node.cpp File Reference

#include "node.h"
#include "file.h"
#include "readwrite.h"
#include "chunk.h"
#include "matrix.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "config.h"

Include dependency graph for node.cpp:


Defines

#define LIB3DS_EXPORT

Functions

Lib3dsNode * lib3ds_node_new_ambient ()
Lib3dsNode * lib3ds_node_new_object ()
Lib3dsNode * lib3ds_node_new_camera ()
Lib3dsNode * lib3ds_node_new_target ()
Lib3dsNode * lib3ds_node_new_light ()
Lib3dsNode * lib3ds_node_new_spot ()
void lib3ds_node_free (Lib3dsNode *node)
void lib3ds_node_eval (Lib3dsNode *node, Lib3dsFloat t)
Lib3dsNode * lib3ds_node_by_name (Lib3dsNode *node, const char *name, Lib3dsNodeTypes type)
Lib3dsNode * lib3ds_node_by_id (Lib3dsNode *node, Lib3dsWord node_id)
void lib3ds_node_dump (Lib3dsNode *node, Lib3dsIntd level)
Lib3dsBool lib3ds_node_read (Lib3dsNode *node, Lib3dsFile *, FILE *f)
Lib3dsBool lib3ds_node_write (Lib3dsNode *node, Lib3dsFile *file, FILE *f)

Define Documentation

#define LIB3DS_EXPORT
 


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