#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Material>
#include <osg/Vec3>
#include <osg/MatrixTransform>
#include <osg/Texture2D>
#include <osg/PolygonStipple>
#include <osg/TriangleFunctor>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/TrackballManipulator>
#include <osgProducer/Viewer>
#include <osg/Math>
Include dependency graph for osggeometry.cpp:
Functions | |
void | printTriangles (const std::string &name, osg::Drawable &drawable) |
osg::Node * | createScene () |
osg::Node * | createBackground () |
int | main (int argc, char **argv) |
|
|
|
|
|
|
|
|