#include <osg/Node>
#include <osg/Geometry>
#include <osg/Notify>
#include <osg/Texture3D>
#include <osg/TexGen>
#include <osg/Geode>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgProducer/Viewer>
Include dependency graph for osgtexture3D.cpp:
Typedefs | |
typedef std::vector< osg::ref_ptr< osg::Image > > | ImageList |
Functions | |
osg::Drawable * | createSquare (float textureCoordMax=1.0f) |
create 2,2 square with center at 0,0,0 and aligned along the XZ plan | |
osg::Node * | createModel () |
int | main (int argc, char **argv) |
|
|
|
|
|
create 2,2 square with center at 0,0,0 and aligned along the XZ plan
|
|
|