osglight.cpp File Reference

#include <osgProducer/Viewer>
#include <osg/Group>
#include <osg/Node>
#include <osg/Light>
#include <osg/LightSource>
#include <osg/StateAttribute>
#include <osg/Geometry>
#include <osg/Point>
#include <osg/MatrixTransform>
#include <osg/PositionAttitudeTransform>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgUtil/Optimizer>
#include <osgUtil/SmoothingVisitor>
#include "stdio.h"

Include dependency graph for osglight.cpp:


Functions

osg::NodecreateLights (osg::BoundingBox &bb, osg::StateSet *rootStateSet)
osg::GeometrycreateWall (const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, osg::StateSet *stateset)
osg::NodecreateRoom (osg::Node *loadedModel)
int main (int argc, char **argv)

Function Documentation

osg::Node* createLights osg::BoundingBox bb,
osg::StateSet rootStateSet
 

osg::Node* createRoom osg::Node loadedModel  ) 
 

osg::Geometry* createWall const osg::Vec3 v1,
const osg::Vec3 v2,
const osg::Vec3 v3,
osg::StateSet stateset
 

int main int  argc,
char **  argv
 


Generated at Sat Mar 18 07:58:40 2006 for the OpenSceneGraph by doxygen 1.4.6.