osgshadowtexture.cpp File Reference

#include <osg/Notify>
#include <osg/MatrixTransform>
#include <osg/ShapeDrawable>
#include <osg/PositionAttitudeTransform>
#include <osg/Geometry>
#include <osg/Texture2D>
#include <osg/Geode>
#include <osgUtil/Optimizer>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osgProducer/Viewer>
#include "CreateShadowedScene.h"
#include "../osghangglide/terrain_coords.h"

Include dependency graph for osgshadowtexture.cpp:


Functions

osg::AnimationPathcreateAnimationPath (const osg::Vec3 &center, float radius, double looptime)
osg::NodecreateBase (const osg::Vec3 &center, float radius)
osg::NodecreateMovingModel (const osg::Vec3 &center, float radius)
osg::NodecreateModel ()
int main (int argc, char **argv)

Function Documentation

osg::AnimationPath* createAnimationPath const osg::Vec3 center,
float  radius,
double  looptime
 

osg::Node* createBase const osg::Vec3 center,
float  radius
 

osg::Node* createModel  ) 
 

osg::Node* createMovingModel const osg::Vec3 center,
float  radius
 

int main int  argc,
char **  argv
 


Generated at Sat Mar 18 08:01:38 2006 for the OpenSceneGraph by doxygen 1.4.6.