#include <osg/Node>
#include <osg/StateSet>
#include <osg/Light>
#include <osg/FrameStamp>
#include <osg/DisplaySettings>
#include <osg/CollectOccludersVisitor>
#include <osg/CullSettings>
#include <osgUtil/CullVisitor>
Include dependency graph for SceneView:
This graph shows which files directly or indirectly include this file:
Namespaces | |
namespace | osgUtil |
Classes | |
class | osgUtil::SceneView |
SceneView is literally a view of a scene, encapsulating the 'camera' (not to be confused with Producer::Camera) (modelview+projection matrices), global state, lights and the scene itself. More... | |
struct | osgUtil::SceneView::ComputeStereoMatricesCallback |
Callback for overidding the default method for compute the offset projection and view matrices. More... | |
Defines | |
#define | OSGUTIL_SCENEVIEW 1 |
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