Open Scene Graph Namespace List

Here is a list of all namespaces with brief descriptions:
ac3d
DX
dx
dxtc_tool
flt
ive
lwosg
obj
OpenThreads
osgThe core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes
OSGA_Archive
osgDBThe osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes
osgFXThe osgFX is a NodeKit library that extends the core scene graph to provide a special effects framework
osgfxbrowser
osgGAThe 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems
osgGL2The osgGL2 is a NodeKit library that extends the core scene graph to support OpenGL Shader Language
osgParticleThe osgParticle is a NodeKit library that extends the core scene graph to support particle effects
osgProducerThe osgProducer is a utility library integrates OpenProducer to provide a general purpose viewer classes
osgQuicktime
osgSimThe osgSim is a NodeKit library that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform
osgTerrainThe osgTerrain is a utility library that provides geospecifc terrain database generation support
osgTextThe osgText is a NodeKit library that extends the core scene graph to support high quality text
osgUtilThe osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation
osgUtxThe osgUtx is a unit test framework
Producer
std
triangle_stripper
txp

Generated at Wed Mar 8 21:49:28 2006 for the OpenSceneGraph by doxygen 1.4.6.