#include <osg/Transform>
#include <osg/Projection>
#include <osg/Geode>
#include <osg/LOD>
#include <osg/Billboard>
#include <osg/LightSource>
#include <osg/ClipNode>
#include <osg/TexGenNode>
#include <osg/OccluderNode>
#include <osg/Notify>
#include <osg/TexEnv>
#include <osg/AlphaFunc>
#include <osg/LineSegment>
#include <osg/TriangleFunctor>
#include <osg/Geometry>
#include <osgUtil/CullVisitor>
#include <osgUtil/RenderToTextureStage>
#include <float.h>
#include <algorithm>
#include <osg/Timer>
Include dependency graph for CullVisitor.cpp:
Functions | |
float | MAX_F (float a, float b) |
int | EQUAL_F (float a, float b) |
CullVisitor::value_type | distance (const osg::Vec3 &coord, const osg::Matrix &matrix) |
template<class matrix_type, class value_type> | |
bool | _clampProjectionMatrix (matrix_type &projection, double &znear, double &zfar, value_type nearFarRatio) |
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