GDCM
2.0.18
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Class to manipulate Transfer Syntax. More...
#include <gdcmTransferSyntax.h>
Class to manipulate Transfer Syntax.
Need a notion of Private Syntax. As defined in PS 3.5. Section 9.2
gdcm::TransferSyntax::TransferSyntax | ( | TSType | type = ImplicitVRLittleEndian | ) | [inline] |
bool gdcm::TransferSyntax::CanStoreLossy | ( | ) | const |
return if TransFer Syntax Allow storing of Lossy Pixel Data
NegociatedType gdcm::TransferSyntax::GetNegociatedType | ( | ) | const |
const char* gdcm::TransferSyntax::GetString | ( | ) | const [inline] |
References GetTSString().
SwapCode gdcm::TransferSyntax::GetSwapCode | ( | ) | const |
static const char* gdcm::TransferSyntax::GetTSString | ( | TSType | ts | ) | [static] |
Referenced by GetString(), and gdcm::operator<<().
static TSType gdcm::TransferSyntax::GetTSType | ( | const char * | str | ) | [static] |
bool gdcm::TransferSyntax::IsEncapsulated | ( | ) | const |
bool gdcm::TransferSyntax::IsEncoded | ( | ) | const |
bool gdcm::TransferSyntax::IsExplicit | ( | ) | const |
bool gdcm::TransferSyntax::IsImplicit | ( | ) | const |
bool gdcm::TransferSyntax::IsLossless | ( | ) | const |
Return if the transfer syntax algorithm is a lossless algorithm
bool gdcm::TransferSyntax::IsLossy | ( | ) | const |
Return if the transfer syntax algorithm is a lossy algorithm
bool gdcm::TransferSyntax::IsValid | ( | ) | const [inline] |
gdcm::TransferSyntax::operator TSType | ( | ) | const [inline] |
std::ostream& operator<< | ( | std::ostream & | os, |
const TransferSyntax & | ts | ||
) | [friend] |