Texture2D.cpp File Reference

#include "osg/Texture2D"
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"

Include dependency graph for lugins/osg/Texture2D.cpp:


Functions

bool Texture2D_readLocalData (Object &obj, Input &fr)
bool Texture2D_writeLocalData (const Object &obj, Output &fw)
bool Texture2D_matchWrapStr (const char *str, Texture2D::WrapMode &wrap)
const char * Texture2D_getWrapStr (Texture2D::WrapMode wrap)
bool Texture2D_matchFilterStr (const char *str, Texture2D::FilterMode &filter)
const char * Texture2D_getFilterStr (Texture2D::FilterMode filter)
bool Texture2D_matchInternalFormatModeStr (const char *str, Texture2D::InternalFormatMode &mode)
const char * Texture2D_getInternalFormatModeStr (Texture2D::InternalFormatMode mode)
bool Texture2D_matchInternalFormatStr (const char *str, int &value)
const char * Texture2D_getInternalFormatStr (int value)

Variables

RegisterDotOsgWrapperProxy g_OldTextureProxy (new osg::Texture2D,"Texture","Object StateAttribute Texture2D TextureBase", 0, 0)
RegisterDotOsgWrapperProxy g_Texture2DProxy (new osg::Texture2D,"Texture2D","Object StateAttribute Texture2D TextureBase",&Texture2D_readLocalData,&Texture2D_writeLocalData)

Function Documentation

const char* Texture2D_getFilterStr Texture2D::FilterMode  filter  ) 
 

const char* Texture2D_getInternalFormatModeStr Texture2D::InternalFormatMode  mode  ) 
 

const char* Texture2D_getInternalFormatStr int  value  ) 
 

const char* Texture2D_getWrapStr Texture2D::WrapMode  wrap  ) 
 

bool Texture2D_matchFilterStr const char *  str,
Texture2D::FilterMode &  filter
 

bool Texture2D_matchInternalFormatModeStr const char *  str,
Texture2D::InternalFormatMode &  mode
 

bool Texture2D_matchInternalFormatStr const char *  str,
int &  value
 

bool Texture2D_matchWrapStr const char *  str,
Texture2D::WrapMode &  wrap
 

bool Texture2D_readLocalData Object obj,
Input fr
 

bool Texture2D_writeLocalData const Object obj,
Output fw
 


Variable Documentation

RegisterDotOsgWrapperProxy g_OldTextureProxy(new osg::Texture2D,"Texture","Object StateAttribute Texture2D TextureBase", 0, 0)
 

RegisterDotOsgWrapperProxy g_Texture2DProxy(new osg::Texture2D,"Texture2D","Object StateAttribute Texture2D TextureBase",&Texture2D_readLocalData,&Texture2D_writeLocalData)
 


Generated at Sat Mar 18 08:33:48 2006 for the OpenSceneGraph by doxygen 1.4.6.