us)osgGA::AnimationPathManipulator [virtual]
init(const GUIEventAdapter &ea, GUIActionAdapter &us)osgGA::AnimationPathManipulator [virtual]
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
MatrixManipulator()osgGA::MatrixManipulator [protected]
META_Object(osgGA, GUIEventHandler)osgGA::GUIEventHandler
Object()osg::Object [inline]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced [inline]
Referenced(const Referenced &)osg::Referenced [inline]
setAnimationPath(osg::AnimationPath *animationPath)osgGA::AnimationPathManipulator [inline]
setAutoComputeHomePosition(bool flag)osgGA::MatrixManipulator [inline, virtual]
setByInverseMatrix(const osg::Matrixd &matrix)osgGA::AnimationPathManipulator [inline, virtual]
setByMatrix(const osg::Matrixd &matrix)osgGA::AnimationPathManipulator [inline, virtual]
setCoordinateFrameCallback(CoordinateFrameCallback *cb)osgGA::MatrixManipulator [inline, virtual]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setHomePosition(const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)osgGA::MatrixManipulator [inline, virtual]
setMinimumDistance(float minimumDistance)osgGA::MatrixManipulator [inline, virtual]
setNode(osg::Node *)osgGA::MatrixManipulator [inline, virtual]
setPrintOutTimingInfo(bool printOutTiminInfo)osgGA::AnimationPathManipulator [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setUserData(Referenced *obj)osg::Object [inline]
STATIC enum valueosg::Object
unref() const osg::Referenced
unref_nodelete() const osg::Referenced
valid() const osgGA::AnimationPathManipulator [inline]
~MatrixManipulator()osgGA::MatrixManipulator [protected, virtual]
~Object()osg::Object [inline, protected, virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated at Wed Mar 8 21:52:40 2006 for the OpenSceneGraph by doxygen 1.4.6.