#include <osgParticle/RadialShooter>
#include <osgParticle/range>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
Include dependency graph for IO_RadialShooter.cpp:
Functions | |
bool | RadialShooter_readLocalData (osg::Object &obj, osgDB::Input &fr) |
bool | RadialShooter_writeLocalData (const osg::Object &obj, osgDB::Output &fw) |
Variables | |
osgDB::RegisterDotOsgWrapperProxy | RadialShooter_Proxy (new osgParticle::RadialShooter,"RadialShooter","Object Shooter RadialShooter", RadialShooter_readLocalData, RadialShooter_writeLocalData) |
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