flt2osg.cpp File Reference

#include <stdio.h>
#include <string.h>
#include <osg/GL>
#include <osg/Group>
#include <osg/LOD>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/StateSet>
#include <osg/CullFace>
#include <osg/TexEnv>
#include <osg/TexEnvCombine>
#include <osg/TexGen>
#include <osg/AlphaFunc>
#include <osg/BlendFunc>
#include <osg/Point>
#include <osg/Material>
#include <osg/PolygonOffset>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/Billboard>
#include <osg/Texture2D>
#include <osg/LightSource>
#include <osg/Image>
#include <osg/Notify>
#include <osg/Sequence>
#include <osg/ShapeDrawable>
#include <osg/Quat>
#include <osgSim/MultiSwitch>
#include <osgSim/DOFTransform>
#include <osgSim/LightPointNode>
#include <osgSim/LightPointSystem>
#include <osgSim/Sector>
#include <osgSim/BlinkSequence>
#include <osgDB/FileUtils>
#include <osgDB/FileNameUtils>
#include <osgDB/ReadFile>
#include <osgDB/Registry>
#include "opcodes.h"
#include "flt.h"
#include "flt2osg.h"
#include "FltFile.h"
#include "Registry.h"
#include "Record.h"
#include "HeaderRecord.h"
#include "ColorPaletteRecord.h"
#include "MaterialPaletteRecord.h"
#include "OldMaterialPaletteRecord.h"
#include "TexturePaletteRecord.h"
#include "LightPointPaletteRecords.h"
#include "VertexPoolRecords.h"
#include "OldVertexRecords.h"
#include "GroupRecord.h"
#include "LodRecord.h"
#include "DofRecord.h"
#include "SwitchRecord.h"
#include "ObjectRecord.h"
#include "FaceRecord.h"
#include "MeshRecord.h"
#include "MeshPrimitiveRecord.h"
#include "TransformationRecords.h"
#include "ExternalRecord.h"
#include "LightPointRecord.h"
#include "LightPointSystemRecord.h"
#include "Input.h"
#include "GeoSetBuilder.h"
#include "LongIDRecord.h"
#include "CommentRecord.h"
#include "InstanceRecords.h"
#include "LocalVertexPoolRecord.h"
#include "MultiTextureRecord.h"
#include "UVListRecord.h"
#include "LightSourceRecord.h"
#include "LightSourcePaletteRecord.h"
#include "AttrData.h"
#include "BSPRecord.h"
#include "FindExternalModelVisitor.h"

Include dependency graph for flt2osg.cpp:


Defines

#define DPRINT   if(dprint)fprintf
#define USE_DOFTransform

Functions

unsigned int mystrnlen (char *s, unsigned int maxLen)

Define Documentation

#define DPRINT   if(dprint)fprintf
 

#define USE_DOFTransform
 


Function Documentation

unsigned int mystrnlen char *  s,
unsigned int  maxLen
 


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