#include <osg/Notify>
#include <osg/Texture1D>
#include <osg/TexGen>
#include <osg/Material>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgProducer/Viewer>
Include dependency graph for osgtexture1D.cpp:
Functions | |
osg::StateSet * | create1DTextureStateToDecorate (osg::Node *loadedModel) |
int | main (int argc, char **argv) |
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