igeom/objmodel.h
Go to the documentation of this file.00001 /* 00002 Crystal Space 3D engine 00003 Copyright (C) 2002 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IGEOM_OBJMODEL_H__ 00021 #define __CS_IGEOM_OBJMODEL_H__ 00022 00031 #include "csutil/scf_interface.h" 00032 #include "csutil/ref.h" 00033 00034 struct iPolygonMesh; 00035 struct iObjectModel; 00036 00037 class csBox3; 00038 class csVector3; 00039 00044 struct iObjectModelListener : public virtual iBase 00045 { 00046 SCF_INTERFACE(iObjectModelListener, 2, 0, 0); 00048 virtual void ObjectModelChanged (iObjectModel* model) = 0; 00049 }; 00050 00064 struct iObjectModel : public virtual iBase 00065 { 00066 SCF_INTERFACE(iObjectModel, 2, 0, 0); 00072 virtual long GetShapeNumber () const = 0; 00073 00078 virtual iPolygonMesh* GetPolygonMeshBase () = 0; 00079 00085 virtual iPolygonMesh* GetPolygonMeshColldet () = 0; 00086 00096 virtual void SetPolygonMeshColldet (iPolygonMesh* polymesh) = 0; 00097 00108 virtual iPolygonMesh* GetPolygonMeshViscull () = 0; 00109 00119 virtual void SetPolygonMeshViscull (iPolygonMesh* polymesh) = 0; 00120 00129 virtual iPolygonMesh* GetPolygonMeshShadows () = 0; 00130 00140 virtual void SetPolygonMeshShadows (iPolygonMesh* polymesh) = 0; 00141 00150 virtual csPtr<iPolygonMesh> CreateLowerDetailPolygonMesh (float detail) = 0; 00151 00155 virtual void GetObjectBoundingBox (csBox3& bbox) = 0; 00156 00162 virtual void SetObjectBoundingBox (const csBox3& bbox) = 0; 00163 00167 virtual void GetRadius (csVector3& radius, csVector3& center) = 0; 00168 00173 virtual void AddListener (iObjectModelListener* listener) = 0; 00174 00178 virtual void RemoveListener (iObjectModelListener* listener) = 0; 00179 }; 00180 00183 #endif // __CS_IGEOM_OBJMODEL_H__ 00184
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