CrystalSpace

Public API Reference

csSoundListener Member List

This is the complete list of members for csSoundListener, including all inherited members.

AddRefOwner(iBase **ref_owner)scfImplementation< csSoundListener > [inline, virtual]
DecRef()scfImplementation< csSoundListener > [inline, virtual]
DistanceFactorcsSoundListener [protected]
DopplerFactorcsSoundListener [protected]
EnvironmentcsSoundListener [protected]
FrontcsSoundListener [protected]
GetDirection(csVector3 &Front, csVector3 &Top)csSoundListener [virtual]
GetDistanceFactor()csSoundListener [virtual]
GetDopplerFactor()csSoundListener [virtual]
GetEnvironment()csSoundListener [virtual]
GetHeadSize()csSoundListener [virtual]
GetPosition()csSoundListener [virtual]
GetRefCount()scfImplementation< csSoundListener > [inline, virtual]
GetRollOffFactor()csSoundListener [virtual]
GetVelocity()csSoundListener [virtual]
HeadSizecsSoundListener [protected]
IncRef()scfImplementation< csSoundListener > [inline, virtual]
operator=(const scfImplementation &)scfImplementation< csSoundListener > [inline]
PositioncsSoundListener [protected]
QueryInterface(scfInterfaceID id, scfInterfaceVersion version)scfImplementation1< csSoundListener, iSoundListener > [inline, virtual]
RemoveRefOwner(iBase **ref_owner)scfImplementation< csSoundListener > [inline, virtual]
RollOffFactorcsSoundListener [protected]
scfImplementation(csSoundListener *object, iBase *parent=0)scfImplementation< csSoundListener > [inline]
scfImplementation(const scfImplementation &)scfImplementation< csSoundListener > [inline]
scfImplementation1(csSoundListener *object, iBase *parent=0)scfImplementation1< csSoundListener, iSoundListener > [inline, protected]
scfImplementationType typedefscfImplementation1< csSoundListener, iSoundListener > [protected]
scfObjectscfImplementation< csSoundListener > [protected]
scfParentscfImplementation< csSoundListener > [protected]
scfRefCountscfImplementation< csSoundListener > [protected]
scfRemoveRefOwners()scfImplementation< csSoundListener > [inline, protected]
scfWeakRefOwnersscfImplementation< csSoundListener > [protected]
SetDirection(const csVector3 &Front, const csVector3 &Top)csSoundListener [virtual]
SetDistanceFactor(float factor)csSoundListener [virtual]
SetDopplerFactor(float factor)csSoundListener [virtual]
SetEnvironment(csSoundEnvironment env)csSoundListener [virtual]
SetHeadSize(float size)csSoundListener [virtual]
SetPosition(const csVector3 &pos)csSoundListener [virtual]
SetRollOffFactor(float factor)csSoundListener [virtual]
SetVelocity(const csVector3 &v)csSoundListener [virtual]
TopcsSoundListener [protected]
VelocitycsSoundListener [protected]
~scfImplementation()scfImplementation< csSoundListener > [inline, virtual]
~scfImplementation1()scfImplementation1< csSoundListener, iSoundListener > [inline, protected, virtual]


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