libshout documentation |
libshout version 1.0.4 - 20000824 |
declared in <shout/shout.h>
The shout_send_data function sends a block of data to the icecast server. It parses out MP3 frames in order to get timing information, and make sure that it's always sending a valid bitstream. Any data that is in the block that is not valid MP3 data is skipped and ignored.
Even though, shout_send_data tries it's best to send only valid data, do not rely on it to do your work for you. Please strip ID3 tags and other non-MP3 data from the stream before sending it to this function.
int shout_send_data( shout_conn_t *self, /* pointer to the connection structure */ unsigned char *buff, /* data buffer to send */ unsigned long len /* length of data buffer */ ); |
Returns true (1) on success or false (0) on failure. If the function fails, self->error will contain the error code.
error code | reason |
SHOUTERR_INSANE | Function failed the sanity check. A connection is not currently established. |
SHOUTERR_MALLOC | There was not enough free memory for malloc(). |
SHOUTERR_SOCKET | A socket error occured sending data to the server. The server may have close the connection or gone offline. |
copyright © 2000 icecast team |
|
libshout documentation |
libshout version 1.0.4 - 20000824 |